Those moving near speed of light simulation videos

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Discussion Overview

The discussion revolves around the visual effects observed in simulation videos depicting objects moving near the speed of light, particularly focusing on the causes of spherical distortion and other relativistic effects such as length contraction and time dilation.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant describes a scenario involving an observer moving towards a row of equidistant lights, proposing that the spherical distortion effect is primarily due to time delay effects in observation.
  • Another participant suggests that the distortion is primarily due to the Doppler Effect and clarifies that the moving observer perceives others' clocks as appearing to slow down.
  • A later reply identifies the visual effect described as Terrell rotation and attributes the spherical distortion effect to aberration, recommending a video for further understanding.
  • One participant reiterates their initial question about the cause of the spherical distortion effect and provides links to additional resources for further exploration.

Areas of Agreement / Disagreement

Participants express differing views on the primary causes of the spherical distortion effect, with some attributing it to time delay and others to the Doppler Effect and aberration. The discussion remains unresolved with multiple competing perspectives present.

Contextual Notes

Participants reference various relativistic effects, but there is no consensus on the primary cause of the observed spherical distortion. The discussion includes assumptions about the nature of light and observation at relativistic speeds.

TomServo
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Those "moving near speed of light simulation" videos

Lowly undergrad here. Have you people seen these relativity simulation videos?

http://youtu.be/bYdohPiFF6Y for example. My question is, what causes this spherical distortion effect? I know about length contraction and time dilation, but I'm thinking that this "fishbowl lens" look is due also to just time delay effects. I think I have an idea of how it works, and I'm going to describe it, and I'd be very grateful if you peeps could tell me how right or wrong I am:

Imagine an observer moving at a significant (constant) fraction of c, perpendicular towards a row of equidistant lights which are (in the observer's frame) blinking simultaneously (the observer is heading directly towards the lights). Each light creates a spherical wavefront (circular cross section, if viewed from overhead). Let's say the observer is heading towards the center light in the row (or just call whatever light he's heading towards the central light), and he hits the wavefront from this light first because he is nearest to it. The wavefronts of the lights on the side he hits at a later time, in proportion to their distance from him. And the photons are at a different angle, meaning if we replace the point-like light with an actual 3d object, he'd see a different side facing him, a side that is "pointed" closer to the center light (I really need graphics here, sorry).

I'm thinking that these effects are always present but so minute that we don't see them (except on stellar scales because of the ginormous distances). Am I at least on the right track here, that this is primarily a time delay, observational thing? Some youtube commentators are saying it's due to the distortion of space, but at constant velocity only length contraction would happen, right?
 
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I think it's primarily due to the Doppler Effect. What you just described, I believe, is Length Contraction.

Anyways, take into account that neither observer has time truly passing more slowly for them, the "moving" observer will see everyone else's clocks appear to slow down.
 


TomServo said:
Am I at least on the right track here, that this is primarily a time delay, observational thing?
You are correctly describing one of the visual effects - Terrell rotation

But if you ask about spherical distortion effect then this is caused by aberration.
I would recommend this video to understand aberration better -
 
Last edited by a moderator:


TomServo said:
Lowly undergrad here. Have you people seen these relativity simulation videos?

http://youtu.be/bYdohPiFF6Y for example. My question is, what causes this spherical distortion effect?

This video is from this site:
http://www.spacetimetravel.org/
You will find extensive information about the various effects there.
TomServo said:
meaning if we replace the point-like light with an actual 3d object, he'd see a different side facing him, a side that is "pointed" closer to the center light (I really need graphics here, sorry).

See here:
http://www.spacetimetravel.org/bewegung/bewegung5.html
 


Thanks everybody!
 

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