Vector field, cylindrical coordinates

fluidistic
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Homework Statement


Describe the following vector field: \bold v (\bold x)=\frac{\bold a \times \bold x}{(\bold a \times \bold x)(\bold a \times \bold x)} with \bold a = \text{constant}.
Calculate its divergence and curl. In what region is there a potential for \bold v? Calculate it.
Hint: Use cylindrical coordinates in which \bold a is an axis.


Homework Equations


None given.


The Attempt at a Solution


I don't really know how to use the hint. I've calculated \bold a \times \bold x to be worth (a_2 x_3-x_2a_3) \hat i -(a_1x_3-a_3x_1) \hat j + (a_1x_2-a_2x_1)\hat k.

I wrote a_1=\rho \cos \varphi, a_2=\rho \sin \varphi and a_3=a_3. I'm stuck here, I have no idea about how to continue. I think I should write \bold x in cylindrical coordinates but I don't know how that would help and there's no relation with \bold a.
 
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Hi fluidistic! :smile:
fluidistic said:
I don't really know how to use the hint. I've calculated \bold a \times \bold x to be worth (a_2 x_3-x_2a_3) \hat i -(a_1x_3-a_3x_1) \hat j + (a_1x_2-a_2x_1)\hat k.

No, don't use coordinates, just draw a cylinder, and use the fact that a x x is perpendicular to both a and x. Then describe that result in cylindrical coordinates. :wink:
 
tiny-tim said:
Hi fluidistic! :smile:


No, don't use coordinates, just draw a cylinder, and use the fact that a x x is perpendicular to both a and x. Then describe that result in cylindrical coordinates. :wink:

Thanks for the help, I really appreciate it!
I've drew a cylinder, sketched \bold a growing with the z axis, I sketched an arbitrary \bold x and their cross product is another vector going into the page for the \bold x vector I chose.
So for example \bold a = (a_1,0,a_3) and \bold x =(x_1,0,0) expressed in cylindrical coordinates. I could guess the cross product to be of the form (h_1,\frac{\pi}{2},0). Obviously I'm still doing something wrong. :frown: I didn't get the point yet.
 
fluidistic said:
So for example \bold a = (a_1,0,a_3) and \bold x =(x_1,0,0) expressed in cylindrical coordinates. I could guess the cross product to be of the form (h_1,\frac{\pi}{2},0). Obviously I'm still doing something wrong. :frown: I didn't get the point yet.

That's a bit weird. :confused:

Say a = aez, x = (r, θ, 0).

What is the magnitude of a x x ?

And what is its direction?​
 
tiny-tim said:
That's a bit weird. :confused:

Say a = aez, x = (r, θ, 0).

What is the magnitude of a x x ?

And what is its direction?​

Magnitude: ar\sin \theta.
Direction: lies in the plane z=0 and orthogonal to \bold x. Well I realize there are still 2 choices. I use my right hand to determine the direction.
For example if you choose \theta =\frac{\pi}{2}, the direction of the vector resulting of the cross product points in the same direction than -\hat i.

Also I didn't understand why you chose \bold x \perp \bold a.
 
oops!

Sorry, I got confused. :redface:

I meant x = (r, 0, z).
 


tiny-tim said:
Sorry, I got confused. :redface:

I meant x = (r, 0, z).

In this case both vectors lie in the x-z plane, right? The magnitude of their cross product would be ar\sin \theta where \theta is the smallest angle between both vector. Its direction would be in the \hat j direction.
I still don't see where we're going... Thanks a lot for your help.
 
No, in cylindrical coordinates, it's r along and z up, so the magnitude of the cross product will just be ar. :wink:

(and I'm off to bed :zzz: see you in the morning :smile:)​
 
tiny-tim said:
No, in cylindrical coordinates, it's r along and z up, so the magnitude of the cross product will just be ar. :wink:

(and I'm off to bed :zzz: see you in the morning :smile:)​

Hey good night and good morning! I'm still stuck to understand.
We have \bold x =(r,0,z). When I look at the picture at http://mathworld.wolfram.com/CylindricalCoordinates.html, I understand that if I have an r, I have an x-y component. Also, if I have a z component then I understand that \bold x lies in the x-z plane.
As for the coordinates of \bold a, I'd write them as (0,\theta,a) where \theta can be any angle.
Because of the z component of \bold x, \bold a and \bold x are not orthogonal, hence \sin \theta \neq 1 and thus I do not understand why the modulus of \bold a \times \bold v =ar.
I think I'm wrong somewhere, I'll need someone to tell me where.

Also you wrote "r is along ...". Along what? Did you forget a word? Or it's my English once again? ahahah!
 
  • #10
Draw the xz axes on your paper, making the z-axis the vertical axis. Now you want to draw two vectors tail to tail starting at the origin. Vector a will point along the z-axis, and vector x makes an angle θ with the z-axis. The horizontal component of x lies in the xy plane, so its length is r. Now you know that |\vec{a}\times\vec{x}|=|\vec{a}||\vec{x}|\sin\theta, and you should be able to see from the picture that r=|\vec{x}|\sin\theta. Therefore, you get |\vec{a}\times\vec{x}|=ar.
 
  • #11
vela said:
Draw the xz axes on your paper, making the z-axis the vertical axis. Now you want to draw two vectors tail to tail starting at the origin. Vector a will point along the z-axis, and vector x makes an angle θ with the z-axis. The horizontal component of x lies in the xy plane, so its length is r. Now you know that |\vec{a}\times\vec{x}|=|\vec{a}||\vec{x}|\sin\theta, and you should be able to see from the picture that r=|\vec{x}|\sin\theta. Therefore, you get |\vec{a}\times\vec{x}|=ar.

Hey vela!
Thanks to you I've found it! I will try to continue the rest alone. I've a terrible wisdom teeth pain, because they are growing. Further, it's a bit late and I feel very tired. Tomorrow I'll post my problems or say what I've done.
Thanks to both.
 
  • #12
Hey fluidistic! :smile:

(just got up :zzz: …)

vela :smile: has sorted it out, so I'll just add …
fluidistic said:
Also you wrote "r is along ...". Along what? Did you forget a word? Or it's my English once again? ahahah!

ah, "along" (like "up" and "down") can either a preposition or an adverb.

As a preposition, you're right, we must say "along something", but as an adverb, we can say "move along, nothing to see" (a quote from The Simpsons :wink:), just as we can say "go up!" or "look down!" :smile:
fluidistic said:
I've a terrible wisdom teeth pain, because they are growing.

It'll only get worse … go to the dentist as soon as possible, and have them out. :redface:
 
  • #13
tiny-tim said:
Hey fluidistic! :smile:

(just got up :zzz: …)

vela :smile: has sorted it out, so I'll just add …


ah, "along" (like "up" and "down") can either a preposition or an adverb.

As a preposition, you're right, we must say "along something", but as an adverb, we can say "move along, nothing to see" (a quote from The Simpsons :wink:), just as we can say "go up!" or "look down!" :smile:


It'll only get worse … go to the dentist as soon as possible, and have them out. :redface:

Ok thanks for the English lesson. I feel much less pain than yesterday, though I'm not free of pain. I have no time to go to dentist, let alone being operated.

So back to the problem, am I right writing v(\bold x)=\frac{1}{ar} (I'm not sure if I should carry an absolute value somewhere), where r represent the projection of \bold x into the x-y plane?
To describe this field I'd say that when \bold x tends to be parallel to the z axis, v(\bold x) tends to infinity. While when \bold x is far away from the z axis, v(\bold x) is close to 0.
Now to take the divergence of this field, I think I should take the divergence for cylindrical coordinates... Right? Same for the curl.
About the potential, I remember the formula \vec E =- \vec \nabla \phi. So \phi=-\int _1^2 \vec E d\vec s. So I'd replace \vec E by \bold x=\frac{1}{ar} which is defined for r\neq 0, or in other words there exist a potential function for all the field except the z-axis (or the axis of \bold a). I'm not sure I'm right on all this.
 
  • #14
fluidistic said:
… am I right writing v(\bold x)=\frac{1}{ar} (I'm not sure if I should carry an absolute value somewhere), where r represent the projection of \bold x into the x-y plane?
To describe this field I'd say that when \bold x tends to be parallel to the z axis, v(\bold x) tends to infinity. While when \bold x is far away from the z axis, v(\bold x) is close to 0.

Yes, the magnitude of v(x) is 1/ar (both a and r are positive, so absolute value is irrelevant :wink:), and its direction is … ?

Your description is unclear.

Note that 1/ar is independent of z and φ, so the magnitude of v(x) will depend only on the cylindrical shell that x is on.
 
  • #15
tiny-tim said:
Yes, the magnitude of v(x) is 1/ar (both a and r are positive, so absolute value is irrelevant :wink:), and its direction is … ?

Your description is unclear.

Note that 1/ar is independent of z and φ, so the magnitude of v(x) will depend only on the cylindrical shell that x is on.

Hmm ok. Direction: same as \hat j? I just use the right hand rule with a and x.

I have a question, why didn't they give v(\bold x)=\frac{1}{\bold a \times \bold x}? Isn't the same as the expression they gave?
 
  • #16
fluidistic said:
Hmm ok. Direction: same as \hat j? I just use the right hand rule with a and x.

Or, in words, it's always "horizontal" and tangent to the cylinder.
I have a question, why didn't they give v(\bold x)=\frac{1}{\bold a \times \bold x}? Isn't the same as the expression they gave?

Nooo … 1/vector doesn't mean anything, does it? :wink:
 
  • #17
tiny-tim said:
Or, in words, it's always "horizontal" and tangent to the cylinder.
I didn't realize the cylinder was along the y axis. I thought it was along the z axis. So is \bold a the radius of the cylinder? Or \bold x? Or none of these 2 vectors? Now I guess "r" is.
tiny-tim said:
Nooo … 1/vector doesn't mean anything, does it? :wink:
Oops you're right!

How would I continue? For the divergence of the field, \vec \nabla \frac{1}{ar} \hat k, where \hat k is the unit vector of the cylindrical coordinates of the axis in which the cylinder is infinite. I took r as the radius of it.
Is this right?

Edit: If so, then the divergence of the field is worth -\frac{1}{ar^2}.
 
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  • #18
fluidistic said:
I didn't realize the cylinder was along the y axis. I thought it was along the z axis. So is \bold a the radius of the cylinder? Or \bold x? Or none of these 2 vectors? Now I guess "r" is.
So far you have that the magnitude of the cross product depends only on the magnitude of a and the radial distance r from the z axis. Now what about its direction?

Draw the xy plane and a circle of radius r centered on the origin. The z axis will be coming out of the page, so \vec{a}\times\vec{x} will lie in the plane of the paper. Draw a vector x that goes from the origin to a point on the circle. Figure out what direction \vec{a}\times\vec{x} is and draw that vector with its tail at the tip of x. Do this for a couple of points on the circle, and you should see a pattern.
 
  • #19
vela said:
So far you have that the magnitude of the cross product depends only on the magnitude of a and the radial distance r from the z axis. Now what about its direction?

Draw the xy plane and a circle of radius r centered on the origin. The z axis will be coming out of the page
Until here everything's fine.

vela said:
, so \vec{a}\times\vec{x} will lie in the plane of the paper.
I don't see why. Where are a and x?

vela said:
Draw a vector x that goes from the origin to a point on the circle. Figure out what direction \vec{a}\times\vec{x} is and draw that vector with its tail at the tip of x. Do this for a couple of points on the circle, and you should see a pattern.
Ok for the rest, but I need the direction of a. z-axis I guess?
 
  • #20
fluidistic said:
Until here everything's fine.I don't see why. Where are a and x? Ok for the rest, but I need the direction of a. z-axis I guess?
Yes, a points along the z-axis. The vector x goes from the origin to some point on the circle of radius r. The vector v = axx is the vector assigned to that point in space.
 
  • #21
vela said:
Yes, a points along the z-axis. The vector x goes from the origin to some point on the circle of radius r. The vector v = axx is the vector assigned to that point in space.

Ah thanks. I'm not sure I get it. What I get is \bold a \times \bold x tangential to the circle at each point of it. So it would be so over the whole cylinder.
I will ask a stupid question... but why is the origin of \bold a \times \bold x the point assigned by \bold x?
 
  • #22
That's what a vector field is. It's a vector v(x) assigned to each point x in space.
 
  • #23
fluidistic said:
Ah thanks. I'm not sure I get it. What I get is \bold a \times \bold x tangential to the circle at each point of it. So it would be so over the whole cylinder.
Right. So if you look again at the figure on http://mathworld.wolfram.com/CylindricalCoordinates.html, how would you express the vector axx at point x in terms of the cylindrical basis vectors?
 
  • #24
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