The discussion centers on the quest for a computationally efficient wave equation for simulating water waves, particularly focusing on varying water depths and wavelengths. Participants suggest using Fast Fourier Transform (FFT) methods, which operate at O(N ln N) complexity, but emphasize the need for a model that accounts for both wavelength and water depth. The conversation references Airy wave theory and the wave equation for shallow water, highlighting the complexities of accurately simulating surface waves without considering the underlying fluid mechanics. There is a consensus that while a basic wave equation exists, additional fluid dynamics principles are necessary for accurate modeling. The thread concludes with a recognition of the challenges in deriving a suitable equation and an encouragement to explore existing literature further.