GTOM said:
Hmm, the rail gun idea is good, but i think it doesn't really fit my setting. Not if they hadnt use the technology widely, but i assume ship speeds around 100km/s.
The things launched from cannon can't decelerate from this speed without fusion power. From 10 km/s, they could possibly decelerate, but it would make them very easy to be intercepted with simple chem fuel missiles (frigates and privateers to intercept fusion ships are more expensive)
So maybe send a swarm of tiny gliders that weight 1 ton each? And accept that 10% of them would be intercepted?
I see here a problem. Let's say that hull of a ship and engine weight 200 tones. You can either load missiles/gun that weight 50 tones or 800 tones of ore. If you assume that full cargo ship cruise with 100 km/s, then it would be pursuit by the military one with 400 km/s. No friction in space, just delta-V, so concerning speed there would be no natural limit. It heavily favour the guy without heavy cargo but with a light gun.
And as there is no stealth in space, while chased by someone with 400 km/s, the guy with 100 km/s would have not much better chances than cheap cargo transport with 20 km/s.
(the only limit for manned ship is acceleration)
Yes, they send rare materials to the planets from the asteroid mines, but they produce most equipment, spacecraft s etc locally.
Maybe idea that crude stuff locally, complicated electronics - has to be imported?
Ok, then i cut the man eating part, after all, it isn't a W40k underhive.
You may actually make your characters think what happens to the gasses after cremation in closed system... ;)
I agree, that space hazards could be responsible for a small part of deaths and injuries compared to accidents caused by human errors, old equipment and crime.
OK. Anyway, the space exploration on mass scale started long time ago, to justify huge quantities of old equipment? (just in case - don't worry - there is also new, not fully tested equipment ;) )
Well hybernation reduces the price of man transport, although there can be other issues.
If it is used for invasion, that means that it is simple and don't affect organism performance. Too good.
Leaving Earth's gravity well is not a negligable part of transport costs (i think only the construction expert megacorp has a space elevator, no fusion and nuclear propulsion in atmosphere). Provide training, food, water, oxygen, housing for workers. A good number of them could already face serious debts before start, that is why they leave Earth.
I think transportation is rather cheap than expensive, still it looks logical to me, that once they taken someone there, they don't want that person to simply return to Earth after a few months, maybe he should pay not just the transport, but all other lifesupport costs in advance (and take his account to minus).
Careful. If space travel is cheap, then many simpler things should be damn cheap. Which makes the whole setting less dystopian. You know, proles who can easily afford to go on round the world trip spoil the whole sinister setting ;)
Launch windows still apply more or less, even a fusion ship won't go around the Sun to reach its goal.
Launch window?
"The minimum distance from the Earth to Mars is about 54.6 million kilometers. The farthest apart they can be is about 401 million km."
Dividing it by 100 km/s you get 6.3 days to 46 days. (yes, very rough approximation) Not tempting for manned travel, but cargo transport can be also sent outside the window, with same delta-V, so it would be presumably a better business, than hold the ship in hangar. (assuming that no-one hunts for your ships...)