What to use for figures in a paper?

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The discussion centers on creating figures for a senior thesis using LaTeX, with a focus on the challenges of drawing 3D geometries. The author has previously used Inkscape for 2D figures but found it cumbersome for 3D representations, specifically when illustrating concepts like Euler angles. They mention the PSTricks package for LaTeX, which allows for sophisticated graph creation but is complex to use. The author seeks advice on software that simplifies the creation of complicated 3D figures, particularly for specific geometrical representations like differential volume elements in spherical coordinates and tangent planes to curved surfaces. Blender is suggested as a free 3D modeling tool, which supports Python scripting for calculations. The author already has software to export figures to EPS format, indicating a preference for tools that integrate well with LaTeX for academic publishing.
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I'm not sure if this is really the correct place to be putting this, but I hope that if it isn't someone will be kind enough to move it to the proper location.

I've just started in on writing my senior thesis, and I have some figures I want to include. I'm writing the paper in LaTeX.

For previous papers I've written in other classes I've used Inkscape to draw figures "by hand," it's nice because Inkscape uses the SVG vector graphics format which can easily be translated into a PDF or PostScript file so that LaTeX can handle it. This technique works well for 2D figures but can get complicated very quickly for 3D geometries, as I discovered last year when I spent a good three hours creating a figure to demonstrate the rotations involved in Euler angles.

I've found a LaTeX package called PSTricks which allows you to create fairly sophisticated graphs within LaTeX itself, and even has some great examples, however it is somewhat complicated. I'm hoping to get some advice on what it is that people use for figures in their papers so that I can hopefully decide on what is best for my purposes.
 
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You first draw it using any drawing software that you like, or have access to (any CAD, Powerpoint, etc.), and then save the drawing as a postscript or encapsulated postscript file. This is the file that you include in your LaTex document. This is the format that major physics publications such as The Physical Review use.

Zz.
 
Sorry, I guess I rambled on a bit too much and wasn't clear on what exactly it is that I'm looking for. I already have drawing software which I can use to export figures to EPS format, I'm just looking for suggestions on software I could use which would make creating complicated 3d figures easier.

I think two examples of figures which will be about as complicated as I care to get would be the standard figure for the geometry of the differential volume element in spherical polar coordinates and a tangent plane to some curved surface, with normal and basis vectors in the plane.
 
If you want a free 3d modeler you can find one here:

http://blender.org/cms/Home.2.0.html

If you need to do any calculations in blender you can write python scripts.

http://www.python.org/
 
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