B Why do things in free fall accelerate?

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Why do things in free fall accelerate?
Hello, I have a problem to understand acceleration in GR, objects in free fall move along a geodesic, they are in inertial motion. But observer on Earth can clearly see that falling thing accelerates. What causes the acceleration, when there is no gravititional force? Thanks for answers.
 
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Free fall means that they aren't accelerating in any physically meaningful sense. Things that are not in free fall (e.g., you) are accelerating, which is why you have weight - which feels just like being pressed back into your seat in an accelerating car.

Regarding something you drop, then, it's moving in free fall. You are accelerating upwards. If you want to pretend that you are moving inertially you need to invoke a fictitious force, like centrifugal and Coriolis forces, to explain why the ball isn't moving with constant velocity. We call this particular fictitious force "Newtonian gravity".

This is the point of Einstein's elevator thought experiment. There's no difference (locally, anyway) between neing on the surface of the Earth and dropping something, and being in an accelerating (rocket powered) elevator far from any gravity and dropping that same object.
 
It is the observer that is not in free fall that is accelerating. Typically because the floor is pushing up on that observer. This leads to relative acceleration - but again it is the observer that is accelerating, not the object in free fall.
 
So the observer is being accelerated due to floor pushing him upwards? It looks like force to me
 
Ibix said:
If you want to pretend that you are moving inertially you need to invoke a fictitious force, like centrifugal and Coriolis forces, to explain why the ball isn't moving with constant velocity. We call this particular fictitious force "Newtonian gravity".
So the fictitious force which relatively accelerates falling objects is just upwards acceleration from the ground?
 
Z3kr0m said:
So the observer is being accelerated due to floor pushing him upwards? It looks like force to me
That is a force on the observer, not on the object in free fall.
 
Z3kr0m said:
So the observer is being accelerated due to floor pushing him upwards? It looks like force to me
As Orodruin says, that's a real force on the observer. If you want to use the observer's frame as a rest frame you need another force to balance the real upwards force so he doesn't accelerate. This is the fictitious "force of gravity", which is also what "accelerates the ball downwards".
 
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Z3kr0m said:
Hello, I have a problem to understand acceleration in GR, objects in free fall move along a geodesic, they are in inertial motion. But observer on Earth can clearly see that falling thing accelerates. What causes the acceleration, when there is no gravititional force? Thanks for answers.

This might help (see also links in the video description on youtube):

 
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Orodruin said:
That is a force on the observer, not on the object in free fall.
But usn't general relativity based on the fact, that force doesn't exist? The effecte are just the curvature of spacetime.
 
  • #10
Z3kr0m said:
But usn't general relativity based on the fact, that force doesn't exist? The effecte are just the curvature of spacetime.
No. Forces still exist. What is the effect of the curvature of spacetime is gravity. The force on the observer from the floor is not a gravitational force. It is a contact force originating from electromagnetic interactions.
 
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  • #11
Orodruin said:
No. Forces still exist. What is the effect of the curvature of spacetime is gravity. The force on the observer from the floor is not a gravitational force. It is a contact force originating from electromagnetic interactions.
So that is the force which stands behind the relative acceleration? Anyway, thank you very much, I understand the concepts a bit more I think. :)
 
  • #12
Z3kr0m said:
But usn't general relativity based on the fact, that force doesn't exist? The effecte are just the curvature of spacetime.
No. Gravity is not a force in general relativity, but other forces still exist.

I think there have been efforts to make the other forces disappear in a similar way, but not so effectively (e.g. Kaluza-Klein). Also, it's probably true that people tend to write down a Lagrangian and solve it without explicitly working with forces. But the concept is still available hidden in the maths if you want to use it - just not for gravity.
 
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  • #13
Z3kr0m said:
So that is the force which stands behind the relative acceleration?
There is no force needed to have that relative acceleration (a.k.a coordinate acceleration). It just a consequence of the chosen reference frame.
 
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  • #14
A.T. said:
There is no force needed to have that relative acceleration (a.k.a coordinate acceleration). It just a consequence of the chosen reference frame.
I think this is potentially confusing. In this particular scenario, with a physical person releasing a body into free fall, you do need a real force on the person. Otherwise the person is in free fall alongside the ball, like an astronaut.

However, it's true that you can have a force-free scenario. You don't actually need a real person to be able to describe what a real person would see. A ball that is free falling in a gravitational field will have apparent acceleration ("coordinate acceleration") relative to a coordinate system that would regard observers standing on a non-rotating planet as "at rest", regardless of whether or not there are any such observers.
 
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  • #15
Z3kr0m said:
So that is the force which stands behind the relative acceleration? Anyway, thank you very much, I understand the concepts a bit more I think. :)

Just to add something. In general, in both classical physics and in GR, an object can accelerate (in your reference frame) for one of two reasons:

1) There is a force on the object.

2) There is a force on you and you are accelerating!

Now, if you are in an accelerating car or train or aeroplane, it doesn't seem strange that the objects on the ground are "accelerating backwards" relative to you (in your reference frame).

The thing with GR is to understand that, standing on the surface of the Earth you are subject to an upward force from the ground and you are, therefore, accelerating upwards. Objects in free fall do not have a force on them, so they accelerate downwards in your reference frame. This is analogous to the example above.

The other point is that gravity is the curvature of spacetime about the Earth, due to the Earth's mass, and means that the natural path (geodesic) for any object is towards the centre of the Earth. You cannot follow that path because the ground prevents you, but the falling object does follow that path until it hits the ground.
 
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  • #16
Thank you very much for your answers!
 
  • #17
PeroK said:
1) There is a force on the object.

2) There is a force on you and you are accelerating!
For objects that are close to one another, those are the two possibilities. For objects at a distance there is a third possibility:

3) There is no force on either of you, but space-time is curved. A natural coordinate system in which you are unaccelerated and at rest is one against which the other object is judged to be accelerating.

The situation described in the original post appears to involve an observer and an object that are adjacent. So #3 does not apply. It would apply if an observer in free fall at the north pole were to ask why an object in free fall at the south pole has an upward relative acceleration.
 
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  • #18
Z3kr0m said:
So that is the force which stands behind the relative acceleration?
Not all relative acceleration is due to force. In GR you simply attach an accelerometer to an object or an observer. If the accelerometer reads 0 then the object is not subject to a net real force. If the accelerometer reads non-zero then the object is subject to a real net force.

For an observer on the ground and a ball in the air, the observer’s accelerometer reads g in the upwards direction while the ball’s accelerometer reads 0. The only real force on the observer is the upwards contact force from the ground so that is the force causing relative acceleration.

Now, consider two objects in different orbits. They each have accelerometer readings of 0, so they have no real forces on them. However, they have relative acceleration. This relative acceleration is not due to a force, it is due to the curvature of spacetime. Curvature essentially represents tidal gravity effects.
 
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  • #19
jbriggs444 said:
For objects that are close to one another, those are the two possibilities. For objects at a distance there is a third possibility:

3) There is no force on either of you, but space-time is curved. A natural coordinate system in which you are unaccelerated and at rest is one against which the other object is judged to be accelerating.

The situation described in the original post appears to involve an observer and an object that are adjacent. So #3 does not apply. It would apply if an observer in free fall at the north pole were to ask why an object in free fall at the south pole has an upward relative acceleration.

Another good example is objects in free fall at different heights, so that there is acceleration relative to each other and different accelerations relative to the Earthbound observer.
 
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  • #20
PeroK said:
Another good example is objects in free fall at different heights, so that there is acceleration relative to each other and different accelerations relative to the Earthbound observer.
Last question, what causes the magnitude of the upward acceleration? You have larger acceleration on bigger objects, is it becouse of the bigger spacetime curvation?
 
  • #21
Z3kr0m said:
Last question, what causes the magnitude of the upward acceleration? You have larger acceleration on bigger objects, is it becouse of the bigger spacetime curvation?

The magnitude of the acceleration relates to how much you are deviating from a geodesis. Strictly speaking, the spacetime curvature determines tidal forces.

There's a good piece here:

http://www.einstein-online.info/spotlights/geometry_force.html
 
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  • #22
PeroK said:
Yes, the curvature, which equates to the strength of the gravitational field, depends on the mass of the Earth and the distance from the centre of the Earth.
Which formula is used to calculate the acceleration? The geodesic equation?
 
  • #23
Z3kr0m said:
Which formula is used to calculate the acceleration? The geodesic equation?

You can get it directly from the metric. If you are at rest relative to the Earth, then you can calculate your "proper" acceleration, which requires a force to sustain.
 
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  • #24
Z3kr0m said:
Last question, what causes the magnitude of the upward acceleration? You have larger acceleration on bigger objects, is it becouse of the bigger spacetime curvation?
The magnitude of the acceleration is determined by the mass of the object and the strength of the force acting in the object: ##a=F/m## where a is the four-acceleration, F is the four-force, and m is the invariant mass. If the interaction is, for example, due to standing on an elastic floor, then you could use Hookes law to calculate F.
 
  • #25
The floor resists you falling. In stronger spacetime curvature you need more force to stay at the same altitude. Obviously a floor may not be able to provide sufficient force - one can sink in marshy ground on Earth.
 
  • #26
Ibix said:
In stronger spacetime curvature you need more force to stay at the same altitude
This is the second time I've seen this picture presented in this thread. I believe it to be an incorrect over-simplification.

Spacetime curvature is essentially equivalent to tidal gravity -- the rate at which gravitational acceleration changes with position. If you want to compare an acceleration here against a state of rest over there, what matters is, roughly speaking, the integral of curvature over a path.

The local acceleration of gravity is independent of the local spacetime curvature.


My mistaken impression has been corrected.
 
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  • #27
jbriggs444 said:
If you want to compare an acceleration here against a state of rest over there, what matters is, roughly speaking, the integral of curvature over a path.
But here we are comparing the deviation between the geodesic worldline of an object in freefall and the non-geodesic worldline of an object hovering with constant Schwarzschild ##r## coordinate at the point where the two worldlines intersect. That's a measure of the force required to hold the hovering object on its worldline, and it is indeed greater in a more strongly curved spacetime.
 
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  • #28
jbriggs444 said:
The local acceleration of gravity is independent of the local spacetime curvature.
The proper acceleration of an observer hovering at constant Schwarzschild ##r## (with ##G=c=1##) is $$a=\frac{M}{r^2\sqrt{1-2M/r}}$$The Kretchmann curvature invariant, which is what I was thinking of as "the strength of the curvature", is ##K=R_{ijkl}R^{ijkl}=48M^2/r^6##. You can eliminate ##r## between those two equations and see that the acceleration needed to hover behaves as ##K^{1/3}## for small ##K## and as ##K^{1/4}## for large ##K##. So the proper acceleration needed to hover increases in more strongly curved spacetime.

Intuitively, something like this must be true. Else, why would you feel heavier closer to a gravitating mass?
 
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  • #29
GR-curved space-time implies that the geodesics are not the same as they would be without GR. Without GR, we would think that an object held stationary at a constant altitude was following a geodesic, ##A_{nonGR}##. But we know that the true GR-geodesic, ##B_{GR}##, curves away from that. The increasing separation between ##A_{nonGR}## and ##B_{GR}## appears as "acceleration" to one who does not take GR into account. So an object that is left to follow the true (GR) geodesic, ##B_{GR}##, will appear to be accelerating. That fact requires no calculations at all. The details of how much "acceleration" there is and in which direction requires calculations.
 
  • #30
jbriggs444 said:
The local acceleration of gravity is independent of the local spacetime curvature.

My mistaken impression has been corrected.
I don’t know. I am more or less onboard with your “mistaken” impression. At each point on the Earth the local spacetime is approximately flat and yet you are accelerating upwards. So locally I don’t think that curvature explains the acceleration. The acceleration is (IMO) explained by real forces. The floor pushes up on your feet, the ground pushes up on the floor, the bedrock pushes up on the ground ... Every part of the surface of the Earth is accelerating upward due to unbalanced real forces acting on it.

What curvature explains is why every point on that surface can accelerate away from each other without the distance changing.
 
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  • #31
I was yesterday on presentation of Kip Thorne about Gravitional waves, and he said that the acceleration is due to the changes of time flow (or gradient or something), so I started to not understand this phenomenon again. Can somebody explain me this please?
 
  • #32
Z3kr0m said:
I was yesterday on presentation of Kip Thorne about Gravitional waves, and he said that the acceleration is due to the changes of time flow (or gradient or something), so I started to not understand this phenomenon again. Can somebody explain me this please?

You might have to ask Kip what he meant.
 
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  • #33
Z3kr0m said:
... he said that the acceleration is due to the changes of time flow (or gradient or something),...
He probably meant that the gradient of the gravitational time dilation is related to the strength of the gravitational field.

See the images here:

http://demoweb.physics.ucla.edu/content/10-curved-spacetime
This might also help:

 
  • #34
Ibix said:
So the proper acceleration needed to hover increases in more strongly curved spacetime.
Is this true in general, for example inside a spherical mass? Just because "stronger attractive gravity" coincides with "stronger tidal gravity" for the exterior Schwarzschild solution, doesn't mean it's a general relation or even causation.
 
  • #35
Dale said:
locally I don’t think that curvature explains the acceleration. The acceleration is (IMO) explained by real forces.

The acceleration itself is explained by real forces, yes; curvature doesn't give you any proper acceleration.

But the magnitude of the proper acceleration that is required to follow a stationary worldline does depend on the curvature; for example, @Ibix gave a relationship between the proper acceleration of a stationary worldline in Schwarzschild spacetime and the Kretzschmann curvature invariant.
 
  • #36
Ibix said:
So the proper acceleration needed to hover increases in more strongly curved spacetime.

As @A.T. has indicated, this statement is too strong; it is true for the particular curved spacetime you give as an example (with the caveat that the concept of "hovering" only makes sense outside the horizon), but not for a general curved spacetime. The obvious counterexample, as @A.T. noted, is the interior of a spherically symmetric mass; the proper acceleration goes to zero at the center, but the curvature is not zero there, and is in fact (I believe) larger there than anywhere else.
 
  • #37
PeroK said:
You can get it directly from the metric. If you are at rest relative to the Earth, then you can calculate your "proper" acceleration, which requires a force to sustain.

The formula may not make a lot of sense without a fair amount of background knowledge of tensors, but I'll try to give a summary. It may not make any sense at all unless one knows what a tensor is. Informally, a rank 0 tensor is just a number, a scalar, that all observers agree on, a rank 1 tensor is a vector, and a rank 2 tensor is rather like a matrix. There are some conditions on how tensors transform that I won't get into.

Tensors have components, which are numbers. Components are influenced by the coordinates chosen, the tensor itself is regarded as an entity that represents a physical phenomenon, independent of any choice of coordinates. This is slightly oversimplifed, one actually needs to choose the coordinates and additionally a set of basis vectors, but I will assume that one is using what is called a "coordinate basis", in which case knowing the coordinates also specifies the basis vectors.

A rank 0 tensor has 1 component, a rank 1 tensor has 4 components, and a rank 2 tensor has 16 components.

General relativity and special relativity have significantly different paradigms. In General relativity, the acceleration of a body in free fall is always zero. In Newtonian mechanics, the acceleration of a freely falling body is nonzero, and is due to "gravity", which is regarded as a force.

The trajectory of a body can be specified by knowing the path that the body takes through space-time. One can specify the path by writing ##x^i(\tau)##, where ##x^i## are the coordinates of the body, and ##\tau## is proper time.

##x^i## represents the position of the body, both in space and in time.

It's important to know here what proper time, ##\tau## is. That's the sort of time that a clock (a wristwatch) on the body measures, as opposed to the value of the time coordinate, which in GR has the status of a label that one attaches to an event that is more or less arbitrary. Proper time is a rank 0 tensor, because it's a number that everyone agrees on, regardless of coordinates. The time coordinate of a body is not a tensor, because it depends on the coordinate choices, and tensors are geometric entities that are independent of coordinate choices.

Then the four-velocity ##u^i## is a vector, whose components are given by ##u^i = \partial x^i / \partial \tau##, the partial derivative of the position ##x^i## with respect to proper time.

The acceleration 4-vector can be calculated from ##u^i## by another sort of derivative, the covariant derivative. This would be, in the tensor notation of General relativity

$$a^b = u^a \nabla_a u^b$$

The symbol ##\nabla_a## represents taking the covariant derivative. The covariant derivative of the 4-velocity ##u^a## is a rank 2 tensor, with 16 components. ##u^a## has four components, it's covariant derivative has 16. Contracting (another tensor operation) of this rank 2 tensor with the 4-velocity gives one back a 4-vector.

This is very terse, I haven't really explained what the covariant derivative about, but it's rather like a gradient operation, as you might guess from the symobl.

So, the result of this formula gives the acceleration 4-vector, ##a^b##. The magnitude of this four-vector gives you the number that represents the magnitude of the proper acceleration can be computed from the 4-acceleratio and the metric tensor

$$A^2 = g_{ab} a^a a^b$$

here A is the magnitude of the proper acceleration, so a^2 is the squared magnitude of the acceleration, while ##a^i## is the accleration 4-vector we calculated previously.

Because of the use of tensors, A is a rank 0 tensor, which means that it's defined in a manner that's independent of coordinate choices. It may take some knowledge of tensors to appreciate fully how that is possible.
 
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  • #38
PeterDonis said:
As @A.T. has indicated, this statement is too strong; it is true for the particular curved spacetime you give as an example (with the caveat that the concept of "hovering" only makes sense outside the horizon), but not for a general curved spacetime.
Agreed - in a non-static spacetime, "hovering" doesn't even make sense, I think.
PeterDonis said:
The obvious counterexample, as @A.T. noted, is the interior of a spherically symmetric mass; the proper acceleration goes to zero at the center, but the curvature is not zero there, and is in fact (I believe) larger there than anywhere else.
You and @A.T. are correct as usual. I considered the case of a constant density sphere of radius ##R##. The Kretschmann scalar is discontinuous at the surface, jumping from ##12R_s^2/R^6## to ##15R_s^2/R^6## presumably because the stress-energy tensor is discontinuous here, then rises smoothly to the centre of the sphere. The general expression for ##K(r)## inside the sphere is messy and not particularly interesting - Maxima code is in the spoiler tags if you want to see.
Code:
load(ctensor);
/* Lazy way of defining constant density interior Schwarzschild metric - */
/* set up for exterior Schwarzschild and edit. Note that this is the     */
/* metric for a sphere of radius rg and Schwarzschild radius Rs.         */
ct_coordsys(exteriorschwarzschild);
lg[1,1]:-(sqrt(1-Rs*r^2/rg^3)-3*sqrt(1-Rs/rg))^2/4;
lg[2,2]:(1-Rs*r^2/rg^3)^(-1);

/* Derive the Kretschmann scalar */
cmetric(false);
christof(false);
riemann(false);
lriemann(false);
uriemann(false);
rinvariant();

/* What is the curvature invariant at the surface? */
ksurface:ratsimp(substitute(rg,r,kinvariant));

/* What is the curvature invariant at the centre? */
substitute(0,r,ratsimp(kinvariant/ksurface));
substitute(alpha*rg,Rs,%);
kcentre:ratsimp(%);

/* What is the curvature through the interior? Define */
/* alpha=Rs/rg and rho=r/rg for convenience.          */
substitute(alpha*rg,Rs,ratsimp(kinvariant/ksurface));
substitute(rho*rg,r,%);
krho:ratsimp(%);
plot2d([substitute(0.1,alpha,krho),
        substitute(0.02,alpha,krho),
        substitute(0.01,alpha,krho)],
        [rho,0,1],
        [legend,"R=10Rs",
                "R=50Rs",
                "R=100Rs"],
        [xlabel,"r/R"],
        [ylabel,"K(r)/K(R)"]);
That said, I find myself thinking that the proper acceleration of a hovering observer in a static spacetime ought to have some relationship to the local curvature. I think we can define "hovering" in a coordinate-free way as a worldline that is the integral curve of the timelike Killing vector. And the proper acceleration is some kind of measure of how hard you have to work to follow that path, which feels to me like it ought to be related to how non-flat spacetime is where the hovering observer is.

But writing a generic static spherically symmetric metric, ##g_{\mu\nu}=\mathrm{diag}(g_{tt}(r),g_{rr}(r),r^2,r^2\sin^2\theta)##, leads to a simple expression for the modulus of the proper acceleration$$a=\frac{dg_{tt}/dr}{2\sqrt{g_{rr}}g_{tt}}$$but a much more complicated one for the Kretchmann scalar which includes ##g_{rr}##, ##g_{tt}##, and derivatives of both. So apparently my intuition is wrong - perhaps because the acceleration seems to depend on the spatial variation of the metric coefficients related to the timelike direction while curvature takes into account the full Riemann tensor?
 
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  • #39
But even in flat spacetime Rindler observers "hover" (from their point of view) above a Rindler horizon, with ever-increasing proper acceleration (diverging to ##\infty##) the closer they are to the horizon. They are each following the flow of a Killing field but the spacetime curvature is zero.
 
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  • #40
Ibix said:
writing a generic static spherically symmetric metric, ##g_{\mu\nu}=\mathrm{diag}(g_{tt}(r),g_{rr}(r),r^2,r^2\sin^2\theta)##, leads to a simple expression for the modulus of the proper acceleration
$$
a=\frac{dg_{rr}/dr}{2\sqrt{g_{rr}}g_{tt}}
$$

Shouldn't it be ##d g_{tt} / dr## in the numerator?

$$
a = \sqrt{g_{rr}} a^r = \sqrt{g_{rr}} \Gamma^r{}_{tt} u^t u^t = \sqrt{g_{rr}} \frac{1}{2} g^{rr} \frac{d g_{tt}}{d r} \frac{1}{g_{tt}} = \frac{1}{2 \sqrt{g_{rr}} g_{tt}} \frac{d g_{tt}}{d r}
$$
 
  • #41
PeterDonis said:
Shouldn't it be ##d g_{tt} / dr## in the numerator?
Yes. Thanks - typo now corrected above.
 
  • #42
Ibix said:
typo now corrected above

I think you corrected the wrong thing--you put ##\sqrt{g_{tt}} g_{tt}## in the denominator, instead of ##d g_{tt} / dr## in the numerator.
 
  • #43
PeterDonis said:
I think you corrected the wrong thing--you put ##\sqrt{g_{tt}} g_{tt}## in the denominator, instead of ##d g_{tt} / dr## in the numerator.
I'd just spotted that. Re-corrected.
 
  • #44
Back to the original discussion: Surely, one reason why people have trouble with GR basics is confusion over the word "accelerate." Most people think of acceleration as a perceptible change in velocity, so it's counterintuitive to imagine that a person sitting in a chair on Earth is accelerating upward. My question: Is it correct to say that ordinary velocity change is a special case of acceleration (i.e., that acceleration doesn't necessarily mean a change in meters-per-second), or is it more correct to say that a person sitting in a chair is experiencing a velocity change — like a person on a merry-go-round — only that the seated person's acceleration is a change in their velocity through spacetime? If that's the case, are there units for expressing one's velocity through spacetime at any given instant?
 
  • #45
Karl Coryat said:
Back to the original discussion: Surely, one reason why people have trouble with GR basics is confusion over the word "accelerate." Most people think of acceleration as a perceptible change in velocity, so it's counterintuitive to imagine that a person sitting in a chair on Earth is accelerating upward. My question: Is it correct to say that ordinary velocity change is a special case of acceleration (i.e., that acceleration doesn't necessarily mean a change in meters-per-second), or is it more correct to say that a person sitting in a chair is experiencing a velocity change — like a person on a merry-go-round — only that the seated person's acceleration is a change in their velocity through spacetime? If that's the case, are there units for expressing one's velocity through spacetime at any given instant?

There is an analogy with circular motion where the acceleration is toward the center of the circle but there is no change in the distance to the center.

Also, velocity is frame dependent. If you accelerate for a time in flat spacetime then the net result is not a change in absolute velocity, but a change in your inertial reference frame.

In the case of sitting in a chair, therefore, the upward acceleration does not imply an absolute motion in that direction. But it does imply a continuous change of local inertial reference frame.
 
  • #46
Karl Coryat said:
Is it correct to say that ordinary velocity change is a special case of acceleration (i.e., that acceleration doesn't necessarily mean a change in meters-per-second), or is it more correct to say that a person sitting in a chair is experiencing a velocity change
The problem is defining acceleration as a perceptible change in velocity without saying velocity with respect to what. For a free-falling observer (who feels no force) the person in the chair is clearly accelerating upwards (and, in fact, feels an upwards force from the chair).

Newton regards the person in the chair as "at rest" (or moving inertially, more precisely). Einstein regards the free-faller as moving inertially. So the person in the chair is genuinely accelerating - they can feel it, and inertial observers can see it.
 
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  • #47
Karl Coryat said:
Surely, one reason why people have trouble with GR basics is confusion over the word "accelerate."
The only around this is to always be explicit, if one means "coordinate acceleration" (change in velocity) or "proper acceleration" (measured by accelerometer).
 
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  • #48
Karl Coryat said:
Back to the original discussion: Surely, one reason why people have trouble with GR basics is confusion over the word "accelerate." Most people think of acceleration as a perceptible change in velocity, so it's counterintuitive to imagine that a person sitting in a chair on Earth is accelerating upward.
If a person wants to understand GR basics, he may just have to learn something about geodesics in spacetime and understand that acceleration is a deviation from a geodesic in spacetime.
 
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