PeroK said:
You can get it directly from the metric. If you are at rest relative to the Earth, then you can calculate your "proper" acceleration, which requires a force to sustain.
The formula may not make a lot of sense without a fair amount of background knowledge of tensors, but I'll try to give a summary. It may not make any sense at all unless one knows what a tensor is. Informally, a rank 0 tensor is just a number, a scalar, that all observers agree on, a rank 1 tensor is a vector, and a rank 2 tensor is rather like a matrix. There are some conditions on how tensors transform that I won't get into.
Tensors have components, which are numbers. Components are influenced by the coordinates chosen, the tensor itself is regarded as an entity that represents a physical phenomenon, independent of any choice of coordinates. This is slightly oversimplifed, one actually needs to choose the coordinates and additionally a set of basis vectors, but I will assume that one is using what is called a "coordinate basis", in which case knowing the coordinates also specifies the basis vectors.
A rank 0 tensor has 1 component, a rank 1 tensor has 4 components, and a rank 2 tensor has 16 components.
General relativity and special relativity have significantly different paradigms. In General relativity, the acceleration of a body in free fall is always zero. In Newtonian mechanics, the acceleration of a freely falling body is nonzero, and is due to "gravity", which is regarded as a force.
The trajectory of a body can be specified by knowing the path that the body takes through space-time. One can specify the path by writing ##x^i(\tau)##, where ##x^i## are the coordinates of the body, and ##\tau## is proper time.
##x^i## represents the position of the body, both in space and in time.
It's important to know here what proper time, ##\tau## is. That's the sort of time that a clock (a wristwatch) on the body measures, as opposed to the value of the time coordinate, which in GR has the status of a label that one attaches to an event that is more or less arbitrary. Proper time is a rank 0 tensor, because it's a number that everyone agrees on, regardless of coordinates. The time coordinate of a body is not a tensor, because it depends on the coordinate choices, and tensors are geometric entities that are independent of coordinate choices.
Then the four-velocity ##u^i## is a vector, whose components are given by ##u^i = \partial x^i / \partial \tau##, the partial derivative of the position ##x^i## with respect to proper time.
The acceleration 4-vector can be calculated from ##u^i## by another sort of derivative, the covariant derivative. This would be, in the tensor notation of General relativity
$$a^b = u^a \nabla_a u^b$$
The symbol ##\nabla_a## represents taking the covariant derivative. The covariant derivative of the 4-velocity ##u^a## is a rank 2 tensor, with 16 components. ##u^a## has four components, it's covariant derivative has 16. Contracting (another tensor operation) of this rank 2 tensor with the 4-velocity gives one back a 4-vector.
This is very terse, I haven't really explained what the covariant derivative about, but it's rather like a gradient operation, as you might guess from the symobl.
So, the result of this formula gives the acceleration 4-vector, ##a^b##. The magnitude of this four-vector gives you the number that represents the magnitude of the proper acceleration can be computed from the 4-acceleratio and the metric tensor
$$A^2 = g_{ab} a^a a^b$$
here A is the magnitude of the proper acceleration, so a^2 is the squared magnitude of the acceleration, while ##a^i## is the accleration 4-vector we calculated previously.
Because of the use of tensors, A is a rank 0 tensor, which means that it's defined in a manner that's independent of coordinate choices. It may take some knowledge of tensors to appreciate fully how that is possible.