Is This Projectile Motion Calculation Correct for a Bike Jump?

AI Thread Summary
The discussion focuses on verifying the calculation of the minimum velocity required for a bike jumper to land safely on a higher platform after launching off an entrenchment. The user presents their derivation using standard projectile motion equations, substituting for horizontal and vertical components of velocity. They arrive at a formula for the minimum velocity based on the height difference and distance. Responses indicate that the user's understanding of the problem is solid, and the derived formula appears correct, although some participants did not verify the details thoroughly. Overall, the calculation seems valid for the given projectile motion scenario.
Lisa...
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Hey!

I always had a few difficulties with projectile motion problems, so I just solved one and I wanted to verify if my solution is ok, since I don't have a book with solutions so I can't check if I understood the problem well...

So it's about somebody on a bike who rides off an entrenchment (that's what it's called right?) with a velocity v under an angle of alpha with the ground. He's hoping to land safely on another entrenchement that's h heigher than the first one, at a distance x from the first entrenchment:

Projectilemotion.GIF


For a given height h, find the minimal velocity vmin the jumper needs to have in order to land safely on the platform at a distance x.

Well what I did is the following:

The well known formula's for the projectile motion are:
x(t)= v0x t + x0
y(t)= y0 + v0y t - 1/2 gt^2
Where v0x= v0 cos @ and v0y= v0 sin @

So if x(t)= x than y(t)= h.

x= v0x t and h= v0y t - 1/2 gt^2
Therefore t= x/v0x. Substitution in the h formula gives:

h= ((v0y x)/v0x)- 1/2 g (x/v0x)^2= ((v0y x)/v0x)- (g x^2)/(2 v0x^2)

Knowing v0x= v0 cos @ and v0y= v0 sin @ substitution gives:

h= ((x v0 sin@)/ v0 cos @) - (g x^2)/ (2 v0^2 (cos^2)@)
h= x tan @ - (g x^2)/ (2 v0^2 (cos^2)@)

(g x^2)/ (2 v0^2 (cos^2)@)= x tan@ -h
(2 v0^2 (cos^2)@)= (g x^2)/ (x tan@-h)
v0^2= (g x^2)/ (2 (cos^2)@ (x tan@ -h))
v0= sqrt((g x^2)/ (2 (cos^2)@ (x tan@ -h)))

Is this correct?! Thanks in advance for your effort!
 
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It looks like you understood the problem fine. Your answer also looks good but I didn't have time to go through all the details.
 
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