Amount of light needed to capture images

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Discussion Overview

The discussion revolves around determining the appropriate amount of light needed for a camera to capture images in a dark, enclosed space. The focus is on practical applications, particularly for a moving video camera, and the challenges of achieving the right light balance to avoid blurry images due to slow shutter speeds.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Experimental/applied

Main Points Raised

  • One participant suggests that theoretical calculations can be made based on various factors such as read noise, quantum efficiency (QE) of the CCD, shutter speed, dynamic range, noise of the ADC, and optical design, but emphasizes the importance of practical experimentation.
  • Another participant notes the necessity of trial and error in determining the right amount of light, while also seeking theoretical resources for estimating light requirements.
  • A question is raised about the type of camera being used and how the acceptable level of image quality may vary depending on the intended use of the images.
  • It is mentioned that video cameras typically have sensitivity measured in lux, while still cameras are often discussed in terms of exposure value (EV), indicating different approaches to measuring light requirements.
  • A participant highlights the issue of blurry frames in video due to insufficient light and suggests that testing different settings is essential for finding a workable solution.
  • One suggestion is to record scenes with acceptable quality and use those recordings to extrapolate the necessary light levels for different framing requirements.

Areas of Agreement / Disagreement

Participants generally agree on the need for experimentation and practical testing to determine the right amount of light, but there are multiple competing views on how to theoretically estimate light requirements and the factors that influence image quality.

Contextual Notes

The discussion highlights limitations in the theoretical understanding of light requirements, including dependencies on specific camera types, environmental conditions, and the subjective nature of acceptable image quality.

nitro
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Hi all,

I'm working in application where a camera needs to see in a dark closed area. Imagine a small box, say 8"x8" and there is a camera trying to record inside. In order to get images, we need some light. The problem is how to determine how much light is needed without being too little light or too much light. The camera will be moving so the right amount of light is crucial

Could someone point me to directions on how to compute the amount of light needed for such application?

Thanks
 
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In theory from the read noise and QE of the CCD, shutter speed, the dynamic range and noise of the ADC, the algorithms in the dynamic gain circuit and the optical design of the lens - together with the spectral characteristics of the light source you can calculate it.

In practice - try it.
 
Thanks for the reply,

definitely a trial and error will be needed. But some theory is good to spec out a prototype


Does anybody know where to find information about light formation, to be able to at least estimate the amount of light needed?

Thx
 
What kind of camera? Also, the acceptable level of image quality depends on what the images are being used for..
 
I'm working with a moving video camera and as you might know if there is not enough light lots of frames will be blurry due to slow shutter speed and the need to get as much light as possible.
It seems that the best way of proceeding is lots of testing and experimenting with different settings. However, i was hoping that someone could point me to resources to be be able to at least roughly estimate the amount of light i would need

if i have some estimate I could buy some lights and see how things work

thanks a lot
 
If you already have the camera record some scenes that are an acceptable quality and extrapolate from that...

For a trivial example if you need to expose for a second to get a decent image, but the thing you want to record requires 0.1 s framing, you'll need 10 times more light!
 

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