Angle of projection above an incline?

AI Thread Summary
The discussion focuses on calculating the range of a projectile launched at an angle above an inclined surface. The user has adjusted the coordinate system to align with the incline, deriving the gravitational components and time of flight equations. They express challenges in simplifying their equations to find the optimal launch angle that maximizes range. The user has developed a range equation involving trigonometric functions of both the launch angle and the incline angle. They conclude with a formula for the optimal angle and express intent to prove that two angles can yield the same range for a given speed.
Buck268
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Well, right now I'm working on one helluva a problem... Basically, a projectile is given a velocity of V sub "o" (Vo). The launch angle is gamma degrees above an surfaced which is inclined theta degrees above the horizontal. I'm tasked with finding its range along the inclined surface as well as finding the optimal angle gamma to maximize the range.

So far, what I've done is rotate the coordinate system suh that the x-axis is along the inclined surface with the origin of the (x,y)-axis being the intersection of this inclined surface, the ground, and the initial launch point.

This provides for the following components of "G" (which I'm taking to be -9.8m/s^2). Gx = -g*Sin Theta and Gy = -g*Cos Theta. This took a lil goemetry to obtain (had to draw a couple diagrams in order to work it all out).

Then I solved for t = (2Voy/g)Sec theta as well as Vox = VoxCos(gamma + theta). Of coarse, I now see an error, as that Vox would be for (x,y) with respect to the ground, not the incline surface... I'll post where my correction has lead to in a second...
 
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Just apply

s = ut + \frac{1}{2}at^2

perpendicular to the surface and along the surface. Use the fact that perpendicular to the surface s = 0.

Always a clear diagram with angles and directions is usful to quickly solve this kind of problems.
 
OK, well I've never seen that form, but I'm using R(t) = do + Vox*t - .5Axt^2. Looks to me like s = r(t), u = Vox, and of course Do = 0...

Anyways, The problem I'm running into is simplifiing to a deferentiable form, since I'm trying to find the maximum gamma (probably should solve for gamma first, too?). The equation I've worked out seems to be correct, but I have trig functions of both gamma and theta. I'll see if I got AutoCAD laying around, if so I'll make a lil drawing right quick, but let me show you the equation I have...

s = VoCos\gamma [\frac{2VoSin\gamma}{g} * Sec \theta] - \frac{gSin \theta}{2} * [\frac{2VoSin\gamma}{g} * Sec \theta]^2

Which is in the form s = ut + \frac{1}{2}at^2

Like I said, I'm not sure how/if this is differentiable or solvable for gamma... I suppose this equation is the equation for the range of the projectile along the inclined surface, but I would still have to zero out the derivitive with respect to gamma in order to find the gamma which provides for max range, correct?

Those "g" vectors (gravity... 9.8m/s^2) came from the formula I used for time, which worked out to be t = \frac{2Voy}{g}*Sec\theta where naturally Voy = VoSin\gamma...
 
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the equation for the range (r(t) or s if you prefere) seems to work out to:
r(t) = \frac{2Vo^2 * Sin\gamma * Cos\gamma}{g*Cos\theta} - \frac{2Vo^2 * Sin^2 \gamma}{gCos\theta}*Tan\theta

hmmmm...
 
Ahhh I'm retared... I think that everything is supposed to be a constant except gamma... Maybe that would make it easier
 
Ahhh well I've came up with
\gamma = \frac{1}{2}ArcCot(Tan \theta)
 
That's what I got too.
 
Excellent, thank you for the assistance :biggrin:

...now on to providing a general proof that for a given speed there are two angles between 0 and 90 degree which have the same range... Yay...
 
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