Average velocity in uniform circular motion

In summary, the average velocity (over time) is equal to the displacement divided by the elapsed time. In the case of constant acceleration, this will be equal to the mean of the starting and ending velocities. However, in uniform circular motion, acceleration is not constant. This means that the relation does not hold and the area under the velocity-time graph must be determined in a different way.
  • #1
PFuser1232
479
20
Suppose a particle undergoing uniform circular motion completes a cycle, then ##<\vec{v}> = \frac{Δ\vec{r}}{Δt} = \vec{0}##. But then again, isn't it also the mean of the two velocity vectors at that point? And aren't those two velocity vectors equal? So if the velocity at that point were, say, ##\vec{v}_1##, then this would also be the average velocity. So which is it?
 
Physics news on Phys.org
  • #2
MohammedRady97 said:
Suppose a particle undergoing uniform circular motion completes a cycle, then ##<\vec{v}> = \frac{Δ\vec{r}}{Δt} = \vec{0}##. But then again, isn't it also the mean of the two velocity vectors at that point? And aren't those two velocity vectors equal? So if the velocity at that point were, say, ##\vec{v}_1##, then this would also be the average velocity. So which is it?

The average velocity (over time) is always equal to displacement (end position minus start position) divided by elapsed time (end time minus start time). In the case of constant acceleration, this will be equal to the mean of the starting and ending velocities. But in uniform circular motion, acceleration is not constant. Its magnitude is constant, but its direction is changing.
 
  • Like
Likes PFuser1232
  • #3
jbriggs444 said:
The average velocity (over time) is always equal to displacement (end position minus start position) divided by elapsed time (end time minus start time). In the case of constant acceleration, this will be equal to the mean of the starting and ending velocities. But in uniform circular motion, acceleration is not constant. Its magnitude is constant, but its direction is changing.

Thanks. I'm curious though, why does acceleration have to be constant for this relation to hold?
 
  • #4
MohammedRady97 said:
Thanks. I'm curious though, why does acceleration have to be constant for this relation to hold?

An average (over time) of any continuously varying quantity is taken as the integral of that quantity over the relevant time interval.

##v_{avg} = \frac{\int_{t_i}^{t_f} v(t)\,dt}{t_f-t_i}##

Intuitively [and restricting our attention to one dimension] this amounts to graphing velocity on the y-axis versus time on the x-axis and finding the average height of the graph. You take the area under the curve and divide by the length of the time interval. If acceleration is constant, that means that the graph will be a straight line. You can compute the area under the curve by averaging the heights (velocities) at the end points.

If acceleration is not constant, you cannot compute the area this way. The graph might bulge up above the line between the end points. Or it might sag under that line. Or both. In such a case, the area under the curve has to be determined in some other way.
 
  • #5
jbriggs444 said:
An average (over time) of any continuously varying quantity is taken as the integral of that quantity over the relevant time interval.

##v_{avg} = \frac{\int_{t_i}^{t_f} v(t)\,dt}{t_f-t_i}##

Intuitively [and restricting our attention to one dimension] this amounts to graphing velocity on the y-axis versus time on the x-axis and finding the average height of the graph. You take the area under the curve and divide by the length of the time interval. If acceleration is constant, that means that the graph will be a straight line. You can compute the area under the curve by averaging the heights (velocities) at the end points.

If acceleration is not constant, you cannot compute the area this way. The graph might bulge up above the line between the end points. Or it might sag under that line. Or both. In such a case, the area under the curve has to be determined in some other way.

I tried to compute the integral you mentioned, and as you said, the relation only holds for constant acceleration [##v = v_0 + at##]
Thanks!
 

1. What is average velocity in uniform circular motion?

Average velocity in uniform circular motion is the average rate at which an object moves along a circular path. It is calculated by dividing the total displacement of the object by the total time taken for the motion.

2. How is average velocity different from instantaneous velocity in uniform circular motion?

Average velocity is the average rate of change of an object's position over a period of time, while instantaneous velocity is the rate of change at a specific moment in time. In uniform circular motion, the magnitude of the average velocity is equal to the magnitude of the instantaneous velocity, but the direction may differ.

3. Can the average velocity in uniform circular motion be zero?

Yes, the average velocity in uniform circular motion can be zero if the object starts and ends at the same position. This means that the object has completed one full revolution but its net displacement is zero.

4. How is average velocity affected by the radius and speed in uniform circular motion?

The average velocity in uniform circular motion is directly proportional to the radius and speed of the object. This means that increasing either the radius or speed will result in a higher average velocity. Similarly, decreasing the radius or speed will result in a lower average velocity.

5. Is average velocity the same as average speed in uniform circular motion?

No, average velocity and average speed are not the same in uniform circular motion. Average speed is the total distance traveled divided by the total time taken, while average velocity takes into account the direction of motion. In uniform circular motion, the average speed is always greater than or equal to the average velocity.

Similar threads

Replies
23
Views
2K
Replies
20
Views
2K
Replies
15
Views
2K
Replies
22
Views
2K
Replies
4
Views
1K
  • Mechanics
Replies
3
Views
112
Replies
19
Views
2K
Replies
4
Views
743
Replies
3
Views
914
Back
Top