SEG9585
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I've been stuck on this problem for a little while and was wondering if anyone could help me out:
I have 2 unit vectors, say vector A and vector B.
Vector B is stationary (never changes), while Vector A is arbitrary 3-d unit vector which may move with a 3-dimensional rotational body rate [dx dy dz] in degrees/second.
I need to figure out the body rate which would, after a given body rate quantity (in deg/sec), cause Vector A to pass directly through Vector B.
In other words, I need a rotational body rate which would move along the vector (Vector A - Vector B).
I know that there is more than 1 solution to this problem, since one of the three parameters needs to be 0 in order to move directly through the other vector (think in terms of pointing a cannon -- moving dx and dy is all you need to point the cannon correctly. If you add dz the cannon will be rotating on its axis and end up curving around the target).
Thanks for any help with this...
I have 2 unit vectors, say vector A and vector B.
Vector B is stationary (never changes), while Vector A is arbitrary 3-d unit vector which may move with a 3-dimensional rotational body rate [dx dy dz] in degrees/second.
I need to figure out the body rate which would, after a given body rate quantity (in deg/sec), cause Vector A to pass directly through Vector B.
In other words, I need a rotational body rate which would move along the vector (Vector A - Vector B).
I know that there is more than 1 solution to this problem, since one of the three parameters needs to be 0 in order to move directly through the other vector (think in terms of pointing a cannon -- moving dx and dy is all you need to point the cannon correctly. If you add dz the cannon will be rotating on its axis and end up curving around the target).
Thanks for any help with this...