Calculating Z Component of Velocity on Earth's Surface | Tips & Examples

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To calculate the Z component of velocity for an object on Earth's surface, it's essential to define a clear coordinate system, with the Z-axis representing vertical movement and the X-axis aligned with Earth's rotational direction. The initial tangential velocity of the object is approximately 450 m/s, and after a set time, the Z and X components can be derived using trigonometric functions based on the object's rotation. The calculations involve determining the angular displacement over time and applying sine and cosine functions to find the respective components. The discussion emphasizes the importance of using a spherical coordinate system for accurate representation, particularly for objects not located at the equator. Understanding these principles allows for correct computation of velocity components over time.
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Hey, I was trying doing some calculations and ran across a question I just can’t figure out. Hopefully I explain this well.
I am trying to find the Z component of velocity of an object on earth’s surface after a given time. For example a rock lies on the ground with a tangential velocity of ~450m/s (I believe). 1 second later it will be going v1 speed in the negative z direction and v2 speed in the x direction. I believe v1^2+v2^2=450^2 but I really don't know where to go from here.
 
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Define your coordinate system and state the problem a little more carefully. At it stands it is unclear.
 
At time = 0 the z axis is up and down and the x-axis is forward and backward in the direction of Earth's rotation, i.e. looking at the Earth form above the earth. What I am trying to figure out is the x and z components at any give time. For example at time = 6 hours the x component will be 0 and the z component will be -450m/s, at time = 12 hours z=0 and x=-450m/s.
 
Wait I think I figured out a way. I did this: t=1s so I figured the number of seconds in a day (24*60*60=86400) and divided 360 degrees by 86400 and got .0041. Then I took the sin of .0041 and multiplied by 450m/s. So I got 7.2x10^-5m/s. Is this correct for the z component?
 
Unless you're standing at the equator you're going to need three basis vectors in the fixed frame of reference to describe those vectors.

What you are calling z corresponds to the radial coordinate in a spherical coordinate system so that a unit vector in the direction is given by

\hat r = \sin \theta \cos \phi \hat i + \sin \theta \sin \phi \hat j + \cos \theta \hat k

With the simple rotation you've defined simply replace \phi with \omega t. Also, what you are calling the x direction corresponds to a vector in the azimuthal direction (\phi) and the corresponding unit vector is given by

\hat \phi = -\sin \phi \hat i + \cos \phi \hat j
 
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