Phil Haversti said:
I'm confused about the difference between a contravariant and covariant vector. Some books and articles seem to say that there really is no difference, that a vector is a vector, and can be written in terms of contravariant components associated with a particular basis, or can be written in terms of covariant components associated with the dual basis of the original basis. In other words, it is the components that are contravariant or covariant.
I recall seeing uses of them where there wasn't much of a difference. However in general there is a major difference. Especially in modern differential geometry. There are two ways to define these geometric objects
A geometrical object whose components transforms in the same way as the differential of the coordinates, i.e. as dx
u, is called a contravariant vector, or vector for short. A geometrical object which maps vectors to real numbers is called a 1-form or a covariant vector. A 1-form can also be thought of as a geometrical object whose components transform in the same way as the components of the gradient of a scalar function. The components of a 1-form
w are written using a subscript, i.e. a w
u.
Let me give you an example; in a flat spacetime the displacement d
X is an infinitesimal displacement in spacetime. If this is the displacement of a particle with non-zero proper mass then when you divide by the increment in the proper time that it took the particle to undergo the displacement., dT, is
U = d
X/dT. This object is called the 4-veloocity of the particle. For a photon dT is zero so you have to use what's called an
affine parameter s. The quantity d
X/ds is
not a 4-velocity but it is a vector which is tangent to the trajectory of the photon. The quantity
A = d
2U/dT
2 is called the 4-accelertion. On a general manifold the components of
A are written as A
u = DA
u/dT
2. If you have a function which assigns a real number to each vector of a manifold then that function is called a geometrical object and given the name
1-form.
The operator D/dT is referred to as the
absolute derivative operator. It's definition is beyond the scope of this post. Using something called the
metic tensor the components of which are g
uv can be used to convert a vector to a 1-form and the inverse of the metric tensor components g
uv can be used to to convert a vector to a 1 form. The details of these things are beyond the scope of this post.
The quantity
P = m
0U where
U is the 4-velocity of a particle and m
0 is the particle's proper mass. The quantity P
0 is proportional to the particles mass, i.e. P
0 = cm where m is the particles inertial mass (also referred to as
relativistic mass). The time component of the 1-form
p is proportional to the inertial energy of the particle. By
inertial energy I'm referring to the energy of a particle whose 4-acceleration is zero. In this case one shouldn't confuse the inertial mass with the inertial energy since they are not proportional as they are in special relativity.