Derivation of Cosine and Sine Method of Vector Sum

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Discussion Overview

The discussion revolves around the derivation of vector addition formulas using the cosine and sine rules, contrasting these methods with the component-based approach typically taught in undergraduate physics. Participants explore the applicability of these rules in various contexts.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant references the cosine rule for vector addition, suggesting it can be used to find the magnitude and angle of the resultant vector.
  • Another participant describes a geometric approach to vector addition, emphasizing the formation of a triangle and the use of classical geometry methods.
  • Some participants argue that the rules of cosines and sines are universally applicable in physics, regardless of the level of study.
  • A different viewpoint questions the correctness of the formulas presented and provides a derivation of the cosine and sine rules using vector notation and the scalar product.
  • One participant humorously dismisses the relevance of the initial methods mentioned, implying they are outdated or overly simplistic.

Areas of Agreement / Disagreement

Participants express differing opinions on the validity and utility of the cosine and sine rules compared to component methods. There is no consensus on which method is superior or more appropriate for vector addition.

Contextual Notes

Some participants note the need for clarity regarding the symbols used and the potential inaccuracies in the initial formulas presented. The discussion reflects varying levels of familiarity with vector addition techniques.

bagasme
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Hello all,

In high school physics, the magnitude sum of vector addition can be found by cosine rule:

$$\vec {R^2} = \vec {F^2_1} + \vec {F^2_2} + 2 \cdot \vec F_1 \cdot \vec F_2 \cdot cos ~ \alpha$$

and its angle are calculated by sine rule:

$$\frac {\vec R} {sin ~ \alpha} = \frac {\vec F_1} {\sin ~ (\alpha - \beta)} = \frac {\vec F_2} {\sin ~ \beta}$$

where ##\alpha## is the angle between two vectors, and ##\beta## is the angle between ##\vec F_1## and ##\vec R##.

In undergraduate physics books, however, the methods above are not taught, instead the vector addition is done by components, and use ##tan ~ \theta = \frac {R_y} {R_x}## to obtain the angle.

How are derivations of vector addition formulas by cosine and sine rule (as above), and in what cases those formulas can be used in place of vector addition by components?

Bagas
 
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Draw the vectors as arrows. Place the tail of one arrow at the tip of the other. This forms two sides of a triangle. The vector sum is the third side of the triangle, with its head at the head of the second vector.

You now have a triangle with two known sides and one known angle. Any method you like to find the length and angle of the third side is acceptable. Looks like your high school textbook preferred classical geometry. A lot of physicists almost always just resolve the vectors into components and prefer that approach. Neither approach is wrong - its just personal preference and judgement based on exactly what knowns and unknowns you have.
 
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bagasme said:
In undergraduate physics books, however, the methods above are not taught ...

You'll always need the rule of cosines and the rule of sines. They are generally useful at all levels of physics.
 
Note that first of all one has to guess the meaning of your symbols and 2nd most probably the formulae you quote are wrong.

I guess you want to show the cosine and sine theorems for triangles. Consider an arbitrary triangle with points ##A##, ##B##, and ##C##.

The cosine rule is most simple to derive. For that you only need
$$\overrightarrow{AB} + \overrightarrow{BC}=\overrightarrow{AC} \; \Rightarrow \; \overrightarrow{BC}=\overrightarrow{AC}-\overrightarrow{AB}.$$
Taking the square in the sense of the scalar product of this yields
$$|BC|^2=|AC|^2 + |AB|^2 -2 \overrightarrow{AC} \cdot \overrightarrow {AB}=|AC|^2 + |AB|^2 - 2 |AC| |AB| \cos \alpha,$$
where ##\alpha## is the angle at the point ##A##. This is the cosine rule.

The sine rule is most easily derived by calculating the area of the triangle with help of the cross product. You can use any two of the vectors making up the triangle you like:
$$2F=|\overrightarrow{AB} \times \overrightarrow{AC}|=|AB| |AC| \sin \alpha$$
or
$$2F=|\overrightarrow{BA} \times \overrightarrow{BC}|=|AB| |BC| \sin \beta$$
Since both are equal you get
$$|AC| \sin \alpha =|BC| \sin \beta \; \Rightarrow \; \frac{|AC|}{\sin \beta} = \frac{BC}{\sin \alpha},$$
which is the sine rule.
 
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bagasme said:
In undergraduate physics books, however, the methods above are not taught

Neither is counting on your fingers and toes.
 
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