PeroK said:
It seems to me that trying to answer his question requires a mixture of mathematical axioms and a physical explanation of why those axioms are adopted.
Yes, I think so too.
For SR, for example, there is no problem is simply taking as an axiom the differential geometry of spacetime. Spatial symmetry and isotropy come along with the axiom.
I don't understand what you mean. How does "the differential geometry of spacetime" imply the isotropy w.r.t the Lorentz transformation?
But, if you are trying to justify why space is isotropic, then what do you take as your axioms?
Isotropy here means, I suppose, that the Lorentz transformation is somehow invariant w.r.t. rotations. I don't think it can be really justified by more "basic" physical principles, it just seems obvious. The problem is to
formulate it stringently and economically. I have been considering something like this:
We assume that the two frames, called the "stationary" and the "moving" frame, move w.r.t each other along their x- and x'-axes, respectively, and that L(0,0,0,0)=(0,0,0,0). Consider the events 1, 2, and 3, with coordinates (0,1,0,0), (0,0,1,0), and (0,-1,0,0), respectively, in the stationary frame. The spatial vectors (x
i,y
i,z
i) of these events (i=1,2,3) in the stationary frame are perpendicular to the direction of relative motion of the frames, they have the same lengths (1) and the angles between these vectors of events 1 and 2, and 2 and 3, respectively, are the same (90 degrees). Also, the events are simultaneous in the stationary frame. Let (x
i',y
i',z
i',t
i'), i=1,2,3, be the coordinates of the events 1,2, and 3, respectively, in the moving frame.
Given this, we now assume that the (squares of) the lengths (x
i')
2+(y
i')
2+(z
i')
2 are equal, that the x
i':s are equal, and that the t
i':s are equal, (i=1,2,3), and that the angles between the spatial vectors (x
i',y
i',z
i'), for the pairs 1,2 and 2,3 respectively, are equal.
All this is justified by "isotropy". Using this and linearity of the Lorentz transform L, it is not hard prove that, after a suitable rotation of the spatial coordinates in the moving frame, there is a constant a such that if L(x,y,z,t)=(x',y',z',t'), then y'=ay and z'=az.
But I am not entirely satisfied with this. It feels a little bit too cumbersome. Can someone come up with something better, simpler, and more beautiful?