How Does Friction Direction Change with Different Surfaces and Objects?

AI Thread Summary
Friction acts to oppose motion, and its direction can vary depending on the contact surfaces and the forces involved. In scenarios like a beam resting on the edge of a block, friction may act along the beam rather than the block's face, which can be confusing. To determine the direction of friction, one should analyze the forces at play and consider the potential movement direction if friction were removed. The normal force, which is always perpendicular to the contact surface, plays a crucial role in this analysis. Understanding these principles helps clarify how friction behaves in complex systems.
Big-Daddy
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When a body is held or rests in equilibrium in contact with a surface (e.g. a slope, the edge of a block etc.) how do we work out which direction the friction acts in? I'm used to the friction acting parallel to the surface i.e. slope but in one question I have, of a beam resting on the edge of a block, the friction seems to act along the beam (rather than along the face of the block). Why is this?
 
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Friction always opposes the motion; in the case of static friction it is in balance with the existing forces.
 
UltrafastPED said:
Friction always opposes the motion; in the case of static friction it is in balance with the existing forces.

But that doesn't answer the question of which line it will act along, in a complicated system.
I can't just take components because I need to know which force to equate to the coefficient of friction * normal reaction force and I need to know the direction of that force for this to work.
 
Big-Daddy said:
I'm used to the friction acting parallel to the surface i.e. slope but in one question I have, of a beam resting on the edge of a block, the friction seems to act along the beam (rather than along the face of the block). Why is this?

Why don't you actually who us this, i.e. provide a sketch? Your description is vague, and there is no way to answer this.

Try removing the friction, and see where you think the direction where the relevant part will move. The frictional force will then be in the opposite direction.

Zz.
 
Big-Daddy said:
But that doesn't answer the question of which line it will act along, in a complicated system.
I can't just take components because I need to know which force to equate to the coefficient of friction * normal reaction force and I need to know the direction of that force for this to work.

If everything is at rest and the system is in equilibrium, you know that the net force is zero. So write down all the forces that you do know about, divide them into x, y, and z components, and the frictional forces are contributing what's needed to cancel them out.
 
Big-Daddy said:
a beam resting on the edge of a block, the friction seems to act along the beam (rather than along the face of the block). Why is this?
In this case: If it would slide, would the contact point move along the beam, or along the face of the block?

In general: Idealizations like "edge" can get tricky, if you have two edges in contact. In reality of course there is always a small contact surface, and friction acts parallel to it.
 
ZapperZ said:
Try removing the friction, and see where you think the direction where the relevant part will move. The frictional force will then be in the opposite direction.

Thanks a lot! This suggestion seems to work well for me.

And the normal reaction force itself? That is always acting perpendicular to the point or area of contact, i.e. perpendicular to the surface?
 
Big-Daddy said:
Thanks a lot! This suggestion seems to work well for me.

And the normal reaction force itself? That is always acting perpendicular to the point or area of contact, i.e. perpendicular to the surface?

Yes.

When an object is in contact with a surface it is convenient (and usually meaningful) to separate the contact force into a component that is perpendicular to the surface and a component that is parallel to the surface. The component that is perpendicular is called the "normal force". In this context, "normal" simply means "perpendicular". So the normal force will always be perpendicular to the surface by definition.
 
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