Equations of movement of partical that slides inside a container

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The discussion centers on deriving the equations of motion for a particle sliding inside a spherical container defined by x^2 + y^2 + z^2 = 1, z≤0. The participant expresses difficulty in applying F=ma and seeks guidance, noting similarities to a pendulum problem. Suggestions include using spherical coordinates for a clearer approach and decomposing forces into tangential and normal components. There is a mention of the Lagrange method, indicating a potential advanced approach to the problem. The consensus is that using spherical coordinates is the best path forward for solving the equations of motion.
alejandro7
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Hello

I'm trying to solve the following problem:

"Find the equations of movement of a particle of mass m that slides on the inner surface of a spherical container given by the equation x^2 +y^2 + z^2 = 1, z≤0"

I know I have to use F=ma and I've tried derivating the equation but I don't get anywhere.

Thanks.
 
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The pendulum is a similar problem.
It is a particle moving in a plane and constrained to stay on a circle.
Have a look at how this is usually treated, this might inspire you.
You will see the decomposition of the forces into a component tangential to the trajectory (T) and one perpendicular (N) to it.

You should inform us also on the context of this exercise.
If this is supposed to be an application of the Lagrange method, then i is another story.
 
No, there is not optimization involved in the problem. I'm familiar with the pendulum but the relation between vectors (with vector calculus notation) and forces is confusing me.
 
The question about the Lagrange method was really about the Lagrange equation of motion. But from your answer it seems you are not aware of that.

This problem is best solved in spherical coordinates. Are you familiar with them?
 
Oh, my bad. Yes, but is it necessary? What is the best path to follow?
 
alejandro7 said:
Oh, my bad. Yeso, but is it necessary?

What "it"?

What is the best path to follow?

In my opinion, use spherical coordinates.
 
It = using spherical coordinates. I will try that.
 
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