Finding a plane based off 2 points and the z axis

In summary, the equation of a plane that passes through the points (4,2,1) and (-2, 9, 6), and is parallel to the z-axis can be found by first making a vector out of the two given points, and then solving for the direction numbers of the normal vector to the plane.
  • #1
hagobarcos
34
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Homework Statement



Find an equation of the plane that passes through the points (4,2,1) and (-2, 9, 6), and is parallel to the z axis.

Homework Equations



a(X-Xo) + b(Y-Yo) + c(Z-Zo) = 0



The Attempt at a Solution



Okay so for this one, I first tried to make a vector out of the two given points.
If P(4,2,1) and Q(-2,9,6),

then PQ = <-6,7,5>.

Next I fumbled around a bit trying to figure out how to either a) find another vector to form a cross product with, or b) somehow figure out what the <a,b,c> numbers should look like in order to be parallel to z axis.

When I tried approach a) I came up with another point on the z axis, (0,0,1), used it as a vector of its own, crossed it with PQ, picked up the resultant, and plugged in the direction numbers to the plane equation.

For part b) I tried making a vector out of (0,0,1) and P, crossing it with PQ and using the resultant direction numbers.

However, both approaches seem to be rather wrong.
 

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  • #2
hagobarcos said:

Homework Statement



Find an equation of the plane that passes through the points (4,2,1) and (-2, 9, 6), and is parallel to the z axis.

Homework Equations



a(X-Xo) + b(Y-Yo) + c(Z-Zo) = 0

The Attempt at a Solution



Okay so for this one, I first tried to make a vector out of the two given points.
If P(4,2,1) and Q(-2,9,6),

then PQ = <-6,7,5>.

Next I fumbled around a bit trying to figure out how to either a) find another vector to form a cross product with, or b) somehow figure out what the <a,b,c> numbers should look like in order to be parallel to z axis.

When I tried approach a) I came up with another point on the z axis, (0,0,1), used it as a vector of its own, crossed it with PQ, picked up the resultant, and plugged in the direction numbers to the plane equation.

For part b) I tried making a vector out of (0,0,1) and P, crossing it with PQ and using the resultant direction numbers.

However, both approaches seem to be rather wrong.
Why pick a point on the z-axis?

Instead, use a vector which is parallel to the z-axis .
 
  • #3
Does the unit vector z count? <0,0,1>
 
  • #4
hagobarcos said:
Does the unit vector z count? <0,0,1>

Why not?
Beginning or ending at either of the given points, where does this vector take you ?
 
  • #5
Well, since the unit vector always points up by 1 unit, for point P(4,2,1), the vector says to go up one to (4, 2, 2).

For point Q(-2,9,6), it says go up one unit in the z axis, to (-2,9,8).

With these new points, the cross product of the resulting vectors should yield the direction numbers <a,b,c> of the normal vector to the plane that I am trying to describe, no?
 
  • #6
Maybe this is still wrong, but I have a resultant of 7i + 6j + 0k from crossing <0,0,1> with <-6,7,5>, which I then used to produce 7(x-4) + 6(y-2) = 0, which turns out to

7x + 6y - 40 = 0.

However, upon asking Wolfram Alpha to plot it, I got a line!
 
  • #7
Well actually, after some meddling, got this:
 

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  • #8
hagobarcos said:
Maybe this is still wrong, but I have a resultant of 7i + 6j + 0k from crossing <0,0,1> with <-6,7,5>, which I then used to produce 7(x-4) + 6(y-2) = 0, which turns out to

7x + 6y - 40 = 0.

However, upon asking Wolfram Alpha to plot it, I got a line!
That plane does contain the two points, and is parallel to (or contains) <0, 0, 1>, right? Since the plane doesn't pass through the origin, it's parallel to the z-axis.
 
  • #9
Excellent. Thank you for the assistance :D
 

What is the process for finding a plane based off 2 points and the z axis?

The process for finding a plane based off 2 points and the z axis involves using the two given points to calculate the slope and then using that slope to determine the equation of the plane. The z axis value of the equation represents the third point that the plane passes through.

Why is the z axis important in finding a plane?

The z axis is important in finding a plane because it represents the third dimension in a 3-dimensional coordinate system. This third dimension is necessary in order to fully define a plane in space.

What if one of the given points lies on the z axis?

If one of the given points lies on the z axis, the process for finding the plane remains the same. The only difference is that the z axis value of the equation will be equal to the z coordinate of the given point.

Can a plane be defined by only two points?

No, a plane cannot be defined by only two points. In order to fully define a plane in 3-dimensional space, at least three non-collinear points are needed. However, two points can be used to determine the slope of the plane and then the z axis value can be used to find the third point that the plane passes through.

How can finding a plane based off 2 points and the z axis be applied in real life?

Finding a plane based off 2 points and the z axis can be applied in many real-life situations, such as in engineering and architecture. It can be used to determine the slope of a roof or the angle of a ramp, as well as to calculate the trajectory of an object in motion. It also has applications in computer graphics and 3D modeling.

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