OK, I am back. I actually gave this some thought over the holidays, and as is usually the case when I try to explain stuff (and the reason why I love doing it), I discovered some interesting features of combining rotations and translations. One interesting result was that, in order to have a fixed point, the translation must be in the plane perpendicular to the axis of rotation. Of course, this is quite intuitive in retrospect: since the effect of the rotation must exactly cancel the effect of the translation, any translation parallel to the axis of rotation cannot be canceled by the rotation, so such an affine transformation cannot have a fixed point. In other words, be careful:
Not all affine transformations have (real) fixed points!
In particular, I'm afraid, the equation that I wrote in my previous post has no (real) solution. I appologize. You can see this if you calculate the axis of rotation and find that it is not perpendicular to the x-axis. That was the other thing that I discovered: how to determine the resultant angle and axis of rotation produced by the rotation about y followed by the rotation about z. Well, actually, I did not quite finish the calculation, but maybe I will do it soon. At any rate, I will generalize the equation to discuss, and again appologize for the unsolvable equation in my previous post.
<br />
\left(\begin{array}{cccc}<br />
\cos\theta\cos\phi&-\sin\phi&\sin\theta\cos\phi&\Delta{x}\\<br />
\cos\theta\sin\phi&\cos\phi&\sin\theta\sin\phi&\Delta{y}\\<br />
-\sin\theta&0&\cos\theta&\Delta{z}\\<br />
0&0&0&1<br />
\end{array}\right)<br />
\left(\begin{array}{c}<br />
x\\y\\z\\1<br />
\end{array}\right)<br />
=<br />
\left(\begin{array}{c}<br />
x\\y\\z\\1<br />
\end{array}\right)<br />
There is now actually a restriction on \Delta{x}, \Delta{y}, and \Delta{z}, namely that the vector must be perpendicular to the axis of rotation. But, maybe we can discuss the generic fixed point without this restriction.