Finding Initial Velocity with no time or other Velocities

AI Thread Summary
The discussion focuses on calculating the initial velocity required for a basketball player to successfully shoot a ball into a basket positioned 5.52 meters away and 3.05 meters high. Participants suggest using the horizontal and vertical motion equations to derive time and velocity components. The user initially struggles with the calculations but eventually arrives at an initial speed of 11.7 m/s after several iterations and corrections. There are indications of confusion regarding the application of trigonometric functions and the relationship between time and velocity. The conversation emphasizes the importance of careful mathematical manipulation to achieve the correct result.
Hypnos_16
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Homework Statement


An Olympic basketball player shoots towards a basket that is 5.52 m horizontally from her and 3.05 m above the floor. The ball leaves her hand 1.52 m above the floor at an angle of 32.0o above the horizontal. What initial speed should she give the ball so that it reaches the basket and hopefully scores?

all i can get out of this is
dx = 5.52m
dy = 3.05 though she's only shooting 1.53m to the basket
Theta = 32 degs
ay = -9.81

Homework Equations


I don't know how to get the time out of this problem, nor the velocity
any time i try I'm told it would be easier to merge two equations, though i don't know how.
Please someone help.


The Attempt at a Solution

 
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Welcome to PF!

Hi Hypnos_16! Welcome to PF! :smile:

(have a theta: θ :wink:)

Call the speed v, and use the x components to find t.

Then use that value of t in the y components to find how high the ball is.

Show us what you get. :smile:
 
so I've tried writing out the formula. i got this
x = x1 + v1t
5.52 = 0 + v1t
5.52 = v1t
t = 5.52/v1

but i don't know what to do from there, i don't know even if that's right, and if it is where do i plug that into?
 
Hypnos_16 said:
so I've tried writing out the formula. i got this
x = x1 + v1t
5.52 = 0 + v1t
5.52 = v1t
t = 5.52/v1

(try using the X2 icon just above the Reply box :wink:)

good so far, now your v1 in that equation has to be the initial component of velocity in the x direction, which is v times … ? :smile:
 
times v by cos of 32 degs! then you get t with a value v that you can use to find v1! okay i think i get it now

t = 5.52/v1cos32
t = 6.51v1

x = x1 + v1t
5.51 = 0 + v1 x 6.51v1
5.51 = 6.51v1^2
v1 = 0.92m/s

i got this, but it doesn't seem right.
i then got a time of 6 seconds, which seems to high.
 
Last edited:
Hypnos_16 said:
times v by cos of 32 degs!

That's it! :wink:

If you have any difficulty with the rest of the problem, just come back and tell us. :smile:
 
so i got the v in the x direction as 0.92m/s the time in the air to be 6 seconds but the v in the y direction seems outrageously high. I think i goofed up somewhere.

x = x1 + v1t
5.52 = 0 + v1t
5.52 = v1t
t = 5.52/v1
t = 5.52/v1cos32
t = 6.51v1

x = x1 + v1t
5.51 = 0 + v1 x 6.51v1
5.51 = 6.51v1^2
v1 = 0.92m/s

t = 6.51(0.92)
t = 6s

dy = y1 + v1t -gt^2
3.05 = 1.53 + sin32v1(6) - 4.9(36)
1.52 = sin32v1(6) - 176.4
177.92 = sin32v1(6)
177.92 = 3.18v1
55.9 = v1
 
Last edited:
Hypnos_16 said:
x = x1 + v1t
5.52 = 0 + v1t
5.52 = v1t
t = 5.52/v1
t = 5.52/v1cos32
t = 6.51v1

No, the last two lines should be
t = 5.52/vcos32
t = 6.51/v, shouldn't it?

(where v is the total initial speed)

Now use that value of t (ie use 6.51/v ) in an equation for the y direction. :smile:
 
so after i fill that in for t do i have to work out the result as a quadratic equation?
dy = vy1 + v1t - gt^2
3.05 = 1.53 + sin32(6.51v) - 4.9(6.51v)^2
1.52 = 3.45v - 207.7v^2
0 = 1.52 + 3.45v - 207.7v^2
that's the answer i got.
would finding this result in finding the initial overall speed or are there more steps?
 
  • #10
(try using the X2 icon just above the Reply box :wink:)
Hypnos_16 said:
dy = vy1 + v1t - gt^2
3.05 = 1.53 + sin32(6.51v) - 4.9(6.51v)^2
1.52 = 3.45v - 207.7v^2
0 = 1.52 + 3.45v - 207.7v^2

No, it's 6.51/v, not 6.51 times v. :redface:

(and i think you got your 1.53 and 1.52 the wrong way round)
would finding this result in finding the initial overall speed or are there more steps?

we defined v as the initial overall speed, didn't we? :rolleyes:
 
  • #11
so how would you multiply sin32(6.51/v) and 4.9(6.51/v)^2?
 
  • #12
Hypnos_16 said:
so how would you multiply sin32(6.51/v) and 4.9(6.51/v)^2?

uhh? :confused:

it's just (sin32*6.51)/v and (4.9*(6.51)2)/v2.

get some sleep! :zzz:
 
  • #13
will do, after i get this one done
so after all that work i got 11.7m/s
does that seem like it would be the right answer?
 
  • #14
Hypnos_16 said:
will do, after i get this one done
so after all that work i got 11.7m/s
does that seem like it would be the right answer?

erm :redface: … I don't mind checking your calculations, but I'm not going to do the work myself! :wink:
 
  • #15
No that's fine you don't have to do it for me, i just want to make sure I've done it correctly, make sure the math is right.
 
  • #16
Hypnos_16 said:
No that's fine you don't have to do it for me, i just want to make sure I've done it correctly, make sure the math is right.

Well, the general technique is right, but you keep making mistakes like v instead of 1/v, so it's difficult to say without seeing the whole thing.

I'm off to bed now, anyway …

goodnight! :zzz:​
 
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