Finding the angle of projection and its speed in 2D Kinetics

AI Thread Summary
The discussion focuses on solving a projectile motion problem defined by the trajectory equation y = √3 x - (1/5)x². Participants seek to determine the angle of projection and initial speed. Key hints include using the derivative dy/dx to find the angle at the starting point and applying the range formula u²Sin2(θ)/g. Clarifications on the trajectory's shape and the necessary calculations are requested to guide the solution. The conversation highlights the importance of understanding calculus in analyzing projectile motion.
dahano
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Homework Statement

: The trajectory of a projectile in a vertical plane is y = √3 x - (1/5)x2, where x and y are respectively horizontal and vertical distances of the projectile from the point of projection. Find the angle of projection and speed of projection.[/B]

Homework Equations

: 2-Dimensional Equations and maybe calculus.[/B]

The Attempt at a Solution

: Honestly, I can't even understand that how do I begin with this question. I've tried some wild attempts but they landed me no where :-( Can you please guide me with the solution to this question? [/B]
 
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dahano said:
I've tried some wild attempts but they landed me no where :-

Please post these attempts .

However I still give a hint :

What does dy/dx represent ?
What is the formula for Range ?
 
The angle of projection can be found from the gradient of the graph at what point?
 
I figured out the formula for Ran
Qwertywerty said:
Please post these attempts .

However I still give a hint :

What does dy/dx represent ?
What is the formula for Range ?

I figured out the formula of range as: u2Sin2(theta)/g

Can you tell me that how would it be done further?
 
andrevdh said:
The angle of projection can be found from the gradient of the graph at what point?
Sorry to ask a stupid question but what do you mean by point? Can you please show me how would it be solved?
 
dahano said:
I figured out the formula of range as: u2Sin2(theta)/g

Can you tell me that how would it be done further?

Here - dy/dx at x = 0 represents tan(θ) ( where θ is angle of projection ) .

Find range , and then using formula for range find u .
 
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What does the trajectory or path of the projectile look like?
What is the equation which describes the path or trajectory?
 
dahano said:
I figured out the formula of range as: u2Sin2(theta)/g
Please attach your working for this.
 
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