Calculating Air Flow and Pressure for a Hovercraft

AI Thread Summary
Calculating air movement for a hovercraft can be done by measuring how long it takes to fill a deflated bag with air from the fan. The pressure inside the hovercraft's skirt is determined by the weight of the craft divided by the area of the skirt, but achieving lift requires careful balance between thrust and air escape. Many contributors suggest that precise calculations are less important than practical experimentation and tinkering to find the right balance for hovercraft operation. Building a model hovercraft involves trial and error, focusing on factors like motor placement and skirt design for effective air management. Ultimately, hands-on experience is emphasized over theoretical calculations for successful hovercraft construction.
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Hi everyone
I have a few questions.

First, I am making a small hovercraft and have a fan for a source of air. How can i calculate how much air it moves??

Second, how can i calculate how much air pressure it is putting inside the hovercraft bag for the craft to lift??

Thanks for any help!:biggrin: :biggrin:
 
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hover said:
Hi everyone
I have a few questions.

First, I am making a small hovercraft and have a fan for a source of air. How can i calculate how much air it moves??

Second, how can i calculate how much air pressure it is putting inside the hovercraft bag for the craft to lift??

Thanks for any help!:biggrin: :biggrin:

1. Get a 5 gallon trash bag, deflate it, and tape it behind the fan. Get a stopwatch too. Turn the fan on, start the stopwatch, and see how long it takes the bag to fill. 5gallons / that time gives you the air it moves per unit time.

2. This question is nonsensical because you can't make a hover craft with a fan and a bag of air (unless you have something lighter than air in that bag). If, instead of a bag you have a rigid structure, then you can do it. You need to make your craft less-dense than air, so you "float in air." You do that by evacuating air from the structure with the fan.

To calculate that pressure you figure out your hovercraft's volume (with you in it if you're driving in it). Then you figure out how much air weighs in that volume. If your hovercraft is viable, the air will weigh more. Then you subtract the 2. The difference is the maximum weight of the air that can be in the rigid structure. From that you can calculate its pressure using PV=nRT.
 
ocdocd said:
1. Get a 5 gallon trash bag, deflate it, and tape it behind the fan. Get a stopwatch too. Turn the fan on, start the stopwatch, and see how long it takes the bag to fill. 5gallons / that time gives you the air it moves per unit time.

2. This question is nonsensical because you can't make a hover craft with a fan and a bag of air (unless you have something lighter than air in that bag). If, instead of a bag you have a rigid structure, then you can do it. You need to make your craft less-dense than air, so you "float in air." You do that by evacuating air from the structure with the fan.

To calculate that pressure you figure out your hovercraft's volume (with you in it if you're driving in it). Then you figure out how much air weighs in that volume. If your hovercraft is viable, the air will weigh more. Then you subtract the 2. The difference is the maximum weight of the air that can be in the rigid structure. From that you can calculate its pressure using PV=nRT.

Okay, I'm wrong about #2, I don't really know how hovercrafts work.
 
ocdocd said:
Okay, I'm wrong about #2, I don't really know how hovercrafts work.

Well i know how a hovercraft works. All it is is a craft that puts a bunch of air underneath the itself. If the density of the air underneath is high enough it will lift the craft and leak out. Thus frictionless movement. I understand that well.
 
hover said:
First, I am making a small hovercraft and have a fan for a source of air. How can i calculate how much air it moves??

Second, how can i calculate how much air pressure it is putting inside the hovercraft bag for the craft to lift??

By bag I presume you mean the skirt that confines the air blown downwards by the fan, correct?

A previous poster gave a way to measure the volume of air moved. But I'm not sure why you need to know that. What dos it give you? I'd expect it's the force the fan is capable of producing that's important.

A simple way to measure the force exerted by the fan would be to simply suspend it over a scale and see how much the force of the airstream deflects the scale. I'd put a paper cylinder the diameter of the fan around the fan and almost touching the scale. That gives you a force, and since force is pressure times area, and you know the area of the cylinder, you can calculate the pressure if you want.

The skirt under the hovercraft is larger than the fan, right? So the pressure will be less, proportional to the area of the skirt. But it's not pressure that you really care about (unless the skirt material is rated by the pressure it can contain), It's the force, specifically compared to the weight of the craft, since weight is a force. If the fans can't match that force, the craft won't lift and you won't get the frictionless hovering as the air spils out the bottom of the skirt.

To calculate the characteristics of the fan is complicated, but to measure them should be simple.
 
Bob3141592 said:
A previous poster gave a way to measure the volume of air moved. But I'm not sure why you need to know that. What dos it give you? I'd expect it's the force the fan is capable of producing that's important.

A simple way to measure the force exerted by the fan would be to simply suspend it over a scale and see how much the force of the airstream deflects the scale. I'd put a paper cylinder the diameter of the fan around the fan and almost touching the scale. That gives you a force, and since force is pressure times area, and you know the area of the cylinder, you can calculate the pressure if you want.

Hmm i never thought of using a scale. Sounds like it might work. I'll be back with results.
 
It's more complicated than that. When a hovercraft hovers, air is escaping thorugh the skirt at an average rate. So the fan's output has to provide enough power to maintain the pressure differential at the rate that the air is escaping at. So it's a combination of thrust and volume that is required for a hovercraft to hover.
 
Jeff Reid said:
It's more complicated than that. When a hovercraft hovers, air is escaping thorugh the skirt at an average rate. So the fan's output has to provide enough power to maintain the pressure differential at the rate that the air is escaping at. So it's a combination of thrust and volume that is required for a hovercraft to hover.

I wish there was some type of easy calculation for this.
 
Hovercraft builder weighs in...

I've built dozens of hovercraft (models mind you, nothing you could sit in and ride).

First - As far as calculations go, forget 'em. Seriously.

Unless you have access to a lot of very delicate measuring equipment, AND can claim mastery of that equipment's proper use, AND quite a bit of expertise in compressible fluid flow, "calculations" really are a complete waste of time when it comes to building a model hovercraft you can make yourself and play with.

The problem is that "close approximations" JUST - WILL - NOT - CUT IT. Hovercraft, generally speaking, operate within a VERY thin band between just sitting there (because they lack the power to create a thin cushion of air to ride on), and flipping over (because they're so over powered that wind up trying to sit on top of a roaring torrent of air that's doing its dammedest to escape anyway it can from the confines of the hovercraft's airbox).

A much better approach is, frankly, to "tinker until it works".

My first hovercraft was made by mounting an "Oh-thirty-five" two stroke model airplane motor and prop, centered in the middle of an inverted Tupperware cake pan.

It's important to mount the motor and fuel tank as close to the center of gravity of your hovercraft as possible. It's also a good idea to mount the fuel tank directly under the motor to keep the center of gravity as low as possible. If you're going to use an electric motor and battery, both are going to require one HELL of a power to weight ratio. If you want to go that route I'd suggest using the motor and battery from a cheap electric airplane or helicopter, and making the airbox out of something VERY light, like Styrofoam.

When I first tried to "fly" my hovercraft it proved to be vastly over powered. It just jumped up off the ground and flipped over.

So I drilled a gazillion "vent" holes in the top of the Tupperware "airbox".

It then just sat there. Too many vents, allowed to much air to vent from the airbox.

But that was easy to fix. I just started covering some of the vent holes with duct tape from the inside. Once enough of the vent holes were covered the hovercraft hovered quite nicely.

Next I needed to get it to power itself forward. I did this by using a Dremmel tool (a "pencil grinder"), to grind away *just a bit* of the "skirt" formed by the Tupperware box at the rear end of the "hovercraft". This allowed more than enough air to escape from the rear edge of the "skirt", than from the front or sides, to push the hovercraft forward.

To control it, (mind you at this time radio controls were WELL beyond my budget), I just tied about 20 feet of string from the front left corner of the airbox to one end of a short handle, and 20 feet of string from the left rear corner of the airbox to the other end of the short handle.

We'd start that puppy up, someone would hold it until the "pilot" got hold of the control handle and stood with the strings held taught, and... you'd let 'er rip!

The bugger was quick too.

Lastly I added a few decorative things like fins, plastic missiles, radar dishes, and other sundry things from old model parts, a paint job, and some decals, and wound up with a homemade toy that looked like something out of an old Flash Gordon flick.

After crashing and rebuilding this thing dozens of times, it eventually acquired a pusher prop and rudder arrangement for radio control, which is where I learned a valuable lesson about toy hovercraft --

SLOWER IS BETTER! And a puller prop up front is a lot easier to control than a pusher prop in the back.

Hovercraft come about as close as you can get to exhibiting Newtonian motion, i.e., once they get moving in any particular direction they don't like to stop. So... the first thing you find is... NO BRAKES!

To stop one you have to turn it 180 degrees, and then POWER it to a stop. (Which is where a PULLER prop comes in handy, try it and you'll see why).

Turning one 90 degrees to the right and hitting the gas does NOT make it turn like a car or even a jet ski. Instead it keeps going in the direction it was originally headed while slipping sideways as if you had turned all four wheels of a car 45 degrees to the right.

To get a hovercraft to turn through an arc like a car you have to turn it more like 135 degrees to the right and hit the gas.

All in all piloting a hovercraft is especially NON-intuitive. It takes a lot of practice. Which is why slower is better, it gives you the chance to get used to things before cracking up.

Best of luck!
 
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  • #10
MonstersFromTheId said:
I've built dozens of hovercraft (models mind you, nothing you could sit in and ride).

First - As far as calculations go, forget 'em. Seriously.

Unless you have access to a lot of very delicate measuring equipment, AND can claim mastery of that equipment's proper use, AND quite a bit of expertise in compressible fluid flow, "calculations" really are a complete waste of time when it comes to building a model hovercraft you can make yourself and play with.

The problem is that "close approximations" JUST - WILL - NOT - CUT IT. Hovercraft, generally speaking, operate within a VERY thin band between just sitting there (because they lack the power to create a thin cushion of air to ride on), and flipping over (because they're so over powered that wind up trying to sit on top of a roaring torrent of air that's doing its dammedest to escape anyway it can from the confines of the hovercraft's airbox).

A much better approach is, frankly, to "tinker until it works".


Can you take some pictures of your model hovercrafts so i can get some kind of idea?? That will easily help me. As for the equations i guess your right but i have tried tinkering with trying to get a hovercraft to work but I never could. I think it had to do with the weight fan and source of power.
 
  • #11
I didn't read all the posts, but in a hovercraft, the pressure needed is exactly equal to the weight of the hovercraft divided by the area of the skirt. It has to be. The catch, of course, is that if the fan isn't capable of generating that much pressure, it won't lift off.

Once the hovercraft lifts off, the height will be determined by what airflow the fan generates at that static pressure (the fan will ride its fan curve to that point as the hovercraft rises).

My guess would be that a bladed fan cannot produce enough pressure to lift a hovercraft. Bladed fans don't produce much pressure. A centrifugal fan/blower is what you would need.

If you want to measure flow/pressure, manometers and pitot-static tubes are pretty cheap or you can make them yourself.
 
  • #12
russ_watters said:
My guess would be that a bladed fan cannot produce enough pressure to lift a hovercraft. Bladed fans don't produce much pressure. A centrifugal fan/blower is what you would need..

What is a centrifugal fan/blower?? Anything that is low power and light is what i obviously want.
 
  • #13
You didn't really define "small", but a leaf-blower uses a centrifugal fan. Bathroom exhaust fans usually are too. In a centrifugal fan, the fan is doughnut shaped and the air goes in perpendicular to the doughnut and exits tangential to it.

Here is another example: http://www.purdyelectronics.com/products/interfan/default.cfm
That's bladed (aka vane-axial) fans on the left, and a centrifugal on the right. These are small enough to go on a model.

Home depot has a variety of bathroom exhaust fans: http://www.homedepot.com/prel80/HDUS/EN_US/diy_main/pg_diy.jsp?CNTTYPE=PROD_META&CNTKEY=misc%2fsearchResults.jsp&BV_SessionID=@@@@1999057135.1168474256@@@@&BV_EngineID=ccekaddjlhfekhlcgelceffdfgidgll.0&MID=9876

Broan.com is a popular and inexpensive manufacturer of centrifugal fans and they have fan curves, which you can use to calculate the airflow once you have the pressure (using the procedure I mentioned). Example: http://www.broan.com/ImageLibrary/broan/pdf/Specifications/99042775.pdf

FYI, 1" of static pressure is equal to about 1/26 psi.
 
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  • #15
hey thanks, this might be of use.:smile:
 
  • #16
ocdocd said:
2. This question is nonsensical because you can't make a hover craft with a fan and a bag of air (unless you have something lighter than air in that bag). If, instead of a bag you have a rigid structure, then you can do it. You need to make your craft less-dense than air, so you "float in air." You do that by evacuating air from the structure with the fan.
Hovercraft, not Zeppelin. :smile:
 
  • #17
any pics of this craft you are building?
 
  • #18
I too am building a H.C. I was wonder what do you plan on using for the motor/engine, Lift, thrust, how you plan on mounting stuff ect...

-Thanks
 
  • #19
Maximus01701 said:
I too am building a H.C. I was wonder what do you plan on using for the motor/engine, Lift, thrust, how you plan on mounting stuff ect...

-Thanks

Thats what I'm trying to figure out. I need a powerful fan but it has to be light because I'm also putting on power supplies. I'm thinking a circle for the base then putting on a bag much http://amasci.com/amateur/hovercft.html"but a model version. I haven't worked it all out yet.
 
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  • #20
Yes, i have seen that. But i am not sure why pushing it all to the edges would do... You have higher air pressure but a lower surface area. so I am not sure what would be best.

I am doing a riding hover craft and not a R.C verson.

My specs

-4"x6" feet
-11HP engine for fan/thrust drive.
-2 maybe 3 leaf blowers (cant remember the CFM, off hand)
-A 32' or 36' (diameter) fan
-6' in lift (bag filled with air)

I have pics
PICT0013.jpg

1228061442a.jpg

0102072144a.jpg


-sorry some pics are cell phone pics (eeww)
 
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  • #21
ya that's a good point, but you always need some combo of the two.
 
  • #22
right.. so what is "middle ground"

Anyone know what would be best...
small tinny holes, medium holes, large holes, one giant hole, small surface area with lots of PSI or large area with low PSI.
 
  • #23
I think that small holes or large holes depend on the designers. As for surface area, i say if you have a larger surface area you have the better off you'll be. To find the pressure needed to lift the craft off the ground you use the equation-
weight/area=pressure

weight being the weight of everything on the hovercraft
area being the area of the hovercraft
pressure needed to lift the craft off the ground

For example say i have a model hovercraft that ways 1 pound and the craft itself has an area of 12*12 inches. So putting that into the equation

1pound/144inches^2=.0069444psi

So i need at least .0069psi of pressure to lift the craft. Say now that i make the area 24inches*24inches. This will completely change the pressue needed.

1pound/576inches^2=.001736psi

So now i need a lot less pressure to lift the craft. Try the equation with your hovercraft.
 
  • #24
Russ, thanks for passing along that lift calculator (and extra thanks to whoever sent it to you). That absolutely shocked me when I used it. Turns out that I need only 6.65 horsepower for the lift aspect of my 1,500 lb. design. A minor diversion from the powertrain of the 400 hp thrust engine. :biggrin:
 
  • #25
Hey, i have an 11 HP engine which will be driving a fan for thrust via (v-belt). What do you think the best ratio for pulley size would be for the fan and the engine without being too hard on the engine. but will allow a very high RPM for the fan which is about 32' or 36' (diameter).
 
  • #26
Hello Everyone,

I am a high school senior who is planning on building a hovercraft for an engineering project, and I have a few questions. First, would a lawnmower engine with an engine fan have enough power to lift the hovercraft, which would weigh about 350 lbs including a rider? If so, about how much would one cost at a salvage yard? Finally, what is the best way to make the holes in the skirt?

By the way, the craft I am making will be about 7' X 4'.

Any and all assistance would be apprediated.
 
  • #27
You need to be a little bit ore specific.. which type of lawnmower?- riding, sitting? how may HP or CC, and Second you have to make sure that the fan you are using is rated for those types of RPMs if not then you will just blow the fan apart.
 
  • #28
As far as the engine, it would probably end up being a 10-15 hp riding mower engine. The fan would not be a problem, because I will most likely use an engine fan from a car. I'm thinking the engine will only turn about 2,000 rpm, so the fan should hold up.
 
  • #29
what type of car are you taking the fan out of.. because I am sure if you look hard enough online you can find how much CFM it moves (cubic feet/min)

Which will later on help with calculations.
 
  • #30
Design Questions

Anybody know where to find equations that can tell you
a)mass flow required for lifting vehicle by weight, etc.
b)mass flow determined by propeller and rpm
c)hp or CC of engine to generate desired rpm for given propeller

Or I could just basically ask you to design it for me!:biggrin:
 
  • #31
Have you read the thread...? We've covered all of that except #3, which doesn't exist (it is propeller specific and you'll want to talk to the maker of the propeller).
 
  • #32
My Apologies

Google dropped me in on page 2.

Nice tone. Maybe more fiber would help.
 
  • #33
A hint for three, nip down your scrappy and find a bike wreck.

Racing crafts use big V-Twins. Norton Rotaries were very popular for a while as well.
The fastest craft use twin engines so you can accurate control the skirt flow and the thrust independently.
Its much cheaper though to use a single engine and put waste gates in the deck if your skirt is blowing out in turns.
 
  • #34
Im thinking of building a hovercraft. it would weigh around 200lbs with rider. According to the equation posted earlier (weight/area = pressure) I need .636638548 psi for it to lift of the ground. Would a 200-250 cfm fan be able to lift it off the ground?

Thank you very much!
 
  • #35
What does its skirt perimeter measure? Are you sure of that psi figure?:wink:
 
  • #36
You'll need to look at the fan curve for the fan to see what pressure it generates at that airflow.
 
  • #37
the area inside the skirt will be approx. a 31 in diameter circle. i don't think that psi is correct. i was thinking of using at least one of http://www.homedepot.com/webapp/wcs/stores/servlet/ProductDisplay?storeId=10051&langId=-1&catalogId=10053&productId=100590976&N=10000003+90401+502756+4294965112&marketID=401&locStoreNum=8125...
 
  • #38
russ_watters said:
I didn't read all the posts, but in a hovercraft, the pressure needed is exactly equal to the weight of the hovercraft divided by the area of the skirt. It has to be. The catch, of course, is that if the fan isn't capable of generating that much pressure, it won't lift off.

Once the hovercraft lifts off, the height will be determined by what airflow the fan generates at that static pressure (the fan will ride its fan curve to that point as the hovercraft rises).

My guess would be that a bladed fan cannot produce enough pressure to lift a hovercraft. Bladed fans don't produce much pressure. A centrifugal fan/blower is what you would need.

If you want to measure flow/pressure, manometers and pitot-static tubes are pretty cheap or you can make them yourself.
Not to be a know it all but... That is not quite true about bladed fans. I have seen quite a few hovercraft with its lift provided by bladed fans. But I'm a new person about hovercraft myself however I've been able to pick up a few basic facts. The above mentioned is one.
 
  • #39
Not that deep.

Gentlemen (and of course, Ladies),
I agree with another "threader" in that curves for fans etc. is a little overkill. We after all are not designing a space shuttle but a hovercraft. The idea is to rise approx. 1 inch or so off the ground and pretty much remain there until you turn the machine off. The hovercraft, as far as I can figure, is in extreme "ground effects" and that's a good thing. Our requirements get more liberal, as far as weight per horsepower of the engine providing the lift, our physical dimensions also can vary more widely than if we wanted to travel to the moon, to provide an extreme example. Like " visitor from the Id" or something like that said, better to approximate and experiment around to get it flying and stable. I'm no expert but intuitively I feel that the powerful engines that are available today, I found a marvelous minibike engine on the trash pile( at least 3 hp), there is no worry ,really, about not having enough power to lift your craft off the ground 1 or 2 inches. Ditto, the fan and or certrifugal blower, the quality of "junk" out there, found in the salvage yard and even on the trash pile, is too good to worry about it"s self-destructing as you produce enough lift or push you craft along at a medium clip. Now racing is another matter which I'll steer clear of.
Basic info: the weaker the engine for lift the smaller the lift and the larger the bottom has to be in order to produce enough force to lift the weight of the craft and you. Those are the only limiting factors. Of course you see if the engine is very weak it might only lift the craft 1 mm which is tantamount to not lifting at all but actually it is lifting it. No good because you couldn't go anywhere unless you were on ice or extremely flat surface. Also we see that if the engine were too weak the bottom would have to be enormous to produce enough lift. So you really don't have to know too much more than that. Nevermind, the psi's, cfm's, densities, etc. that stuff will just prevent you from building your machine. The joke is once you calculate all that info and actually start to build the machine, 9 out of 10 times the calculations will be NA or just plain wrong. Not just for you but for everybody that's the case,( even engineers,or should I say especially).
Send us a picture of your craft when you finish.
 
  • #40
hey guys I am building a one engine hovercraft and i was wondering if 45lbs is too heavy for the deck?
 
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