Fredrik said:
This confused me at first, but I think I know what you mean now. When you talk about spacetime, events and the domains of those mappings, you're talking about things in the real world, right? That's not how I think about these things. I prefer to have a clear separation between the real world and the mathematics, e.g. no "functions" that take events in the real world to points in \mathbb R^4. I agree that things in the real world can only be "defined" by descriptions in plain English or whatever language you prefer, but when I talk about spacetime, events, coordinate systems, etc, I'm always referring to mathematical concepts.
I don't think we can avoid using a phrase like "one can find a map of events into the linear space R
4 such that the world-lines of free particles are straight lines", even though 'event' and 'free particle' are not defined in the theory. This is because there is real physical content in this: imagine a picture of two particles coming in; they first come into contact at point A, and then again at point B, and then continue without interacting. Using the above postuate we can conclude that these particles cannot be free particles. This is because there is no continuous map from this set of events into R
4 that will straighten out both of the trajectories, as is required by the postulate above. We need similar postulates about clocks and light.
Fredrik said:
But how about this? We define "spacetime" as the set \mathbb R^4 with the standard topology, the standard vector space structure, and the bilinear form g defined by g(x,y)=x^T\eta y. We then define coordinate systems as smooth bijections from \mathbb R^4 into itself. (The topological vector space structure is sufficient to make sense of "smooth"). Some of the coordinate systems are associated with bases of the vector space in the following way: For each basis B=\{e_\mu\}, we define a coordinate system f_B by f_B(x)=(x_0,x_1,x_2,x_3), where the x_\mu are defined by x=x_\mu e_\mu. Since I'm not going to be talking about tensors, I'm putting all indices downstairs. All inertial frames belong to this class. Technically it's the inverses of my f_B functions that should be called "frames", but I'll stick with the standard abuse of terminology and refer to the "nice" coordinate systems as "inertial frames".
Here's how I would define "manifold SR": First, we start with the mathematical structure, the real linear space R
4. Then we represent 'free particles', 'events', 'clocks', 'light', and postulate the existence of maps such that free particles are straight lines etc. We introduce the idea of inertial frame as a map of events into R
4 that respects all the postulates about clocks etc. above. Now the set of maps has been greatly reduced. In fact, it restricts it such that the transformation between any two such reference frames is a linear transformation. If we further restrict the maps by taking into account the 'constancy of the speed of light' in the definition of an inertial frame, i.e. in precise language, the conformal structure of spacetime encoded in the properties of light (from postulates), then we are left with exactly what is required: Lorentz tranformations (of if we had been a little more general and used affine above, Poincare.) So although people usually say Einstein postulates are not well defined and so on, the thing about the constancy of the velocity of light if properly interpreted does contain special relativity. The clock behavior implied by the formula s² = t² - x² - y² - z² is the one which has the correct symmetry (Lorentz symmetry).
This is all at a basic level. For practical purposes, I don't think we can avoid using tensors in their modern guise. Inertial frameins, in practice are presented as follows: We have four functions t, x, y, z : R
4 → R. From these we can contruct the objects ∂
t, ∂
x, ∂
y, ∂
z, dt, dx, dy, dz (at each point of R
4). Using these objects, we can represent the clock behavior in the Minkowski metric tensor field
N = \eta_{\mu \nu} dx^{\mu} \otimes dx^{\nu}
Fredrik said:
I'm wondering if it's only used by people who just think the math is cool and people who incorrectly think that we need it to solve problems that we can solve without it.
I don't think its necessary to solve anything; in fact, I don't really consider this issue about the geometry of the disc relevant or interesting (unless we discuss it in the context of general relativity.) The metric on this quotient space was defined in a specific way, i.e. by constructing it locally in an intantaneous rest frame moving with the worl-lines at that point. This has nothing to do with any curvature of the rigid disc as it appears in space. The assumption that it is rigidly rotating is essentially equivalent to saying that it appears as a rigidly and uniformly rotating disc in your reference frame. This notion of rigidity is not in any way in harmony with SR, I think. Maybe there would be some interesting features if we try to relate the definition of the metric to born rigidity.