How Is Total Kinetic Energy Calculated for a Rolling Cylinder?

AI Thread Summary
The discussion centers on calculating the total kinetic energy of a rolling cylinder, specifically a wooden log, as it descends a ramp. Participants emphasize that the log's height is crucial for determining its gravitational potential energy, which converts to kinetic energy at the bottom. The total kinetic energy comprises both translational and rotational components, with equations provided to illustrate the calculations. When considering different shapes, like a sphere, the conversation explores how rotational kinetic energy affects the speed at the bottom of the ramp and the transition from a solid object to a point particle. The discussion concludes with insights on the limits of applying these principles as the object's radius decreases.
psruler
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Can someone help me with this problem:

A cylindrical wooden log rolls (without slipping) down a smal ramp. Tha log has radius of 15 cm, a length of 2.0m and a mass of 85kg.
What was the log's TOTAL kinetic energy at the bottom of the ramp? (Recall that Icylinder = (1/2)MR^2) .

The total angular velocity i got was 200 rad/s.

I don't know if the angular velocity will help solve the problem.

THANKS!
 
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Not enough information. How high is the log on the ramp?

cookiemonster
 
Well, that is the next question I have to solve. That's all the information. Is there a way of solving this problem if the height is not given?
 
No. The energy is determined by the height, since the only energy the log has at first is gravitational potential energy, which depends on height.

cookiemonster
 
The previous question states that the log rolls at a speed of 3.0m/s when it reaches the bottom of the ramp.
 
psruler said:
The previous question states that the log rolls at a speed of 3.0m/s when it reaches the bottom of the ramp.
Well now you have enough information!

The total KE is the sum of (1) translational KE of the center of mass (1/2MV2), and (2) rotational KE about center of mass(1/2Iω2). Since the log rolls without slipping, V =ωR.
 
Thanks Doc Al!
 
Then can I find the height using this equation:

h = v^2/2g ?
 
Find the height using energy conservation. The initial gravitational PE at the top gets transformed into the total KE at the bottom.
 
  • #10
psruler said:
Then can I find the height using this equation:

h = v^2/2g ?
No because the log also has rotational KE (1/2Iω2), not just translational KE.
 
  • #11
The answer i got is: 0.62m. Can you verify if that is correct?
 
  • #12
I get a total kinetic energy of 573.75J at the bottom and a height of 6.75/g. So if you take g to be 10.9m/s2 it's right. :wink:
 
  • #13
how did you get 6.75 as the height?
 
  • #14
psruler said:
how did you get 6.75 as the height?
I get a (slightly) different answer. Maybe we should average them all together? :wink:

Show us the equations you used, what numbers you assumed, and how you calculated the answer. (Show it algebraically first, then with numbers plugged in.)
 
  • #15
I got:

mgh = 573.75J

So:

h = \frac{573.75J}{mg} = \frac{6.75}{g}

My equation:

mgh = \frac{1}{2}mv^2 + \frac{1}{2}I\omega ^2 = \frac{1}{2}mv^2 + \frac{1}{4}mr^2\omega ^2 = \frac{3}{4}mv^2

h = \frac{3v^2}{4g}
 
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  • #16
Chen said:
h = \frac{3v^2}{4g}
I agree, of course. (I misread your answer, Chen, like psruler did. :rolleyes: )
 
  • #17
I have a question now. Let's say it is a sphere now, instead of a cylinder. The equation would be:

mgh = \frac{1}{2}mv^2 + \frac{1}{2}I\omega ^2 = \frac{1}{2}mv^2 + \frac{1}{5}mr^2\omega ^2 = \frac{7}{10}mv^2

v^2 = \frac{10gh}{7}

But now let's take that sphere and reduce its radius until it tends to zero (so we find ourselves with a "point" particle). Obviously the mass and the radius of the object do not affect the speed it would reach at the bottom of the hill, as that only depends on the height of it. So on one hand, we know that for point particles there is no such thing as rotational kinetic energy, so the speed squared would be 2gh. However, if we do count the rotational KE we find the speed squrared to be of 10gh/7. So which answer is the correct one? And where's the limit between a point particle and a sphere? i.e when in the process of reducing the object's radius will the speed change from one expression to the other?
 
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  • #18
An excellent question!

Chen said:
... So on one hand, we know that for point particles there is no such thing as rotational kinetic energy, so the speed squared would be 10gh/7. However, if we do count the rotational KE we find the speed squrared to be of 2gh. So which answer is the correct one? And where's the limit between a point particle and a sphere? i.e when in the process of reducing the object's radius will the speed change from one expression to the other?
This is an excellent question, Chen! (I think you have the cases mixed, though.) I think when you reach that limit, the normal analysis of static friction causing rotation will break down. Surface effects will dominate.
 
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