Is Gravity Always Negatively Affecting a Ball?

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The discussion revolves around the physics of motion, specifically the effects of gravity and the calculations of velocity and acceleration for a ball in motion. Participants clarify that gravity exerts a constant negative force, and they explore the mathematical derivation of velocity and acceleration using derivatives of position equations. The conversation also touches on the use of unit vectors in representing velocity and acceleration vectors, emphasizing the importance of including these in final expressions. Additionally, they discuss the trajectory of the object's motion, concluding that it resembles a circular path rather than a simple sine curve. The overall focus is on understanding motion through mathematical principles and conventions in physics.
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When tossing a ball, the ball has a constant negative net force because of the equation F=ma...in that acceleration is always negative so the net force would be negative. Is this correct?
 
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If you're saying that down is negative then yes.

It's all just a matter of convention really
 
What if an object is moving in the xy plane vary with time according to the equation

x=-(5.00m) sin xt

and

y=(4.00m)-(5.00m)cos xt

where t is in seconds and x has units of seconds^-1

I need to find the componets of velocit and acceleration...
All I need to do is find the derivative of x for the velocity and the second derivative of x for the acceleration. Is my thought process correct?
 
The object has movement on y, too. So you need tyo derivate both equations and treat them as component of the velocity, find the magnitude of the velocity for the speed at t instant.
 
I have never seen the notation of seconds^-1

So I have to find the derivative of x and the derivative of y then find the componet by x^2+y^2=c^2?
what is the deveivative of x having units of seconds^-1?
 
I've only seen s^-1 so far in Period, which is rad/s, but s^-1 refers to Hertz. The units are there to pretty much cancel each other, so you're left with meters.
 
how would I take the derivative of x=-(5.00m) sin xt?

x'=-5*cosxt*x

btw, x is actually the omega symbol...which I replaced with x
 
Now it seems clearer to me, w oh, Simple Harmonic Motion :smile:

Well anyhow, use the chainrule.

Btw, It's not a good math practice to say

x = Acosxt, put w.
 
hahaha whoops!

okay, I didnt know what to write for omega...

x'=-5*cos(wt)*w
x'=-5wcos(wt)

Is the derivative of wt...w?
 
  • #10
It is, w is just a constant.
 
  • #11
Here's how you would display it on these forums: \omega
 
  • #12
I never learned how to use Latex...but Iwill give it a try...

I am still confused on the whole omega thing. If \omega is a constant, then the derivative of a constant is zero.

x=-5sin\omegat
applying chain rule
x'=-5cos(\omegat^1)*derivative of \omegat

for the derivative of \omegat, do I need to use product rule?
 
  • #13
The derivative of a constant accompyniyn a variable is the constant times the derivative of the variable. or do the product rule, it will yield the same.
 
  • #14
so x'=-5wcos(wt) was correct?
 
  • #15
It is correct yes.
 
  • #16
geez... :rolleyes:

Okay, so
x'=-5wcos(wt)
y'=5wsin(wt)

Then then componet of velocity is...x' and y'?
 
  • #17
Yup. :approve:
 
  • #18
who would I get an expression for the vector of velocity?
 
  • #19
\vec{v} = v_{x} \hat i + v_{y} \hat j
 
  • #20
what exactly is i and j?
 
  • #21
Unit vectors. They are used to represent a vector. You know a scalar multiplied by the vector is equal another vector with magnitude of the original vector multiplied by the scalar, so because unit vectors has magnitude of 1, you can multiply it by the components of any vector and it will represent a vector in each of the unit directions.

i goes along x - axis
j goes along y - axis
k goes along z - axis

You could also represent your answer by

\vec{v} = (Magnitude, Direction)
 
  • #22
x=-(5.00m) sin ωt
x’= -(5.00m) ω cos ωt
x’’= -(5.00m) ω * -sin ωt * ω
x’’=(5.00m)ω^2 sin ωt
y= (4.00m) – (5.00 m) cos ωt
y’= 0-(5.00m) –sin ωt * ω
y’= (5.00m) ω sin ωt
y’’= (5.00m) ω^2 cos ωt

The componet for velocity is x’= -(5.00m) ω cos ωt and y’= (5.00m) ω sin ωt
The componet for acceleration is x’’=(5.00m)ω^2 sin ωt and y’’= (5.00m) ω^2 cos ωt
 
Last edited:
  • #23
velocity vector= vi+ vj
velocity vector= (5.00m) ω sin ωt-(5.00m) ω cos ωt
velocity vector= 5.00m ω (sin ωt- cos ωt)

like this?
 
  • #24
no, like this

\vec{v} = v_{x} \hat i + v_{y} \hat j

\vec{v} = -(5.00m) \omega cos \omega t \hat i + (5.00m) \omega sin \omega t \hat j
 
  • #25
is the i and j necessary at then end of the equation?
 
  • #26
\vec{v} = -5.00m\omega (cos \omega t \hat i + sin \omega t \hat j)

is this correct?
 
  • #27
Yes it is necessary, personally I've never seen a an answer in unit vector as a product, so don't factorize it.
 
  • #28
could I not include the i and j, would that still be valid? so don't factor the vector?
 
  • #29
It wouldn't be valid without the unit vectors, and don't factorize it.
 
  • #30
accleleration vector= ai+ aj
accleleration vector=(5.00m)ω2 sin ωti+ (5.00m) ω2 cos ωtj

would that be it?
 
  • #31
whoops... I mean have w^2

accleleration vector=(5.00m)ω^2 sin ωti+ (5.00m) ω^2 cos ωtj
 
  • #32
Yes, like that.
 
  • #33
I am asked to describe the path of the object on an xy graph, how would I figure this out? graph it?
 
  • #34
By path maybe they mean direction of the velocity (probably displacement), I'm not sure about the question. Could be make a graph...
 
  • #35
well, it first asked for the componets of velocity and acceleration at t=0
then the expression for the velocity and acceleration vector at t>0
then decribe the path of the object on an xy graph, not quite sure what they are getting at for the graph
 
  • #36
Well graph for the trajectory, use y and x. assign values to t. then explain how it moves... should look like a sinusoidal or cosinusoidal.
 
  • #37
I think they want me to describe the movement of the object...which is just like a sine curve right? A bouncing ball basically
 
  • #38
Yes, basically :smile:
 
  • #39
how would I know if it was sinusoidal or cosinusoidal?
 
  • #40
At t=0 sinusoidal starts at 0, and cosinusoidal starts at Amplitude. In this case 1 multiplied by the 5w.
 
  • #41
Okay, I have one more problem. You're a great help, seriously. I can't get though physics without PF...anyways. There's a fish that is swimming in a horzontal plane. It has an initial velocity of vi=(4.00i+1.00j)m/s at a point in the ocean whose displacement from a certain rock is r=(10.0i-4.00j)m. After the fish swims with constant acceleration for 20s, it has a v=(20.0i-5.00j) m/s. The componet of acceleration would be...
x=(4.00i-20.0i)/20s
y=(1.00j-(-5.00j))/20s

something like this? acceleration is the change in velocity over change in time...am I heading in the right direction?
 
  • #42
It's Final Speed - Initial Speed.
 
  • #43
x=(20.0i-4.00i)/20s
y=(-5.00j-1.00j)/20s

ai=0.8m/s^2
aj=-0.3m/s^2

is this correct?
 
  • #44
It is correct.
 
  • #45
so...if the fish swam for 25 seconds...to find its position relative to the rock @ r=(10.0i-4.00j) is to use

di=vit+.5at+xi
di=4.00(25)+(.5)(0.8m/s^2)(25s)+10
di=120

so do the same for dj

is this correct?
 
  • #46
Incorrect, the time accompanying the acceleration goes squared.
 
  • #47
di=vit+.5at^2+xi
di=4.00(25)+(.5)(0.8m/s^2)(25s)^2+10
di=360m
 
  • #48
It is correct.
 
  • #49
The componet for velocity is x’= -(5.00m) ω cos ωt and y’= (5.00m) ω sin ωt
At t=0 seconds, x’= -(5.00m) ω and y’=0m/s
The componet for acceleration is x’’=(5.00m)ω^2 sin ωt and y’’= (5.00m) ω^2 cos ωt
At t=0 seconds, x’’=0m/s^2 and y’’=(5.00m)ω^2
 
  • #50
I was going to suggest working these parametric equations into one whole equation and examine that in the cartesian coordinate system.
 
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