Is My Kinematic Solution for a Basketball Shot Correct?

  • Thread starter Thread starter Chazz569
  • Start date Start date
  • Tags Tags
    Kinematic
AI Thread Summary
The discussion focuses on calculating the initial speed required for a basketball shot made at a 45-degree angle, with the player 4 meters away from a net that is 1 meter high. The initial calculation yielded a speed of 7.22957 m/s, but participants pointed out errors in the equations used, particularly regarding the direction of gravity in the vertical motion equation. A correct approach involves determining the time of flight using the height and gravity, then calculating the horizontal speed based on the distance traveled. After further calculations, it was noted that using a positive value for gravity is essential for accurate results. Overall, the conversation emphasizes the importance of correctly applying kinematic equations to solve projectile motion problems.
Chazz569
Messages
5
Reaction score
0
I'm working on this problem and I've came up with a solution but however I couldn't find anything else to verify the problem so if you could let me know if I did it correctly and help me on the right track what would be super.

The problem goes as folllow: A player is shooting a ball into a net, he shooting with a 45 degree angle and is 4m away from the net and the net is one meter up. How fast must he throw the ball for it to go in (initial speed).

I used the equation: D=v1*t+1/2*a*t^2 and split it into X and Y which gives me these equations:
Y: 1=v1*t+1/2*(-9.8)*t^2 (we allways assume -9.8m/s^2 for gravity)
X: 4=v1*t+1/2* (0) *t^2
and solved it gived me 5.11 m/s but since that the X/Y speed we want the longest line of the triangle so I do
Cos(45)=5.11208/x
x=7.22957m/s
So my answer would be 7.22957m/s

Is this correct or I am way off?
 
Physics news on Phys.org
x(t) = V_0cos(45)t
y(t) = V_0sin(45)t + \frac{gt^2}{2}

You want x(t) to be 4
and y(t) to be 1

You should get a system of equations which you solve for V_0. Your answer seems a bit high.
 
The second formula should be :

y(t) = V_0sin(45)t - \frac{gt^2}{2}

because the y-axis is pointing upwards and gravity is downwards

marlon
 
What I would probably do is calculate your time of flight. You are traveling 4m right and 1m up.

T_{flight} = sqrt{\frac{2h}{g}} from the equation you provided.

Then take the time of flight, divide the distance traveled in the x direction by it and you'll get V_x
 
Hey thanks for you help. I used the equations and I got 7.22957m/s as well so I'm guessing it's safe to assume I got the right answer? Thanks for your help, it's really nice to have resources like this forums to get some help :)

edit: I just saw your last reply whozum, give me time to check with your equations as well and I'll get back to you guy with the answer I get.

edit2: Sorry but what does the h stand for in that equation? I'm guessing the G stand for gravity which in my case would be -9.8m/s
 
Last edited:
h is the height to travel, h=1m

For V in the x direction

T = sqrt{2h/g} = sqrt{2/9.8} = 0.452

d = 4m, t = 0.452s, v = d/t

v_x = \frac{4m}{0.452s} = 8.85m/s

For V in the y direction

y(t) = V_ysin(45)t+\frac{gt^2}{2}

Solving for V_y:

V_y = \frac{1-\frac{gt^2}{2}}{sin(45)t}

V_y = \frac{1-\frac{(-9.8)(0.452)^2}{2}}{sin(45)(0.452)}

V^2 = V_x^2+V_y^2
 
Last edited:
Well that's gives me the Sqrt of -.204082 which is a non-real number.
 
Take g to be positive 9.8 instead of -9.8. Look at my work above.
 
Back
Top