Kicking rock over cliff question

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Homework Help Overview

The problem involves a soccer player kicking a rock horizontally off a 40.0 m high cliff into a pool of water, with the player hearing the splash 3.00 seconds later. Participants are exploring the relationship between the time of flight of the rock and the time it takes for the sound to travel back to the player, while also considering the effects of gravity and the initial velocity of the rock.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the calculation of the time it takes for the rock to hit the water and the subsequent time for sound to return. There are attempts to clarify the assumptions regarding the time of flight and the role of sound in the problem. Some participants question whether the sound can be considered negligible and explore the implications of that assumption.

Discussion Status

The discussion is ongoing, with participants providing corrections and clarifications regarding the time calculations. Some have identified the need to separate the time of flight of the rock from the time it takes for sound to travel back, while others are working through the implications of their calculations. There is no explicit consensus, but several participants are moving towards a clearer understanding of the problem.

Contextual Notes

Participants are navigating the constraints of the problem, including the height of the cliff and the speed of sound. There is an emphasis on ensuring that calculations reflect the correct time intervals and physical principles involved in projectile motion.

dizco29
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*4. 23) A soccer player kicks a rock horizontally off a 40.0 m high cliff into a pool of water. If the player hears the sound of the splash 3.00 s later, what was the initial speed given to the rock? Assume the speed of sound in air to be 343 m/s.



What I did:

Again I drew a diagram. I let my y=-40m from where my origin is. First I calculated the sound coming back to the soccer player, as that information was given in more detail. So I know the formula X=(Vi)(t) .
So (343)(3.00) = 1024m. So I know my hypoteneuse and my opposite side which is -40. So if I apply the pith. theorem, I get:

1024^2 - (-40)^2 = 1023.2184 m

So now I know my displacement.

At this point I want the total time from the kick to when it falls into the water so that I can calculate the initial velocity. I assume that I can use this formula:

xf = vyi t -1/2 gt^2

I assume that vyi is 0 because the soccer player kicks it straight and than it goes down (don't know if this is a valid assumption). Also, I subtract t-3 since we want to see when the rock hits the water, not includng the sound back to the the soccer player.

-40 = 0 - 1/2 (9.8)(t-3)^2

-40 = -4.9 (t^2-6t+9)

-40 = -4.9t^2 = 29.4t -44.1

= 4.9t^2 - 29.4t = 4.1

since I have a quadratic equation, I use a quadratic formula which gives me a time of 5.8 seconds. which is essentially time of flight. So when when I find the intial velocity, i plug it into this equation:

x = (v)(t)

1024 = (v) (5.8)

= 176 m/s


( I don't know, but I really doubt this answer for some reason, so if someone can correct it for me, it would be much appreciated!)
 
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3 seconds is not the time sound travels after the splash. It is the time it takes for the rock to hit the water after being kicked plus the time for the sound to travel back to the player. The sound does not travel anywhere near the 1km+ you have calculated. Figure out how long it takes the rock to hit the water and then use the difference between that and 3 seconds to get the sound distance.
 
hey Older Dan,

Thanks again for your help. I was just wondering something. I was speaking to a classmate this morning and he said that I can assume that the sound is negligible and that I can assume that it takes 3 seconds to hit the water. He said that the extra info about how fast the sound traveled was just extra info to confuse me. Could he be right?
 
dizco29 said:
he said that I can assume that the sound is negligible

The sound has to travel at least 40 m. At a speed of 343 m/s, this means the time it takes for the sound to travel back to the kicker is at least 0.117 sec. Does that seem negligible to you?
 
oh, I guess you're right. Thanks for the correction. How did you find out that it took that long to come back?
 
dizco29 said:
oh, I guess you're right. Thanks for the correction. How did you find out that it took that long to come back?
jtbell found the minimum time for the sound to come back, not the actual time. I think you were on the right track at the beginning. You just failed to figure out how long it takes the rock to hit the water. Think about that. Does it make any difference how hard the rock is kicked?
 
thanks Older Dan! Now that I know I'm going in the right direction, I'll try to figure out where I went wrong and post the answer sometime tomorrow. Thanks again!
 
alrighty, for this problem, I figured out how Jtbell, founf the minimum value for the sound coming from the splash. so I subtracted that value from t = 3.00s and cam up with 2.88. Now, because the ball starts off in a horizontal motion on top of the cliff, I assume that my angle of orientation is 0 degrees. The only thing is that I don't understand how to get any values for my x-components.

Can anyone help?

thanks!

Neeraj
 
dizco29 said:
alrighty, for this problem, I figured out how Jtbell, founf the minimum value for the sound coming from the splash. so I subtracted that value from t = 3.00s and cam up with 2.88. Now, because the ball starts off in a horizontal motion on top of the cliff, I assume that my angle of orientation is 0 degrees. The only thing is that I don't understand how to get any values for my x-components.

Can anyone help?

thanks!

Neeraj
Don't use the minimum value. If you do, the initial velocity will be zero. Calculate how long it takes the rock to reach the water; this is independent of the intial velocity. Then do what you did the first time to find how far the sound has to travel, but use what is left of the 3 seconds instead of 3 seconds. That part of what you did was correct.
 
  • #10
i'm just not sure what I'm suppose to use to calculate for when the rock hits the water.
 
  • #11
dizco29 said:
i'm just not sure what I'm suppose to use to calculate for when the rock hits the water.
This problem is like every other projectile problem. The vertical motion is independent of the horizontal motion. The problem tells you the initial vertical velocity. You know the acceleration and the height of the cliff. You can calculate the time of flight.
 
  • #12
from what I understand from what you're saying. I can use this equation?:

-40= vi(sin)(0)t-1/2(9.8)t^2 =

-40= -4.9 t^2

-40/-4.9 = 4^2

t = 2.85714 sec ?

yeah?
 
  • #13
dizco29 said:
from what I understand from what you're saying. I can use this equation?:

-40= vi(sin)(0)t-1/2(9.8)t^2 =

-40= -4.9 t^2

-40/-4.9 = 4^2 <-- You mean t^2

t = 2.85714 sec ?

yeah?
Except for the typo. Yes. Now use the remaining time to see how far the sound traveled and you can follow your original idea.
 
  • #14
ok let's see.

So I take 2.85714 and subtract it from 3 to give me 1.4286.

Now to find my displacement in x I use X=(v)(t):

(343)(1.4286) = 49.00


I can use the kinematic equation to find xf for the y-component:

-40 = vyi - 4.9 (1.4286)

-40/-7.000 =

vyi = 5.71428 m/s


than I used the x-component equaton x=v(t)

49.0 = vxi (1.4286)

49.0/1.4286 =

vxi = 34.2993



when I take both velocities and use pith theorum, I get the initial velocity to be 34.772 m/s


Hope this is right. Let me know :)
 
  • #15
49 is not the x displacement. It is the distance from the splash point to the edge of the cliff. Go back to your first post and look at what you did. You were on the right track, but using the wrong time.

You also need to check that time calculation. It is way off.
 

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