Length of vector perpendicular to plane

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Homework Help Overview

The discussion revolves around finding the distance from the origin to a plane defined by three points in space, represented by vectors \(\vec{a}\), \(\vec{b}\), and \(\vec{c}\). Additionally, the area of the triangle formed by these points is also mentioned as part of the problem context.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants explore the relationship between the distance to the plane and the perpendicular vector from the origin. There are attempts to express the distance using vector equations and cross products. Questions arise regarding the use of unit vectors and the derivation of the normal vector to the plane.

Discussion Status

The discussion is active, with various approaches being proposed. Some participants suggest using established formulas for the distance from a point to a plane, while others delve into vector relationships and the geometry of the situation. There is no explicit consensus yet, but several productive lines of reasoning are being explored.

Contextual Notes

Participants note the complexity of proving certain relationships using basic vector geometry, and there is mention of the potential use of homogeneous coordinates, which may introduce additional complexity.

GunnaSix
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Homework Statement


Let [itex]\vec{a},\vec{b},\vec{c}[/itex] be three constant vectors drawn from the origin to the points [itex]A,B,C[/itex]. What is the distance from the origin to the plane defined by the points [itex]A,B,C[/itex]? What is the area of the triangle [itex]ABC[/itex]?

Homework Equations



The Attempt at a Solution


Starting with the first part:

The distance is the length of a perpendicular vector from the origin to the plane. If that vector is [itex]\vec{r}[/itex], then
[tex]\vec{r} \cdot (\vec{a} - \vec{b}) = \vec{r} \cdot (\vec{b} - \vec{c}) = \vec{r} \cdot (\vec{c} - \vec{a}) = \vec{r} \cdot (\vec{a} - \vec{r}) = 0\\ \vec{r} \cdot \vec{a} = \vec{r} \cdot \vec{b} = \vec{r} \cdot \vec{c} = r^2[/tex]
by perpendicularity.

I can also get
[tex]\vec{r} \times [(\vec{a} - \vec{b}) \times (\vec{b} - \vec{c})] = 0[/tex]
by a similar argument, but I don't think it really helps.

I'm stuck here. Is there another relationship that I'm missing?
 
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There's a simple formula that if you can write the equation of the plane in the form of [itex]ax + by + cz + d = 0[/itex], then the distance from that plane to the origin is [itex]d/\sqrt{a^2 + b^2 + c^2}[/itex]. To be honest, I'm not sure how to prove this using just regular 3d vector geometry. This would be an ideal situation to use homogeneous coordinates, but I expect that's a bit more advanced.
 
You said ##\vec{r}\cdot\vec{a} = r^2##. If you used the unit vector ##\hat{r}=\vec{r}/||\vec{r}||## instead, you'd have ##\hat{r}\cdot\vec{a} = r##. Can you think of a way to find the unit normal to the plane in terms of ##\vec{a}##, ##\vec{b}##, and ##\vec{c}##.
 
The cross product of two vectors between points in the plane is normal to the plane, so we have
[tex]\hat{r} = \frac{(\vec{a} - \vec{b}) \times (\vec{c} - \vec{b})}{\|(\vec{a} - \vec{b}) \times (\vec{c} - \vec{b})\|}[/tex]

[tex](\vec{a} - \vec{b}) \times (\vec{c} - \vec{b}) = \vec{a} \times \vec{c} - \vec{a} \times \vec{b} - \vec{b} \times \vec{c} + \vec{b} \times \vec{b} = \vec{a} \times \vec{c} + \vec{b} \times \vec{a} + \vec{c} \times \vec{b}[/tex]

[tex]r = \vec{a} \cdot \hat{r} = \frac{\vec{a} \cdot (\vec{a} \times \vec{c}) + \vec{a} \cdot (\vec{b} \times \vec{a}) + \vec{a} \cdot (\vec{c} \times \vec{b})}{\|\vec{a} \times \vec{c} + \vec{b} \times \vec{a} + \vec{c} \times \vec{b}\|} = \frac{\vec{a} \cdot (\vec{c} \times \vec{b})}{\|\vec{a} \times \vec{c} + \vec{b} \times \vec{a} + \vec{c} \times \vec{b}\|}[/tex]

Thanks for the help.
 

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