Light ray simulator? Snell's law/refraction

AI Thread Summary
A user seeks software to simulate light rays refracting through a transparent freeform shape. Recommendations point towards ray tracing programs, which model light as parallel rays following various paths through materials. These programs utilize a piecewise linear model to simulate wave propagation effectively. The user initially considered ray tracing but later discovered a simpler app that meets their needs. The discussion highlights the accessibility of light simulation tools and the potential for custom programming solutions.
Tom Holly
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I would like to simulate a light ray hitting and refracting through a transparent freeform shape.

Any advice on software which will do this easily? I want to just draw the shape, point the light at it, and see where the beam goes.

Tom
 
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You seem to be after a ray tracing program. The light from your light source can be treated as a set of parallel rays and they will all follow different paths through the system, sometimes becoming diffused and sometimes being focussed etc.. There have been many such programs written and they work using a step by step (piecewise linear) model. Ray tracing is used to model all kinds of wave propagation and Wiki discusses the basics.
It wouldn't be too hard to write your own - if you are familiar with programming in almost any language. When I started life as a broadcast engineer, I was involved with a program that traced the progress of radio waves through the ionosphere, for predicting levels of received signals. A piece of cake, these days, for fast computer but a real slog for an old Elliot 803.

Oh look - I just found this!
 
thanks for the advice. I initially thought about a ray tracer, but it would be overkill.

I found this neat little app which does what I want. https://chrome.google.com/webstore/detail/ray-optics-simulation/egamlemiidmmmcccadndbjjihkcfiobh

Tom
 
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