Light Refraction on the Surface of a Sphere

C. C.
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Hello All,
Using Snell's Law, it is pretty obvious how to calculate the angle of refraction when both index of refractions are known. My question is how would I apply this to a 3 dimensional situation, such as light refraction in a sphere? Since there are two angles in relation to the normal, how can I calculate the refraction? Any help would be greatly appreciated.

Thanks!
 
on Phys.org
See this, for example. There are two "laws of refraction". Unfortunately too many times the first one is overlooked.

http://www.learnquebec.ca/en/content/curriculum/mst/opticks/chapter3/4_perception3.html
 
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Thanks for the link. You are absolutely correct that the first law is neglected when Snell's Law is taught. Since a new plane is formed from the surface normal and an incident ray, how would I go about tracing the refracted ray? Using Snell's Law, I can find the refracted ray on the new plane, but how can I track the refracted ray since it is on an arbitrary plane and can I find a relation to the origin? I guess the difficult part is trying to visualize this scenario. I hope that you can again point me in the right direction.
 

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