Looking to get into 3D printing and engineering

AI Thread Summary
To start with 3D printing engineering, consider whether you want to build your own printer or learn about them. If building, resources like the RepRap website and forum are recommended, while purchasing a kit can simplify the process. For immediate printing, familiarize yourself with a 3D drafting program, although many users suggest starting with pre-made models from platforms like Thingiverse to avoid the steep learning curve of modeling software. The discussion highlights the importance of understanding both the hardware and software of 3D printers for successful operation. Engaging with the online community can provide valuable insights and shared experiences in 3D printing projects.
bmminc
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Hey guys :)Can anyone point me in the right direction on where to start with 3D printing engineering? I'm kinda lost but I'm super pumped and very very motivated to learn this stuff!
 
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You want to build one? Or just learn about them?

If it's the former start from here:
http://reprap.org/
Check out the rep rap forum too:
http://forums.reprap.org/
If you want to get straight into printing I would recommend buying a kit, costs a bit more but sourcing parts is an exercise in itself (and often headache inducing..)If it's the latter, textbooks on rapid prototyping will give a good intro to the various types of 3D printing.
 
One thing you'll need is a good working knowledge of a 3D draughting program to drive the printer. I'm going nuts trying to learn TurboCad.
 
The plug is not something you could do with a 3D printer, it's injection moulded around the cables and prongs. Also, mains electricity can kill so best not to play with it unless you are qualified to do so.

I'd be hesitant to recommend learning 3D modelling software too. Getting a handle on the software and hardware of your printer is a steep enough learning curve, getting a well calibrated functional printer is a feat in itself. There are thousands of great objects to print from places like http://www.thingiverse.com/ without having to delve into modelling software at all.
 
billy_joule said:
I'd be hesitant to recommend learning 3D modelling software too. Getting a handle on the software and hardware of your printer is a steep enough learning curve, getting a well calibrated functional printer is a feat in itself. There are thousands of great objects to print from places like http://www.thingiverse.com/
Sure, if you want to be stuck making stuff that you could probably buy with less effort and cost (factoring in the cost of the printer). To do anything useful, you have to be able to design the part that you want the same as if you were to send blueprints to a machine shop.
 
Danger said:
Sure, if you want to be stuck making stuff that you could probably buy with less effort and cost (factoring in the cost of the printer). To do anything useful, you have to be able to design the part that you want the same as if you were to send blueprints to a machine shop.

There is a massive online community of people with 3D printers making and sharing models of things you can't buy (for want of a better term).
I have experience and access to solidworks but The first 100+ objects I printed were models off the net (calibration parts, full set of spare & improved printer parts, gearboxes, peristaltic pump, cable chain, chess set, guillotine (for heatshrink), mecanum wheels etc etc); ie it was sometime before I wanted something that I needed to model myself. Some things I could've ordered online but they often cost an order of magnitude more than my material costs.
 
We apparently don't invent the same sort of devices. :D
 

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