Maximum height of a toy rocket?

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SUMMARY

The maximum height of a toy rocket launched with an initial velocity of 60 m/s and an upward acceleration until reaching 49 m is calculated using kinematic equations. After the engine burnout, the rocket continues to rise until it reaches its peak height. The final calculations confirm that the maximum height is approximately 233 m, aligning with option D from the provided choices.

PREREQUISITES
  • Understanding of kinematic equations, specifically vf² = v0² - 2gΔy
  • Knowledge of gravitational acceleration (g = 9.8 m/s²)
  • Ability to perform basic calculus and algebraic rearrangements
  • Familiarity with projectile motion concepts
NEXT STEPS
  • Study the derivation and application of kinematic equations in vertical motion
  • Learn how to calculate maximum height in projectile motion scenarios
  • Explore the effects of varying initial velocities on projectile trajectories
  • Investigate real-world applications of projectile motion in engineering and physics
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Students in physics, educators teaching kinematics, and hobbyists interested in rocketry and motion analysis will benefit from this discussion.

physicsgurl12
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maximum height of a toy rocket??

Homework Statement


A toy rocket is launched vertically from ground level(y=0) at time t=0s. The rocket engine provides constant upward acceleration during the burn phase. At the instant of engine burnout, the rocket has risen to 49 m and acquired a velocity of 60m/s. The rocket continues to rise in unpowered flight, reaches maximum height, and falls back to the ground. The maximum height reached by the rocket is closest to
A. 244m
B. 256m-wrong
C. 221m
D. 233m
E. 209m


Homework Equations



y=vy*t+1/2g*(t^2)

The Attempt at a Solution


0= 60m/s*t+4.9m/s^2(t^2)
yaya not sure what i just did.
 
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Try another of the kinematic equations, knowing that when the rocket reaches the top of its flight, its motion comes to a temporary stop.
 


would it be something like vf^2=v0^2+2g(change in)y ??
 


physicsgurl12 said:
would it be something like vf^2=v0^2+2g(change in)y ??

Close! :smile:
Actually vf^2=v0^2-2g(change in)y
since the acceleration is -g.
 


okay but now i forgot what i need to plug in where. i know vf is 60 and i know g but am i looking for y or v0?
 


I would solve it by finding how high the rocket went with the constant acceleration and then the velocity at the time that the acceleration stops. Then I would put the final velocity as the initial velocity for the second equation of displacement formula. Take the derivative of that and solve for time when the velocity is zero (at its highest point). Then I would think about what left I have to do to solve for the total displacement traveled at its highest point.
 


okay you just lost me. too much at once.
 


physicsgurl12 said:
okay but now i forgot what i need to plug in where. i know vf is 60 and i know g but am i looking for y or v0?

You need to split the trajectory into separate parts.
First part is when the engine is burning.
The problem states it gets up to a height of 49 meters, and at that point it has a velocity of 60 m/s.

Then you get the second part of the trajectory where you need to use the formula.
At that time the "initial velocity" is 60, and the trajectory continues until the rocket is at its highest point.
What is the "change in y" for this second part of the trajectory?
 


uhh 3619.6m
 
  • #10


physicsgurl12 said:
uhh 3619.6m

Uhh :rolleyes:
How did you get that? :confused:
Can you show your calculation?
 
  • #11


The answer I got was closest to D. 233m. That is correct in your textbook?
 
  • #12


umm i did 60^2 + (9.8*2)
 
  • #13


barthayn said:
The answer I got was closest to D. 233m. That is correct in your textbook?

this textbook doesn't have answers. how did you get that??
 
  • #14


I am not sure if I can show the step-by-step mathematics here to give you the answer. It involves basic calculus and rearranging the formulas of the the position function. A major hint is this equation:

Let up be positive:

x(t) = -1/2gt^2 + 60t, where g = 9.8 m/s/s
 
  • #15


physicsgurl12 said:
umm i did 60^2 + (9.8*2)

I'm afraid that is not right.

Your formula is:
v_f^2=v_0^2-2g\Delta y
To find (change in)y, you'd have:
\Delta y = {v_0^2 - v_f^2 \over 2g}
 
  • #16


yeah i figured it wasn't. i followed the formula you just game me and i came up with change in y= 2.5m is this right?
 
  • #17


physicsgurl12 said:
yeah i figured it wasn't. i followed the formula you just game me and i came up with change in y= 2.5m is this right?

What person are you talking to? :-p
 
  • #18


barthayn said:
What person are you talking to? :-p

i was talking to i like serena, his equation was easier to figure out than yours was.
 
  • #19


physicsgurl12 said:
yeah i figured it wasn't. i followed the formula you just game me and i came up with change in y= 2.5m is this right?

Noooooooo. :wink:

Try:
\Delta y = {v_0^2 - v_f^2 \over 2g} = {60^2 - 0^2 \over 2 \cdot 9.8}
 
  • #20


My equation is the position traveled when gravity takes over. It is simplified to x(t) = -4.9t^2 + 60t
 
  • #21


I like Serena said:
Noooooooo. :wink:

Try:
\Delta y = {v_0^2 - v_f^2 \over 2g} = {60^2 - 0^2 \over 2 \cdot 9.8}

haha i think i forgot to sqaure 60. now i got 183.67
 
  • #22


physicsgurl12 said:
haha i think i forgot to sqaure 60. now i got 183.67

Great! Now combine it to the first amount of distance traveled to get the highest point.
 
  • #23


physicsgurl12 said:
haha i think i forgot to sqaure 60. now i got 183.67

Good! :smile:

Now add the height that was achieved in the first part of the trajectory?
 
  • #24


232.67! that's close to 233. yay we did it!
 
  • #25


physicsgurl12 said:
232.67! that's close to 233. yay we did it!

Yupperz! :smile:
 
  • #26


Yay! :smile:
 

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