Measuring Accuracy of a Trebuchet Project

AI Thread Summary
The discussion focuses on measuring the velocity of a trebuchet at specific points along its arc for a physics project. The user has calculated initial velocities and distances but is uncertain about how to determine the velocity at a specific time, such as 0.1 seconds. The relevant equations for calculating velocity in both the X and Y directions are provided, emphasizing the need to incorporate the angle of launch and gravitational effects. The user seeks guidance on which distances to use for accurate measurements. The conversation highlights the importance of understanding projectile motion principles in the context of the trebuchet's performance.
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For a physichs project I had to build a trebuchet. I measured how for it shot, and how long it took. After some calculations I got:
Vi in the X= 6.258
VI in the y= 6.64
Accel in X= 0
Accel in Y= -9.8
Distance in the X= 4.8
Distance in the Y= 2.25
Time in the X= 1.36
Time In the Y= .68

Now after that I am supposed to pick different points on the arc and measure the Velocity in the Y and X. I am not sure what distance to use? For instance if I wanted to measure the velocity at .1 seconds in the arc on the X and Y, what would I use?
 
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Someone Please Help Me. I can only stay online another 40 minutes, and I need this done tonight.
 
The velocity versus time relationships are:

v_{x} = v_{0}\cos\alpha
v_{y} = v_{0}\sin\alpha - gt

In your case.

v_{i,x} = v_{0}\cos\alpha
v_{i,y} = v_{0}\sin\alpha
 
velocity at any point = vi+at
 
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