Modern Physics - Extension of the Galilean Transformation?

In summary, the Galilean Transformation equations for a reference frame moving at a constant velocity along a radial direction with respect to another reference frame are given by: {x^{\prime} = x - v(t)\sin\phi\cos\theta}, {y^{\prime} = y - v(t)\sin\phi\sin\theta}, {z^{\prime} = z - v(t)\sin\phi}, {t^{\prime} = t}, where {\phi} and {\theta} are the usual spherical polar and azimuthal angles and {\vec{v}} is the velocity of the moving frame. However, these equations may not be entirely accurate if the angles are measured in the moving
  • #1
PFStudent
170
0

Homework Statement



Conventionally, the Galilean Transformation relates two reference frames that begin at the same location and time with one reference frame moving at a constant velocity [tex]{\vec{v}}[/tex] along a positive [itex]{x}[/itex]-axis (which is common to both reference frames) with respect to the other reference frame. It follows that the transformation relating the two reference frames: [tex]{K(x,y,z,t)}[/tex] and [tex]{K^{\prime}({x^{\prime}},{y^{\prime}},{z^{\prime}},{t^{\prime}})}[/tex] is the following,
[tex]{x^{\prime}} = {{x}-{vt}}[/tex]
[tex]{y^{\prime}} = {y}[/tex]
[tex]{z^{\prime}} = {z}[/tex]
[tex]{t^{\prime}} = {t}[/tex]

Consider the following, what would the Galilean Transformation equations be if one reference frame was moving with a constant velocity [tex]{\vec{v}}[/tex] along a radial direction [itex]{\vec{r}}[/itex] (which is common to both reference frames) with respect to the other reference frame? Given reference frames: [tex]{K(x,y,z,t)}[/tex] and [tex]{K^{\prime}({x^{\prime}},{y^{\prime}},{z^{\prime}},{t^{\prime}})}[/tex]; find this Galilean Transformation.

Homework Equations


Knowledge of Transformations.

The Attempt at a Solution


Conventionally, in a Galilean Transformation we are only concerned with the constant velocity [tex]{\vec{v}}[/tex] of one reference frame moving along a common [itex]{x}[/itex]-axis between both reference frames with respect to the other reference frame. Consequently, the vector components of [tex]{\vec{v}}[/tex] are:
[tex]{{\vec{v}} = {{v}_{x}}{\hat{i}}[/tex]

Taking reference frame: [tex]{K^{\prime}({x^{\prime}},{y^{\prime}},{z^{\prime}},{t^{\prime}})}[/tex]; as the reference frame moving at constant velocity [tex]{\vec{v}}[/tex] with respect to reference frame [tex]{K(x,y,z,t)}[/tex] along a common [itex]{\vec{r}}[/itex] direction we note that velocity [tex]{\vec{v}}[/tex] now has vector components: [tex]{{\vec{v}} = {{{{v}_{x}}{\hat{i}}}+{{{v}_{y}}{\hat{j}}}+{{v}_{z}}{\hat{k}}}}}[/tex]. It follows then that the Galilean Transformation equations must also reflect the displacements along the axes: [itex]{x}[/itex], [itex]{y}[/itex], and [itex]{z}[/itex]; consequently the new Galilean Transformation becomes,
[tex]{x^{\prime}} = {{x}-{{{v}_{x}}{t}}}[/tex]
[tex]{y^{\prime}} = {{y}-{{{v}_{y}}{t}}}[/tex]
[tex]{z^{\prime}} = {{z}-{{{v}_{z}}{t}}}[/tex]
[tex]{t^{\prime}} = {t}[/tex]

Is that correct?

Thanks,

-PFStudent
 
Last edited:
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  • #2
PFStudent said:
Taking reference frame: [tex]{K^{\prime}({x^{\prime}},{y^{\prime}},{z^{\prime}},{t^{\prime}})}[/tex]; as the reference frame moving at constant velocity [tex]{\vec{v}}[/tex] with respect to reference frame [tex]{K(x,y,z,t)}[/tex] along a common [itex]{\vec{r}}[/itex] direction we note that velocity [tex]{\vec{v}}[/tex] now has vector components: [tex]{{\vec{v}} = {{{{v}_{x}}{\hat{i}}}+{{{v}_{y}}{\hat{j}}}+{{v}_{z}}{\hat{k}}}}}[/tex]. It follows then that the Galilean Transformation equations must also reflect the displacements along the axes: [itex]{x}[/itex], [itex]{y}[/itex], and [itex]{z}[/itex]; consequently the new Galilean Transformation becomes,
[tex]{x^{\prime}} = {{x}-{{{v}_{x}}{t}}}[/tex]
[tex]{y^{\prime}} = {{y}-{{{v}_{y}}{t}}}[/tex]
[tex]{z^{\prime}} = {{z}-{{{v}_{z}}{t}}}[/tex]
[tex]{t^{\prime}} = {t}[/tex]

Is that correct?

Sure, but you can do better even better than that...you can express [itex]\{v_x,v_y,v_z\}[/itex] in terms of the speed [itex]v[/itex] and the usual spherical polar and azimuthal angles [itex]\theta[/itex] and [itex]\phi[/itex] and then express those angles in terms of [itex]\{x,y,z\}[/itex] if you like.
 
  • #3
Hey,

gabbagabbahey said:
Sure, but you can do better even better than that...you can express [itex]\{v_x,v_y,v_z\}[/itex] in terms of the speed [itex]v[/itex] and the usual spherical polar and azimuthal angles [itex]\theta[/itex] and [itex]\phi[/itex] and then express those angles in terms of [itex]\{x,y,z\}[/itex] if you like.
Ok, we can build on this and establish that the Galilean Transformation (GT) for: 1, 2, and 3; dimensions is the following,

GT for 1-D
[tex]
{{x}^{\prime}} = {{x}-{vt}}
[/tex]

[tex]
{{y}^{\prime}} = {y}
[/tex]

[tex]
{{z}^{\prime}} = {z}
[/tex]

[tex]
{{t}^{\prime}} = {t}
[/tex]

GT for 2-D (Converted via using Polar Coordinates [itex](r, \theta)[/itex]*)
[tex]
{{x}^{\prime}} = {{x}-{{v}{\left({\frac{x}{\sqrt{{x^2}+{y^2}}}}\right)}{t}}}
[/tex]
[tex]
{{y}^{\prime}} = {{y}-{{v}{\left({\frac{y}{\sqrt{{x^2}+{y^2}}}}\right)}{t}}}
[/tex]
[tex]
{{z}^{\prime}} = {z}
[/tex]

[tex]
{{t}^{\prime}} = {t}
[/tex]

GT for 3-D (Converted via using Polar Coordinates [itex](r, \theta, \varphi)[/itex]**)
[tex]
{{x}^{\prime}} = {{x}-{{v}{\left({\frac{x}{\sqrt{{x^2}+{y^2}+{z^2}}}}\right)}{t}}}
[/tex]
[tex]
{{y}^{\prime}} = {{y}-{{v}{\left({\frac{y}{\sqrt{{x^2}+{y^2}+{z^2}}}}\right)}{t}}}
[/tex]
[tex]
{{z}^{\prime}} = {{z}-{{v}{\left({\frac{z}{\sqrt{{x^2}+{y^2}+{z^2}}}}\right)}{t}}}
[/tex]
[tex]
{{t}^{\prime}} = {t}
[/tex]
-----------------------------------------------------------------------------------
[tex]
{\theta} \equiv {{0}{\,}{\,}{\text{to}}{\,}{\,}{2{\pi}}{\,}{\,}{\text{Radians}}}^{*}
[/tex]

[tex]
{\varphi} \equiv {{0}{\,}{\,}{\text{to}}{\,}{\,}{\pi}{\,}{\,}{\text{Radians}}}^{**}
[/tex]

Is that right?

Thanks,

-PFStudent
 
Last edited:
  • #4
The 2d and 3d cases aren't right.

(r, [itex]\theta[/itex], [itex]\phi[/itex]) are the components of the velocity of the moving frame. If you would convert them back to cartesian coordinates you would get v_x, v_y and v_z back, and the equations you already had at the end of your first post. I don't think gabbagabbahey's post makes any sense. v_x, v_y and v_z are constants that don't depend on x, y and z
 
  • #5
Hey,

willem2 said:
The 2d and 3d cases aren't right.

(r, [itex]\theta[/itex], [itex]\phi[/itex]) are the components of the velocity of the moving frame. If you would convert them back to cartesian coordinates you would get v_x, v_y and v_z back, and the equations you already had at the end of your first post. I don't think gabbagabbahey's post makes any sense. v_x, v_y and v_z are constants that don't depend on x, y and z
Well, I assume this part is right,
[tex]
{{x}^{\prime}} = {{x}-{{{v}_{x}}{t}}}
[/tex]

[tex]
{{y}^{\prime}} = {{y}-{{{v}_{y}}{t}}}
[/tex]

[tex]
{{z}^{\prime}} = {{x}-{{{v}_{z}}{t}}}
[/tex]

[tex]
{{t}^{\prime}} = {t}
[/tex]
so where do I go from here?

Thanks,

-PFStudent
 
Last edited:
  • #6
PFStudent said:
Hey,


Well, I assume this part is right,
[tex]
{{x}^{\prime}} = {{x}-{{{v}_{x}}{t}}}
[/tex]

[tex]
{{y}^{\prime}} = {{y}-{{{v}_{y}}{t}}}
[/tex]

[tex]
{{z}^{\prime}} = {{x}-{{{v}_{z}}{t}}}
[/tex]

[tex]
{{t}^{\prime}} = {t}
[/tex]
so where do I go from here?

I don't think there is anywhere else you want to go.
 
  • #7
Hey,
willem2 said:
I don't think there is anywhere else you want to go.
Well, since we're beginning at,
[tex]
{{x}^{\prime}} = {{x}-{{{v}_{x}}{t}}}
[/tex]
[tex]
{{y}^{\prime}} = {{y}-{{{v}_{y}}{t}}}
[/tex]
[tex]
{{z}^{\prime}} = {{z}-{{{v}_{z}}{t}}}
[/tex]
[tex]
{{t}^{\prime}} = {t}
[/tex]

We can let,
[tex]
{\vec{v}} = {{\vec{v}}_{\rho}}
[/tex]

[tex]
{{\vec{v}}_{r}} = {{\vec{v}}_{x}}+{{\vec{v}}_{y}}
[/tex]
[tex]
{{\vec{v}}_{\rho}} = {{{\vec{v}}_{r}}+{{\vec{v}}_{z}}}
[/tex]

Allowing us to write the following,
[tex]
{{x}^{\prime}} = {{x}-{{\left({{{v}_{r}}{\cos{\theta}}}\right)}{t}}}
[/tex]
[tex]
{{y}^{\prime}} = {{y}-{{\left({{{v}_{r}}{\sin{\theta}}}\right)}{t}}}
[/tex]
[tex]
{{z}^{\prime}} = {{z}-{{\left({{{v}_{\rho}}{\sin{\varphi}}}\right)}{t}}}
[/tex]
[tex]
{{t}^{\prime}} = {t}
[/tex]

[tex]
{{x}^{\prime}} = {{x}-{{\left({\left(v\right)}{\sin{\varphi}}\right)}{\left(\cos{\theta}\right)}{t}}}
[/tex]
[tex]
{{y}^{\prime}} = {{y}-{{\left({\left(v\right)}{\sin{\varphi}}\right)}{\left(\sin{\theta}\right)}{t}}}
[/tex]
[tex]
{{z}^{\prime}} = {{z}-{{\left({\left(v\right)}{\sin{\varphi}}\right)}{t}}}
[/tex]
[tex]
{{t}^{\prime}} = {t}
[/tex]

[tex]
{{x}^{\prime}} = {{x}-{{{v}{\left(\sin{\varphi}\right)}}{\left(\cos{\theta}\right)}{t}}}
[/tex]
[tex]
{{y}^{\prime}} = {{y}-{{{v}{\left(\sin{\varphi}\right)}}{\left(\sin{\theta}\right)}{t}}}
[/tex]
[tex]
{{z}^{\prime}} = {{z}-{{v}{\left({\sin{\varphi}}\right)}{t}}}
[/tex]
[tex]
{{t}^{\prime}} = {t}
[/tex]

However, is the above incorrect since we are measuring the angles in the the reference frame [itex]{K}[/itex] as opposed to [itex]{{K}^{\prime}}[/itex]?

Thanks,

-PFStudent
 

1. How is the Galilean Transformation extended in modern physics?

In modern physics, the Galilean Transformation is extended to include the concept of relativity, where the laws of physics remain the same for all observers in uniform motion. This is known as the principle of relativity and forms the basis for Einstein's theory of special relativity.

2. What are the key differences between the Galilean Transformation and the Lorentz Transformation?

The Galilean Transformation only applies to objects in uniform motion, while the Lorentz Transformation accounts for objects in motion at high speeds and incorporates the principles of relativity. The Lorentz Transformation also includes the concept of time dilation and length contraction, which are not accounted for in the Galilean Transformation.

3. How does the concept of time dilation affect the Galilean Transformation?

The Galilean Transformation assumes that time is constant for all observers, regardless of their relative motion. However, in special relativity, time is relative and can appear to pass at different rates for different observers. This is known as time dilation and is accounted for in the Lorentz Transformation.

4. What is the significance of the speed of light in the Galilean Transformation?

The Galilean Transformation assumes that the speed of light is infinite and does not change with the motion of the observer. However, in special relativity, the speed of light is constant for all observers and is the maximum speed at which anything can travel. This is a fundamental concept in modern physics and is incorporated into the Lorentz Transformation.

5. How does the extension of the Galilean Transformation impact our understanding of space and time?

The extension of the Galilean Transformation to include the principles of relativity and the concept of the speed of light as a constant has greatly impacted our understanding of space and time. It has led to the development of theories such as special and general relativity, which have changed our understanding of the nature of the universe and the relationship between space and time.

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