Moment of inertia tensor for two particles

Click For Summary

Discussion Overview

The discussion revolves around the computation of the moment of inertia (MOI) tensor for two point particles, particularly in the context of a simulation algorithm where the particles' positions change over time. Participants explore the implications of defining the MOI tensor at the center of mass and the singular nature of the tensor in the case of two particles.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant notes that the MOI tensor for two particles, when calculated with respect to their center of mass, results in a singular tensor with a zero determinant.
  • Another participant questions the utility of calculating the MOI for particles whose relative positions are changing, suggesting that only rigid bodies have moments of inertia.
  • A participant clarifies that during the simulation, particles can be treated as a rigid body at specific time steps, prompting a reevaluation of how to compute the MOI tensor for two particles.
  • It is proposed that for two connected particles, one of the principal moments of inertia will be zero, while the other two will have a specific value based on their mass and distance.
  • A participant inquires whether this implies that one of the eigenvalues of the MOI tensor is zero, leading to the conclusion that the tensor is singular and not invertible for two particles.
  • Another participant agrees that if the particles are infinitely thin, the MOI tensor would indeed be singular.

Areas of Agreement / Disagreement

Participants express differing views on the calculation and significance of the MOI tensor for two particles, with some agreeing on the singular nature of the tensor while others question the foundational assumptions regarding angular velocity and rigidity.

Contextual Notes

The discussion highlights the complexities involved in defining the MOI tensor for a system of two particles, particularly regarding the assumptions of rigidity and the implications of singularity in the tensor's eigenvalues.

danbolin
Messages
5
Reaction score
0
Hi,
I need to compute the inverse of the moment of inertia (MOI) tensor of a bunch of point particles in a simulation algorithm. The number and location of the particles differs at each evaluation. In all cases, I'm taking the particle coordinates with respect to their center of mass. Everything works fine for n > 2 (n being the number of particles), but the n = 2 case is problematic. Using the usual MOI tensor formulas (http://en.wikipedia.org/wiki/Moment_of_inertia#Moment_of_inertia_tensor ), one can in fact show that the resulting MOI tensor for two particles, where the positions are defined with the origin set to the center of mass of the two particles, is singular (zero determinant; the algebra is messy, but the proof is straightforward).

What am I doing wrong here? How can I get a non-singular MOI tensor for 2 particles?
 
Physics news on Phys.org
welcome to pf!

hi danbolin! welcome to pf! :smile:
danbolin said:
I need to compute the inverse of the moment of inertia (MOI) tensor of a bunch of point particles in a simulation algorithm. The number and location of the particles differs at each evaluation.

i don't understand …

only rigid bodies have moments of inertia

what is the good of finding the moment of inertia of particles whose relative positions are changing? :confused:
 
Hi tiny-tim,

Thanks for the reply!

I should have explained - this is all part of an explicit time integrator scheme, so that at each step, the particles can be considered (temporarily) rigid in order to calculate their velocities/positions at the next step. Although their relative positions change in time, at a particular point they can be considered a rigid body, and I need to compute their MOI tensor at that point. Does that make more sense?

In fact, let's forget the context, and simplify my question to this:

How does one properly calculate the MOI tensor for 2 particles? Why is it singular when the origin is taken to be the center of mass of the particles? The procedure works just fine for n > 2...
 
danbolin said:
… at each step, the particles can be considered (temporarily) rigid in order to calculate their velocities/positions at the next step. Although their relative positions change in time, at a particular point they can be considered a rigid body, and I need to compute their MOI tensor at that point. Does that make more sense?

not really :confused:

an unconnected system of particles has no common angular velocity, and without an angular velocity, a moment of inertia has nothing to act on

(even a pair of particles has no common angular velocity, unless their distance is constant)
 
I probably made things more confusing with that explanation, sorry. Let's pretend they're connected particles that form a rigid body. What happens then for the case of n = 2, and how does one formulate a moment of inertia tensor? Why doesn't the same approach for n>=2 work?
 
danbolin said:
Let's pretend they're connected particles that form a rigid body. What happens then for the case of n = 2, and how does one formulate a moment of inertia tensor?

for n = 2, one of the principal moments of inertia (about the centre of mass) will be 0, and the other two will be 2m(L/2)2
 
Thanks for your help!

One more quick question: would that mean that one of the eigenvalues of the MOI tensor would be 0, which makes the matrix singular? So it's actually impossible to come up with a MOI tensor that is invertible for n = 2?
 
danbolin said:
would that mean that one of the eigenvalues of the MOI tensor would be 0, which makes the matrix singular? So it's actually impossible to come up with a MOI tensor that is invertible for n = 2?

if the two particles are infinitely thin, yes :smile:
 
Yup, sadly, they are infinitely thin..

Thanks again for your help!
 

Similar threads

  • · Replies 3 ·
Replies
3
Views
2K
  • · Replies 10 ·
Replies
10
Views
3K
  • · Replies 49 ·
2
Replies
49
Views
6K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 5 ·
Replies
5
Views
3K
  • · Replies 5 ·
Replies
5
Views
2K
  • · Replies 1 ·
Replies
1
Views
4K
Replies
11
Views
4K
  • · Replies 8 ·
Replies
8
Views
2K
  • · Replies 27 ·
Replies
27
Views
8K