New metal gear 3D model in Blender

In summary, to import the metal gear 3D model into Blender, go to File > Import > Wavefront (.obj) and select the file of the model. To edit the model, use the tools and features in Blender. To add textures, go to the "Materials" tab and create a new material, then add a texture in the "Texture" tab. The model can also be animated in Blender using keyframes. It is possible to export the model to other software by going to File > Export and selecting the desired format.
  • #1
ElliotSmith
168
104
Hi, it's been a long time since I've been on these forums, but here is a new 3D blender model that I spent four weeks of daily work to finish.

I'm glad it's done, it wasn't easy.

This is metal gear RAY, a 70-foot tall robot from the popular video game franchise metal gear solid.

RAY 1.JPG
RAY 2.JPG
RAY 3.JPG
RAY 4.JPG
 

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  • RAY 2.JPG
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  • RAY 3.JPG
    RAY 3.JPG
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  • RAY 4.JPG
    RAY 4.JPG
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  • #2
Very nice Elliott! 3D graphics is really tough. Working on anything new? @Janus I think uses Blender quite a bit?
 
  • #3
Looks like you did a good job, and it doesn't look like it was easy.
 

1. How long did it take to create the new metal gear 3D model in Blender?

The creation process for the new metal gear 3D model in Blender took approximately 2 months. This includes the initial design phase, modeling, texturing, rigging, and animation.

2. What was the biggest challenge in creating the metal gear 3D model?

The biggest challenge in creating the metal gear 3D model was accurately recreating the intricate details and textures of the original design. It required a lot of attention to detail and precision in order to achieve a realistic and high-quality model.

3. Can you explain the process of rigging the metal gear 3D model?

Rigging is the process of adding a skeleton to the 3D model, which allows for movement and animation. In the case of the metal gear model, the rigging process involved creating bones and joints that mimic the movement of a human body, as well as adding controls for specific movements and actions.

4. How did you ensure the accuracy of the metal gear 3D model?

To ensure accuracy, extensive research was done on the original metal gear design, including studying reference images and videos. Additionally, the model was constantly compared to the original design during the creation process and any discrepancies were corrected.

5. What software and tools were used to create the metal gear 3D model?

The metal gear 3D model was created using Blender, a popular 3D modeling and animation software. Other tools such as Photoshop and Substance Painter were also used for texturing and creating materials for the model.

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