Overanalyzing Study Notes and Textbooks: Is it Beneficial or a Waste of Time?

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The discussion highlights challenges faced by an undergraduate student in understanding and processing lecture notes and lab scripts. The student tends to analyze every sentence meticulously, which leads to extensive rewriting and restructuring of notes to ensure clarity and flow. This approach, while thorough, is time-consuming and raises concerns about efficiency in studying. Participants in the discussion suggest that the student may benefit from a more balanced approach, starting with a general overview of assignments before delving into specifics. Emphasizing the importance of grasping the "big picture" and understanding the relationships between different concepts can help streamline the study process. It is noted that while thorough comprehension is vital, it is also essential to define clear goals for each assignment and focus on extracting the necessary information without the need for extensive rewriting. Exploring interesting ideas is encouraged, but it should not come at the expense of time management.
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I am an undergrad and I have been facing a difficulty with my studies for quite some time.
The problem is that whenever I read my lecture notes or a textbook or a labscript, I tend to question every single sentence in every paragraph. Also, I spend a lot of time trying to restructure the notes (by rewriting them again) so that the arguments flow smoothly and so that all the assumptions have been taken into account. This becomes a laborious task. As an example, here is an extract from a computing labscript.

Create another project workspace called section4. From the course website, copy the file fourvector.h. This file will look as shown in Figure 6. Notice the mechanism in fourvector.h by which we specify the derived class inherits from the base class: class fourvector : public threevector. Notice that we need to #include the threevector.h file in fourvector.h so that the compiler knows about it when it reads the inheritance statement; this is why threevector.h is not needed in the main program (see Figure 7). Since the fourvector class inherits from the threevector class, then when we make a fourvector object, we are also making a threevector object implicitly at the same time. Hence, we have to specify the threevector constructor as part of the fourvector constructor. There are three constructors in the fourvector class and each calls the appropriate constructor from the base class using the notation: fourvector(...) : threevector(...).


For a start, I'd focus on every single word of the first sentence. I'd ponder on them until I have formed some visual equivalent of every single word. (This could take a few minutes.) Having done that, I will have been satisfied that I understand everything implied by the first sentence. Then, I'd on to move to the second sentence and repeat. During that process, I'd resructure the paragraph to remove redundant words and to make the arguments flow smoothly. This is what I would have ended up with.



To specify that the derived class inherits from the base class,

use the mechanism class fourvector : public threevector in fourvector.h.



When the compiler reads the inheritance statement,

it must know about threevector.h.

So, #include the threevector.h file in fourvector.h.

So, do not #include the threevector.h file in the main program.



The fourvector class inherits from the threevector class,

so when we make a fourvector object,

we are making a threevector object implicitly.

So, specify the threevector constructor as part of the fourvector constructor.



There are three constructors in the fourvector class.

Each calls the appropriate constructor from the base class using the notation: fourvector(...) : threevector(...).


And this is only the beginning. After I have finished analysing the entire section, I'd play around with the code until I have understood the motivation behind every single line. I would try to deduce from first principles the motivation and implementation of a class. So, I'd start off with int main(void){} and then add in more and more code. I do this so that I can have a complete understanding of the concepts of the course. I fear I might be asked questions in the script (during the interview) that rely on my excellent understanding of the concepts in the text. I am not a genius, so I can answer those questions only if I have generalised and unified (as above) the different parts of the code.



I don't know if my way of studying is utterly flawed or if this is the way to go forward. I am asking this question because this process eats up a lot of my time. Please enlighten me.
 
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It sounds like you're having some difficulty separating important concepts from the minor details and this is making your approach to assignments rather time-consuming.

I certainly understand the need to make sure you understand every line. You don't want to miss anything. It's a lot more frustrating to do something wrong because you skipped an important instruction and have to redo it than to take your time with it and get ti right the first time.

One possible way of dealing with this is to start general and move into the specifics as necessary. First off, on any assignment - read through it first and try to see if you can get the "big" picture. Do you understand what's being asked of you? Do you understand how the assignment relates to the lecture material? Do you understand how the different parts of the assignment relate to each other? And finally, what are your goals in doing the assignment?

It's not your job to re-write the thing. Define your goals and extract what you need to accomplish them. Sometimes it's a good idea to further explore ideas that you find interesting for their own sake - that's a constructive use of time.
 
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