Pushoam said:
From the above description of Virtual displacement, what I understood is: virtual displacement is another name for ## dx_i ## when dt = 0. I didn’t understand its physical interpretation. Could anyone please put some more light upon it?
Here I only want to give you a simple example on which to think about. Sometimes it is useful to grasp what the theory is trying to say.
Take a table, and a body constrained to move on it bi-dimensionally, e. g. without friction.
Let's say, once drawn orthogonal X, Y axis, that it moves, at constant speed, along the direction of the vector
v = (v_x, v_y).
What if
the same table can be moved, e. g. up, by some external mechanism?
Let's say it moves up at constant speed u_z.
The
real displacement of the body will then be in 3 dimensions, along a direction
U = (v_x, v_y, u_z).
But even in this scenario, the
virtual displacement is still along
v = (v_x, v_y).
In other words: here to understand which is the virtual displacement we "freeze" the movement of the constraint itself.
If the constraints are already stationary, there are no differencies between virtual and real displacement.
Another similar example: a little ball is constrained to move mono-dimensionally inside a slot made on a disk, without friction. If the disk can be made to rotate around its (principal) axis by an external mechanism (a motor) then the virtual displacement of the ball is still the monodimensional one inside the slot. In other words: the ball has just one degree of freedom, despite the fact that its real motion actually is bidimensional.
That's the interest in virtual displacements: they are used to define the system's
degrees of freedom.
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