What Determines the Note of a Guitar String When Plucked?

In summary: Primarily, the note you are playing is determined by the string's tension and its length. The note you are playing is also affected by the other strings in the same chord and the other strings in the chord you are playing in relation to the ground chord.
  • #1
Jimmy87
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When you pluck a guitar string it resonates at its fundamental frequency plus some of the overtones. My question is, what exactly determines the note (i.e. A,C, E etc) for, say, a guitar? For example, if note A is 440Hz then what is it that is at 440Hz because some instruments have lots of overtones when you play them and some don't so for the ones that do have lots of overtones does it mean that the 440Hz is the sum of all the overtones and the fundamental or is it just the fundamental that dictates the frequency of a particular note? Also, why do you get a bad sound when you don't quite hit the right note because even if you don't hit the note surely whatever you do hit still has resonant frequencies with harmonics?
 
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Thanks for the post! Sorry you aren't generating responses at the moment. Do you have any further information, come to any new conclusions or is it possible to reword the post?
 
  • #3
Jimmy87 said:
When you pluck a guitar string it resonates at its fundamental frequency plus some of the overtones. My question is, what exactly determines the note (i.e. A,C, E etc) for, say, a guitar?
Primarily, it's the tension on the string. Guitar strings are in different sizes, with the strings for the lower notes being bigger in diameter. Conceivably you could use strings of the same gauge, but you would have to put a lot of tension on a fat string to tune it to the higher notes.
Jimmy87 said:
For example, if note A is 440Hz then what is it that is at 440Hz because some instruments have lots of overtones when you play them and some don't so for the ones that do have lots of overtones does it mean that the 440Hz is the sum of all the overtones and the fundamental or is it just the fundamental that dictates the frequency of a particular note?
The fundamental tone is at 440hz. One of the overtones is 880hz, which you can hear easily if you just touch the string at the 12th fret. The 12th fret divides the fingerboard in half, so the string vibrates at twice its fundamental frequence, or 880 hz. This is an A note an octave higher. The 440 hz is the frequency of the fundamental tone. It's not the sum of all the overtones.
Jimmy87 said:
Also, why do you get a bad sound when you don't quite hit the right note because even if you don't hit the note surely whatever you do hit still has resonant frequencies with harmonics?
Not sure I understand what you're asking. If you hit a wrong note, the tune doesn't sound like it's supposed to. Or if you're playing a guitar, if you hit the fret in the wrong place, the string could buzz or be flat or sharp.
 
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Jimmy87 said:
Also, why do you get a bad sound when you don't quite hit the right note because even if you don't hit the note surely whatever you do hit still has resonant frequencies with harmonics?
I'm not sure I understand what you mean by bad sound, but if you mean "out of tune", then:

Consider an instrument with a fretless fingerboard, e.g. violin, viola, cello or fretless guitar or bass. They are harder to play than instruments with fretted fingerboards, since you can hit any frequency in between the frequencies of the notes of the "standard" 12-note chromatic scale.

In this scale, the two notes closest to let's say A, are G# and A#, and the frequencies are:
  • G#4: 415.3 Hz
  • A4: 440.0 Hz
  • A#4: 466.2 Hz
(see also "Frequencies for equal-tempered scale")

So if you produce a sound with e.g. the frequency 425 Hz, it will sound definitely out of tune, when played together with other correctly tuned and correctly played instruments. The fingerboard of a violin is very small compared to other instruments, which means you have to be very exact with your fingers to hit the correct notes. That's one of the reasons why violins are very hard to learn how to play.
 
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Jimmy87 said:
When you pluck a guitar string it resonates at its fundamental frequency plus some of the overtones. My question is, what exactly determines the note (i.e. A,C, E etc) for, say, a guitar? For example, if note A is 440Hz then what is it that is at 440Hz because some instruments have lots of overtones when you play them and some don't so for the ones that do have lots of overtones does it mean that the 440Hz is the sum of all the overtones and the fundamental or is it just the fundamental that dictates the frequency of a particular note? Also, why do you get a bad sound when you don't quite hit the right note because even if you don't hit the note surely whatever you do hit still has resonant frequencies with harmonics?

I actually did a summer project on this a while back, so I'm going to give a very long (but hopefully useful) answer.

The physical properties of the string/instrument are basically what determine the note. For an ideal string, it's just tension and mass per unit length (IIRC). For a real string, other things come into play (more on this later). Also, the instrument surrounding a string will impact the sound quite a bit.

For an ideal string, there's a fundamental frequency (e.g. 440 Hz) and harmonics above it (880 Hz, 1320 Hz, etc.). The fundamental frequency is what determines the note. If the fundamental frequency is 440 Hz, then the note is an A, regardless of whether the harmonics are audible or not.

The harmonics are important, though, because they are a key part of what makes an A on a piano sound different from an A on a guitar. For example, a whistle is going to be pretty much a pure 440 Hz wave; the 880 and 1320 Hz harmonics are going to be very small. On a different instrument, like a piano, the harmonics will be much stronger, which is why a piano sounds so much "richer" than a whistle. On a guitar the harmonics will have different strengths than the piano, making the guitar sound different. The relative strengths of the harmonics and fundamental frequency depend on the whole musical instrument, including the string and the body that the string is attached to (not to mention how the string is made to vibrate: e.g. hammer, pick, or bow). That's why guitars and pianos sound different, even though the strings are reasonably similar.

To sum up, for an ideal string/instrument there's a fundamental frequency f0, which determines the "note" you're playing. Then there are harmonics at exactly 2*f0, 3*f0, etc. Changing the relative strength of these harmonics can make the same note sound quite different.

The ideal string model is a good starting place, and but to understand real instruments, we need to add some things to our model. The first, perhaps obvious, thing is that real strings don't vibrate forever. They lose energy and the note decays over time. Different harmonics decay at different rates, which can affect how a note sounds. (For "sharper" notes, the second and third harmonics can actually be louder than the fundamental frequency at first, but they die away very quickly, leaving the fundamental frequency to linger in your ear).

The second non-ideal effect comes from something called the stiffness of the string. What this does is it shifts the harmonics a bit. For example, rather than having 440, 880, 1320, etc., you might have 440, 886, 1334, etc. (it affects the higher harmonics more than the lower ones). This effect is noticeable for the lowest keys on the piano: it helps give them that really rich, full sound. However, while a little bit of offset can be nice, shifting the harmonics by too much will sound awful. This is one way that a "bad" note can appear: if a string is too stiff (so it's not a very good string), it won't produce a good sound. This doesn't really answer your question, though, which has to do with a string that normally sounds good, but sounds bad if you hit it wrong.

So finally, what happens when you hit a string "wrong?" For example, let's say you pull a guitar string up as far as you can without breaking it and then let it snap back. It will make an ugly sound and then mellow out into a "purer" note. What's happening here is you've pushed the string into what's called a non-linear regime. Basically, the physics describing the string become a lot more complicated if you stretch it too far or make it vibrate loosely against a fret or something like that. In "extreme" (non-linear) cases like these, the idea of fundamental frequency and harmonics is no longer a good way to describe the string. Mathematically you can still do it, but you'll basically have a huge mess of seemingly-random harmonics which probably won't look anything like the ideal case (it's quite different from stiffness where you still have harmonics, you've just shifted them around). So to answer your question, the note sounds "bad" because if you push the string into "non-linear mode" the whole notion of fundamental frequencies and harmonics goes out the window. You just get a seemingly-random vibration which may or may not sound "nice."

Summary:
In the ideal case, you get fundamental frequencies and harmonics. In the more-realistic-but-still-musical case, the note decays and the harmonics get shifted around a bit (they won't quite be multiples of the fundamental). You still have harmonics, but if you push them around too much, they'll clash and things will sound bad. If you play your instrument in a way it's not meant to be played, your instrument might start to behave in a non-linear way. In that case, harmonics go out the window and you essentially get a big seemingly-random mess of frequencies which may or may not sound good.

Note 1: This answer mostly focused on strings, but the same goes for other instruments, like the vocal chords or a pipe organ. The underlying reasons may be different, but the effects are similar.

Note 2: For the more mathematically literate, "ideal" instruments are modeled using the wave equation. "Non-ideal" instruments are modeled using the wave equation with additional 3rd and 4th order partial derivative terms added. "Non-linear" instruments are modeled using non-linear partial differential equations.
 
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This video demonstrates a few of the things that affect the sound of a guitar.

 
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thegreenlaser said:
I actually did a summer project on this a while back, so I'm going to give a very long (but hopefully useful) answer.

The physical properties of the string/instrument are basically what determine the note. For an ideal string, it's just tension and mass per unit length (IIRC). For a real string, other things come into play (more on this later). Also, the instrument surrounding a string will impact the sound quite a bit.

For an ideal string, there's a fundamental frequency (e.g. 440 Hz) and harmonics above it (880 Hz, 1320 Hz, etc.). The fundamental frequency is what determines the note. If the fundamental frequency is 440 Hz, then the note is an A, regardless of whether the harmonics are audible or not.

The harmonics are important, though, because they are a key part of what makes an A on a piano sound different from an A on a guitar. For example, a whistle is going to be pretty much a pure 440 Hz wave; the 880 and 1320 Hz harmonics are going to be very small. On a different instrument, like a piano, the harmonics will be much stronger, which is why a piano sounds so much "richer" than a whistle. On a guitar the harmonics will have different strengths than the piano, making the guitar sound different. The relative strengths of the harmonics and fundamental frequency depend on the whole musical instrument, including the string and the body that the string is attached to (not to mention how the string is made to vibrate: e.g. hammer, pick, or bow). That's why guitars and pianos sound different, even though the strings are reasonably similar.

To sum up, for an ideal string/instrument there's a fundamental frequency f0, which determines the "note" you're playing. Then there are harmonics at exactly 2*f0, 3*f0, etc. Changing the relative strength of these harmonics can make the same note sound quite different.

The ideal string model is a good starting place, and but to understand real instruments, we need to add some things to our model. The first, perhaps obvious, thing is that real strings don't vibrate forever. They lose energy and the note decays over time. Different harmonics decay at different rates, which can affect how a note sounds. (For "sharper" notes, the second and third harmonics can actually be louder than the fundamental frequency at first, but they die away very quickly, leaving the fundamental frequency to linger in your ear).

The second non-ideal effect comes from something called the stiffness of the string. What this does is it shifts the harmonics a bit. For example, rather than having 440, 880, 1320, etc., you might have 440, 886, 1334, etc. (it affects the higher harmonics more than the lower ones). This effect is noticeable for the lowest keys on the piano: it helps give them that really rich, full sound. However, while a little bit of offset can be nice, shifting the harmonics by too much will sound awful. This is one way that a "bad" note can appear: if a string is too stiff (so it's not a very good string), it won't produce a good sound. This doesn't really answer your question, though, which has to do with a string that normally sounds good, but sounds bad if you hit it wrong.

So finally, what happens when you hit a string "wrong?" For example, let's say you pull a guitar string up as far as you can without breaking it and then let it snap back. It will make an ugly sound and then mellow out into a "purer" note. What's happening here is you've pushed the string into what's called a non-linear regime. Basically, the physics describing the string become a lot more complicated if you stretch it too far or make it vibrate loosely against a fret or something like that. In "extreme" (non-linear) cases like these, the idea of fundamental frequency and harmonics is no longer a good way to describe the string. Mathematically you can still do it, but you'll basically have a huge mess of seemingly-random harmonics which probably won't look anything like the ideal case (it's quite different from stiffness where you still have harmonics, you've just shifted them around). So to answer your question, the note sounds "bad" because if you push the string into "non-linear mode" the whole notion of fundamental frequencies and harmonics goes out the window. You just get a seemingly-random vibration which may or may not sound "nice."

Summary:
In the ideal case, you get fundamental frequencies and harmonics. In the more-realistic-but-still-musical case, the note decays and the harmonics get shifted around a bit (they won't quite be multiples of the fundamental). You still have harmonics, but if you push them around too much, they'll clash and things will sound bad. If you play your instrument in a way it's not meant to be played, your instrument might start to behave in a non-linear way. In that case, harmonics go out the window and you essentially get a big seemingly-random mess of frequencies which may or may not sound good.

Note 1: This answer mostly focused on strings, but the same goes for other instruments, like the vocal chords or a pipe organ. The underlying reasons may be different, but the effects are similar.

Note 2: For the more mathematically literate, "ideal" instruments are modeled using the wave equation. "Non-ideal" instruments are modeled using the wave equation with additional 3rd and 4th order partial derivative terms added. "Non-linear" instruments are modeled using non-linear partial differential equations.

Thanks for all the info guys, very helpful! I think I was getting confused with harmonics and overtones and what determines a particular notes. So, just to make sure I have understood - the fundamental determines the note and even if you have lots of overtones with much higher frequencies the actual note doesn't change? What is the reason for the note not changing if an instrument has lots of overtones with that note? Some instruments can have many overtones (3 or 4) with much higher frequencies but the main frequency you hear is the note (i.e. fundamental), is this because the amplitude of the overtones isn't high enough to change the perceived main frequency?
 
  • #8
Jimmy87 said:
Thanks for all the info guys, very helpful! I think I was getting confused with harmonics and overtones and what determines a particular notes. So, just to make sure I have understood - the fundamental determines the note and even if you have lots of overtones with much higher frequencies the actual note doesn't change? What is the reason for the note not changing if an instrument has lots of overtones with that note? Some instruments can have many overtones (3 or 4) with much higher frequencies but the main frequency you hear is the note (i.e. fundamental), is this because the amplitude of the overtones isn't high enough to change the perceived main frequency?

Usually the fundamental frequency is the loudest, and each successive harmonic is quieter and quieter. Also, (IIRC) the higher harmonics tend to fade away faster than the lower harmonics, so even if some of the harmonics are louder than the fundamental initially, they'll tend to die away and leave the fundamental frequency to linger. So we define the "note" based on the fundamental frequency because the fundamental frequency is usually the loudest/most noticeable.

But, of course, we can imagine situations where the harmonics drown out the fundamental and things get a little bit fuzzy. In that case, I don't see a clear definition of "note." You could stick to using the fundamental, or you could pick the most prominent harmonic. You could possibly even treat it as a combination of notes (like a chord).

I don't know what the best way is, but don't get too hung up on it. The real lesson is that the question "what note is this?" may not always have a satisfactory answer. Some sounds are clearly one note or another. For some sounds you might be able to argue the case for a few different notes. Some sounds can't really be described as a single note at all, and are best described as, e.g., a combination of harmonics of different intensities. I would use the idea of "note" when it's clear, but I don't see much point arguing about it when it's not clear. Just use a more complicated, representative description of the sound.
 
  • #9
I post a couple of plots done by me to go with the replies above;

Spectrum analysis of a piano tone and a couple of string instrument tones
(different fundamental tones used, sorry):
(y-axis: decibel, x-axis: frequency)

Piano:
15057460024_e68b8e8179_o.jpg


Nylon-string Guitar:
15678994392_72652b2a27_b.jpg


Cello:
15058046343_046291a07d_o.jpg


Electric Guitar with Distorsion Effect:
15678994512_60b469d8ce_o.jpg


Samples taken from
University of Iowa - Musical Instrument Samples
http://theremin.music.uiowa.edu/MIS.html
and analyzed with Audacity (freeware).

As can be seen, different instruments don't only sound different, they look different when analyzed.
Futher analysis can be done with e.g. spectrograms.
 

1. What is the physics behind the sound production in string instruments?

The sound production in string instruments is based on the principle of vibration. When a string is plucked or bowed, it vibrates at a certain frequency, which creates sound waves that travel through the air and reach our ears. The frequency of the vibration depends on the length, tension, and mass of the string.

2. How do the different parts of a string instrument affect its sound?

The different parts of a string instrument, such as the body, strings, and bridge, all play a role in producing sound. The body amplifies the sound waves produced by the strings, while the strings and bridge determine the pitch and timbre of the sound. The type of wood used in the construction of the instrument can also affect the quality of sound produced.

3. Why do string instruments have different numbers of strings?

The number of strings on a string instrument is related to the range of notes that it can produce. Generally, the more strings an instrument has, the wider its range of notes. For example, a violin has four strings and can play a range of notes from G3 to E7, while a cello has four strings but can play a lower range of notes from C2 to A5.

4. How does the bowing technique affect the sound of a string instrument?

The bowing technique used on a string instrument can greatly affect the sound produced. The angle and pressure of the bow on the strings can change the amplitude and timbre of the sound. The speed and direction of the bow can also impact the pitch and dynamics of the notes played.

5. Can the physics of string instruments be applied to other types of instruments?

Yes, the physics principles behind string instruments, such as vibration and resonance, can be applied to other types of instruments. For example, wind instruments also use vibration to produce sound, and the length and size of the instrument can affect the pitch and tone. The study of the physics of musical instruments is a broad and interdisciplinary field.

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