chuchung712
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Torque is defined as the cross product of position vector and force, i.e. \vec \tau = \vec r \times \vec F .
However the force vector \vec F is fixed, but the choice of origin is arbitrary, making \vec r also arbitrary. Does it make the torque vector also arbitrary, which apparently shouldn't be?
So let's say in a very general case, a force \vec F(t) acts on a particle between times t1 and t2 with position vector of the particle \vec r(t). Is the torque at time t simply \vec r(t) \times \vec F(t) or (\vec r(t) - \vec r(t_1)) \times \vec F(t)? And if I want to find the angular momentum, is the linear momentum \vec p(t) or \vec p(t_1) - \vec p(t)? How do you justify the choice of origin as the centre of rotation of most standard cases? (as in https://commons.wikimedia.org/wiki/File:Angular_momentum_circle.svg)
Please correct me if I have any conceptual problems, but I am really confused.
However the force vector \vec F is fixed, but the choice of origin is arbitrary, making \vec r also arbitrary. Does it make the torque vector also arbitrary, which apparently shouldn't be?
So let's say in a very general case, a force \vec F(t) acts on a particle between times t1 and t2 with position vector of the particle \vec r(t). Is the torque at time t simply \vec r(t) \times \vec F(t) or (\vec r(t) - \vec r(t_1)) \times \vec F(t)? And if I want to find the angular momentum, is the linear momentum \vec p(t) or \vec p(t_1) - \vec p(t)? How do you justify the choice of origin as the centre of rotation of most standard cases? (as in https://commons.wikimedia.org/wiki/File:Angular_momentum_circle.svg)
Please correct me if I have any conceptual problems, but I am really confused.