Prerequisites needed to grasp virtual displacement

AI Thread Summary
The discussion highlights the lack of depth in classical mechanics textbooks regarding the concepts of virtual displacement and virtual work, focusing primarily on their application rather than their origins. It emphasizes that virtual displacement is a conceptual idea, defined as a change in a coordinate without a change in time, and was first noted by Galileo in the context of static equilibrium. J. Bernoulli later recognized its universal applicability, establishing that the work done in such conditions is zero. A solid background in differential geometry and topology is not necessary to understand these concepts, as they can be grasped through thought experiments rather than direct observation. Understanding virtual displacement is crucial for delving into Lagrangian mechanics, where its initial meaning remains relevant.
amjad-sh
Messages
240
Reaction score
13
In most of classical mechanics textbooks,the concept of virtual displacement and virtual work is not represented deeply.They just focus in how the method should be used without explaining from where this principle came and why scientists created it in the first place.

So to grasp this concept do I need to have a solid background in differential geometry and topology?

I'm saying this because I read in Wikipedia that:" virtual displacement arises from differentiating with respect to the parameter ε enumerating paths of the motion varied in a manner consistent with the constraints (thus pointing at a fixed time in the direction tangent to the constraining manifold)".

The manifold is a topological concept and it is related also to differential geometry.

In fact I'm trying to grasp Lagrangian mechanics,and I think that virtual displacement and work are like a cornerstone to enter deeply in the subject.
Thanks in advance!
 
Last edited:
Physics news on Phys.org
This is coming from an experimental physicist who has had little contact with mechanics for some time.

amjad-sh said:
They just focus in how the method should be used without explaining from where this principle came and why scientists created it in the first place.

It wasn't created in so much as it was discovered. Virtual displacement is a conceptual idea. It is a displacement in which the time is held constant. since a real displacement would involve a small evolution in time. Galileo was the first to note that in a condition of static equilibrium if a small displacement of objects subject to constraints was made the work done in the system was zero. This was later recognized by J Bernoulli to be of universal applicability for all systems is static equilibrium. Thus ΣFi⋅δxi = 0 Where δxi are the virtual displacements for the respective forces. the principle of virtual displacement is valid in that it gives the same result as a conventional method of resolution of forces does.

amjad-sh said:
So to grasp this concept do I need to have a solid background in differential geometry and topology?

No..

As far as Lagrangian mechanics is concerned the use of virtual displacement maintains it initial meaning, a change in a coordinate without a concomitant change in time. Beyond that I see nothing to extend its applicability. Some texts do not use the term virtual displacement in their development of the Lagrangian as it would be redundant.
.
 
Thanks gleem for your explanation, but I have some questions.
gleem said:
Galileo was the first to note that in a condition of static equilibrium if a small displacement of objects subject to constraints was made the work done in the system was zero.
How Galileo discovered this, and what are the experiments made that revealed this fact?

gleem said:
This was later recognized by J Bernoulli to be of universal applicability for all systems is static equilibrium. Thus ΣFi⋅δxi = 0 Where δxi are the virtual displacements for the respective forces.
Did j Bernoulli conclude this mathematically?and what domain of math he used to recognize it? since virtual displacement is "virtual" and can't be formulated using experiments as we can't observe virtual things.
 
I don't know the details but presumably he recognized the principle by just considering an object on an inclined plane held in place by another object connected to it and hanging off the edge of the plane. Bernoulli recognized the universality of this idea no derivation just that it works. Think of a virtual displacement as a thought experiment.
 
  • Like
Likes amjad-sh
Thread 'Question about pressure of a liquid'
I am looking at pressure in liquids and I am testing my idea. The vertical tube is 100m, the contraption is filled with water. The vertical tube is very thin(maybe 1mm^2 cross section). The area of the base is ~100m^2. Will he top half be launched in the air if suddenly it cracked?- assuming its light enough. I want to test my idea that if I had a thin long ruber tube that I lifted up, then the pressure at "red lines" will be high and that the $force = pressure * area$ would be massive...
I feel it should be solvable we just need to find a perfect pattern, and there will be a general pattern since the forces acting are based on a single function, so..... you can't actually say it is unsolvable right? Cause imaging 3 bodies actually existed somwhere in this universe then nature isn't gonna wait till we predict it! And yea I have checked in many places that tiny changes cause large changes so it becomes chaos........ but still I just can't accept that it is impossible to solve...
Back
Top