Projectile Motion - given angle, time; need displacement

AI Thread Summary
A ball is thrown at a 60-degree angle and remains airborne for 2.9 seconds, prompting a question about its displacement if thrown at a 45-degree angle with the same initial velocity. The calculations involve using kinematic equations to find the initial velocity and time of flight for both angles. It is confirmed that there is no horizontal force acting on the ball, meaning the horizontal velocity remains constant. The horizontal displacement can be calculated using the initial velocity and time derived from the equations. The discussion concludes with a clarification that the horizontal velocity equals the initial velocity since there is no horizontal acceleration.
jahrollins
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Homework Statement


A ball is thrown at 60 degrees above x-axis. It remains in the air for 2.9 seconds. What is the final displacement in the x (range) if the ball was thrown with the same initial velocity, but at an angle of 45 degrees above x-axis instead?


Homework Equations


y = (Voy * t) + (1/2 * ay * t^2)
Voy = Vo * sin(theta)
Vox = Vo * cos(theta)
x = 1/2(Vox + Vx)t


The Attempt at a Solution



So plugging into the first equation I get:
y = (Voy * t) + (1/2 * ay * t^2)
0 = (Voy * 2.9) + (1/2 * -9.8 * 2.9^2)
Voy = 14.21

Taking the result into the second equation I get the initial velocity:
Voy = Vo * sin(theta)
14.21 = Vo * sin(60)
Vo = 16.41

Am I on the right track so far? From here I would think I'd take it into the first equation again with the 45 degree angle so:
y = (Voy * t) + (1/2 * ay * t^2)
0 = (16.41sin(45)*t) + (1/2 * -9.8 * t^2)
0=11.60t-4.9t^2
t = 2.37
So I've got the time, and Vox from Vox = Vo * cos(theta) since Vo is the same for both throws.

For the equation
x = 1/2(Vox + Vx)t
(substitute Vox = Vo * cos(theta))
x = 1/2(16.41cos(45) + Vx)2.37

All I'm missing is Vx, I am lost where to go from here.
 
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Is there any horizontal force component?

ehild
 
ehild said:
Is there any horizontal force component?

ehild
No...
 
No force, no acceleration. What does it mean for vx?

ehild
 
Is it Vx = Vo?

Vx = Vo + 1/2*ax*t
Vx = Vo + 1/2*0*t
Vx = Vo
 
Yes, you have got it !

ehild
 
I think I understand now, thanks a bunch. :>
 
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