Projection at an angle - throwing stones

AI Thread Summary
The discussion focuses on solving a physics problem involving the projection of stones thrown from a height at two different angles, with the same initial velocity, resulting in the same horizontal distance. The user initially derived a complex formula for distance and velocity but seeks a simpler solution. Another participant suggests introducing a new parameter to simplify the equation, but acknowledges that the solution remains complicated. The user expresses frustration over the difficulty of achieving a more straightforward solution, despite using tools like Wolfram Alpha for assistance. Ultimately, the conversation highlights the challenge of simplifying projectile motion equations while maintaining accuracy.
Oomph!
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Hello everyone. I have this problem:

1. The problem statement, all variables and given/known d

I throw stone from height h at an angle α, then at an angle β (so I know h, α, β).
I throw it with same velocity v. The stones fall in same distance d.
The question is: find the d (distance) and v (initial velocity).

Homework Equations


So, this is projection at an angle. Coordinates of velocity and coordinates of position:

vx=v0cosα
vy=v0
sinα-gt

x=tv0cosα
y
=h+tv0sinα-0,5gt2

The Attempt at a Solution


We can make the formula for the calculation of d:

d=(v2
sin2α+sqrt(v4*(sin2α)2+8hgv2*(cosα)2)/2g

I could solve this equation for two angles (distance is same) and find v:

(v2
sin2α+sqrt(v4*(sin2α)2+8hgv2*(cosα)2) =
(v2sin2β+sqrt(v4*(sin2β)2+8hgv2*(cosβ)2)

I have done it. However, the solution is not nice, really big formula. So, I think this is not good process. There must be something easier. I know the answer:

d=h*tan(α+β)
v2=
0,5gh*sin(α+β)*tan(α+β)/(cosα*cosβ)

My solution was really difficult and there was not any way how to make it easier.
So, could you show me how to make better solution?

Thank you.
 
Last edited:
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The calculation is messy, but you can solve your equation for v2. I would introduce a new parameter ##c=\frac{2gh}{v^2}##, that simplifies the equation to
$$\sin(\alpha)\cos(\alpha) + \cos(\alpha) \sqrt{\sin^2(\alpha) - c} = \sin(\beta)\cos(\beta) + \cos(\beta) \sqrt{\sin^2(\beta) - c}$$
Note that I get a different prefactor for c.
 
Consider the times it took to fall. You should get a quadratic equation in ##t## with two possible solutions.
 
Thank you for new parameter. Yes, it is better, but I think it is still difficult to solve it, if i want the solution in this form: v2=0,5gh*sin(α+β)*tan(α+β)/(cosα*cosβ).
However, if I use Wolfram Alpha, it works, I have the solution in this form. So, there is not a simplier way?

How can I consider the times? It is differrent in each fall.
 
Oomph! said:
So, there is not a simplier way?
I don't see one.
Oomph! said:
How can I consider the times? It is differrent in each fall.
I think @jeffbruma was commenting on an earlier step you did already (on the way to find d).
 
OK. Thank you very much! :)
 
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