How to Calculate Horizontal Jumping Speed on a Skateboard?

In summary, to calculate a person's horizontal jumping speed after jumping off a stationary skateboard, you would need to use the conservation of momentum equation, taking into account the masses of the person and skateboard and their respective velocities. For example, if a 65kg person jumps off a 5kg skateboard initially traveling at 10m/s and the skateboard comes to a complete stop, the person's speed will be approximately 10.76m/s. This concept can also be applied to situations such as an unseatbelted person colliding with a car, where the momentum of the car is significantly greater and can cause harm to the person even with a small decrease in velocity.
  • #1
slyskittle
3
0
if someone was standing on a skateboard at rest and then jumped off, how would you calculate the person's horizontal jumping speed (if the skateboard rolled in the opposite direction). what information would i need? (the masses of the person and the skateboard and the speed which the skateboard went?)
thanks for any help!
 
Physics news on Phys.org
  • #2
Conservation of momentum - (total mass of skateboarder + board) * velocity = velocity of skateboarder * his mass + velocity of board + its mass.

For instance, 65kg boarder, 5kg board, initially at 10m/s. Initial momentum = (65+5)kg*10m/s = 700kgm/s. Then assume the board stopped completely - 65kg boarder now takes on all the momentum, his speed will be 700kgm/s divided by 65kg - approx 10.76m/s.

On the other hand, unseatbelted dude and car - momentum = 60kg + 1000kg * 30m/s = 82400kgm/s. The car barely has to slow down to kill said dude.
 
  • #3


To calculate the horizontal jumping speed of a person on a skateboard, we would need to use the conservation of momentum principle. This principle states that the total momentum of a system remains constant unless acted upon by an external force. In this case, the system consists of the person and the skateboard.

To begin, we would need to gather the necessary information, which includes the masses of the person and the skateboard, and the speed at which the skateboard went in the opposite direction. Let's say the mass of the person is represented by m1, the mass of the skateboard is represented by m2, and the speed of the skateboard in the opposite direction is represented by v2.

Next, we would use the formula for conservation of momentum, which is:

m1v1 + m2v2 = m1v1' + m2v2'

Where:
m1 = mass of the person
v1 = initial velocity of the person (at rest)
m2 = mass of the skateboard
v2 = initial velocity of the skateboard (opposite direction)
v1' = final velocity of the person (after the jump)
v2' = final velocity of the skateboard (after the jump)

Since the person is jumping off the skateboard, the final velocity of the skateboard would be zero (v2' = 0). Therefore, the equation becomes:

m1v1 + m2v2 = m1v1' + 0

Solving for v1', we get:

v1' = (m1v1 + m2v2)/m1

This would give us the final velocity of the person after the jump. To calculate the horizontal jumping speed, we would need to use the Pythagorean theorem, which states that the square of the hypotenuse (jumping speed) is equal to the sum of the squares of the other two sides (vertical and horizontal velocities). This can be represented by the equation:

v^2 = v1'^2 + v2'^2

Where:
v = horizontal jumping speed
v1' = final velocity of the person (calculated earlier)
v2' = final velocity of the skateboard (zero in this case)

Solving for v, we get:

v = √(v1'^2 + v2'^2)

Therefore, to calculate the horizontal jumping speed of the person on the skateboard, we would need the masses of the person and the skateboard, and the speed at
 

1. What is acceleration?

Acceleration is the rate at which an object's velocity changes over time. It is a vector quantity, meaning it has both magnitude and direction. In simpler terms, it is how fast an object is speeding up, slowing down, or changing direction.

2. How is acceleration calculated?

Acceleration is calculated by dividing the change in velocity by the change in time. The formula for acceleration is a = (vf - vi) / t, where a is acceleration, vf is final velocity, vi is initial velocity, and t is time.

3. Is acceleration the same as velocity?

No, acceleration and velocity are not the same. Velocity is the rate of change of an object's position, while acceleration is the rate of change of an object's velocity. Velocity also includes direction, while acceleration does not have a specific direction unless it is due to a change in direction.

4. What is the difference between positive and negative acceleration?

Positive acceleration occurs when an object is speeding up, while negative acceleration (also known as deceleration) occurs when an object is slowing down. In both cases, the object's velocity is changing, but the direction of the change is different.

5. How does acceleration relate to Newton's Laws of Motion?

Acceleration is directly related to Newton's Second Law of Motion, which states that the net force acting on an object is equal to the mass of the object multiplied by its acceleration. This means that the greater the force applied to an object, the greater its acceleration will be.

Similar threads

Replies
6
Views
3K
  • Mechanical Engineering
Replies
25
Views
4K
Replies
3
Views
2K
Replies
5
Views
2K
  • Introductory Physics Homework Help
Replies
2
Views
1K
  • Other Physics Topics
Replies
29
Views
5K
  • Introductory Physics Homework Help
Replies
2
Views
2K
  • Advanced Physics Homework Help
Replies
2
Views
3K
Replies
19
Views
1K
  • Mechanics
Replies
12
Views
2K
Back
Top