Relativistic Velocity Addition

In summary: I think you are confused by speeds and velocities. In this case, you subtract the negative velocity, which is the same as adding the speeds.PS If you given general velocities, like ##v_1##, then you have to say whether they are speeds or velocities.Ok got it ! Thank you very much for explaining it in such detailOk got it ! Thank you very much for explaining it in such detailIn summary, the conversation discussed the problem of calculating the relative velocity between two spaceships passing each other. The equation for velocity transformation was used to find the solution, but there was a discrepancy between the textbook's answer and the solution obtained using the inverse velocity transformation. After further discussion, it was determined that the correct answer
  • #1
Hamza Abbasi
47
4

Homework Statement



Two spaceships pass each other. Spaceship A moves relative to nearby planet at velocity v1 , while spaceship B moves at velocity v2 relative to the planet . How fast does spaceship A moves relative to spaceship B.

Homework Equations



Velocity Transformation : v* = (v-u)/(1-(vu/c2))

Inverse Velocity Transformation : v= (v*+u)/(1+(v*u/c2))

The Attempt at a Solution


Let planet be the S frame
Let spaceship B be the S* frame
Let spaceship A be the event
Then,

v= velocity of event according to S frame ( here planet)
v* = velocity of the event according to S* frame (Here spaceship B)
u= relative velocity of S* frame wrt to S frame
event = Spaceship AUsing these :
v= v1
u=-v2
v* = V (which we have to find)

Using the inverse velocity transformation I get the solution :

V= v1+v2/(1+(v1v2/c2))

But correct solution given in the textbook is

V = |v1-v2|/(1-(v1v2/c2)

Can some one help me with this ! :)
 
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  • #2
Hamza Abbasi said:

Homework Statement



Two spaceships pass each other. Spaceship A moves relative to nearby planet at velocity v1 , while spaceship B moves at velocity v2 relative to the planet . How fast does spaceship A moves relative to spaceship B.

Homework Equations



Velocity Transformation : v* = (v-u)/(1-(vu/c2))

Inverse Velocity Transformation : v= (v*+u)/(1+(v*u/c2))

The Attempt at a Solution


Let planet be the S frame
Let spaceship B be the S* frame
Let spaceship A be the event
Then,

v= velocity of event according to S frame ( here planet)
v* = velocity of the event according to S* frame (Here spaceship B)
u= relative velocity of S* frame wrt to S frame
event = Spaceship AUsing these :
v= v1
u=-v2
v* = V (which we have to find)

Using the inverse velocity transformation I get the solution :

V= v1+v2/(1+(v1v2/c2))

But correct solution given in the textbook is

V = |v1-v2|/(1-(v1v2/c2)

Can some one help me with this ! :)

You wrote
$$V = v_1 + \frac{v_2}{1 + v_1 v_2/c^2},$$
whiich is wrong. Perhaps you meant
$$V = \frac{v_1 + v_2}{1+ v_1 v_2/c^2}.$$
If so, you must use parentheses, like this: ## V = (v_1 + v_2)/(1+v_1 v_2/c^2)##, because an expression of the form a +b/c means ##a + \frac{b}{c}##, but (a+b)/c means exactly what it says.

Anyway, even after fixing that, you still have a problem with having ##v_1+v_2## instead of ##v_1-v_2##. Can you see why?
 
  • #3
Yes sorry , that was a typo. I meant (v1+v2)/(1+(v1v2/c2))
 
  • #4
No ! I don't have clue , what is wrong in my calculation :(
 
  • #5
Apart from that question , which tool you are using to write equations in an interactive manner?
 
  • #6
Hamza Abbasi said:
No ! I don't have clue , what is wrong in my calculation :(

What would be the answer in Newtonian physics? Try that first.
 
  • #7
Hamza Abbasi said:
Apart from that question , which tool you are using to write equations in an interactive manner?

Latex. There's a guide here:

https://www.physicsforums.com/help/latexhelp/

If you "reply" to Ray's post above that will give you the latex to cut and paste to your post. To get you started.
 
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  • #8
PeroK said:
What would be the answer in Newtonian physics? Try that first.
I guess that would be v1+v2 . Right?
 
  • #9
Hamza Abbasi said:
I guess that would be v1+v2 . Right?

It's a poor question, I think. It gives velocities ##v_1, v_2## but it asks "how fast", by which it means the relative speed.

In any case, the required answer is a speed, not a velocity.
 
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  • #10
PeroK said:
It's a poor question, I think. It gives velocities ##v_1, v_2## but it asks "how fast", by which it means the relative speed.

In any case, the required answer is a speed, not a velocity.
My solution for velocity is correct then?
 
  • #11
Hamza Abbasi said:
My solution for velocity is correct then?

You're not thinking the problem through. First, you need to pick the reference frame of A or B. Then, you need to think about the velocities in this frame. Then you apply velocity addition. To get you started:

In the reference frame of B the velocity of the planet is ##-v_2##
 
  • #12
PeroK said:
You're not thinking the problem through. First, you need to pick the reference frame of A or B. Then, you need to think about the velocities in this frame. Then you apply velocity addition. To get you started:

In the reference frame of B the velocity of the planet is ##-v_2##
Sorry I don't get it.
In the reference frame of B , B would be stationary . Both the planet and spaceship would be approaching it from positive X direction. This makes the velocity of the planet to be +v2 . And the relative velocity in B's frame of reference in Newtonian physics will be , v1+v2.
 
  • #13
This is what I am imaging
Problem.jpg
 

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  • #14
Hamza Abbasi said:
Sorry I don't get it.
In the reference frame of B , B would be stationary . Both the planet and spaceship would be approaching it from positive X direction. This makes the velocity of the planet to be +v2 . And the relative velocity in B's frame of reference in Newtonian physics will be , v1+v2.

In your diagram you have spaceship B going in the opposite direction. If, say, we have ##v_A = +2m/s## and ##v_B = +1m/s##, then the relative (Newtonian) velocity (of A in B's frame) is ##v_A' = v_A - v_B = +1m/s##.

You are treating the velocities of A and B as speeds in opposite directions.
 
  • #15
PeroK said:
In your diagram you have spaceship B going in the opposite direction. If, say, we have ##v_A = +2m/s## and ##v_B = +1m/s##, then the relative (Newtonian) velocity (of A in B's frame) is ##v_A' = v_A - v_B = +1m/s##.

You are treating the velocities of A and B as speeds in opposite directions.
Sorry I don't understand why we are subtracting the velocities? Don't they add up when the two bodies are moving in opposite direction relative to each other?
Screenshot (372).png
 

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  • #16
Hamza Abbasi said:
Sorry I don't understand why we are subtracting the velocities? Don't they add up when the two bodies are moving in opposite direction relative to each other?View attachment 224607

That is subtraction. It's ##25m/s - (-35m/s) = 60 m/s##.

I think you are confused by speeds and velocities. In this case, you subtract the negative velocity, which is the same as adding the speeds.

PS If you given general velocities, like ##v_1, v_2## you really need to have them pointing in the same direction in any diagram. If you are given specific velocities, like ##+25m/s, -35m/s## then you can show them in opposite directions.
 
  • #17
Hamza Abbasi said:
Sorry I don't understand why we are subtracting the velocities? Do n't they add up when the two bodies are moving in opposite direction relative to each other?View attachment 224607

Let's look at the simpler case of classical velocity addition. Suppose I am driving in car 1 at velocity v1 and you are driving in car 2 at velocity v2. If v1 = 60 km/hr and v2 = 60 km/hr, we are driving side-by-side at the same speed, so our relative velocity is 0, and v1 - v2 = 0. Your formula would give v_relative = v1 + v2 = 120 km/h, so you would have us speeding rapidly apart. Now suppose we are driving in opposite directions, so v1 = + 60 and v2 = -60. In a head-on-collision our two cars would come together at a speed of 120 km/hr, leaving them as two crumbled masses of metal. Note that v_relative = v1 - v2 = 60 - (-60) = 120. However, YOUR calculation would give a relative velocity of v1 + v2 = 0, so the cars would not suffer any damage at all---not even scratched paint jobs.

The point is that velocity is a vector quantity, having both magnitude and direction; the subtraction formula v_relative = v1 - v2 takes care of all the possibilities.
 
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  • #18
PeroK said:
That is subtraction. It's ##25m/s - (-35m/s) = 60 m/s##.

I think you are confused by speeds and velocities. In this case, you subtract the negative velocity, which is the same as adding the speeds.

PS If you given general velocities, like ##v_1, v_2## you really need to have them pointing in the same direction in any diagram. If you are given specific velocities, like ##+25m/s, -35m/s## then you can show them in opposite directions.
Okay !
I think I get it.
The velocity v2 already include negative sign and magnitude in it ? I don't need to put an extra negative sign in it ,Right?
 
  • #19
Hamza Abbasi said:
Okay !
I think I get it.
The velocity v2 already include negative sign and magnitude in it ? I don't need to put an extra negative sign in it ,Right?

##v_2## is unspecified. You might infer from the problem that ##v_1 > 0## and ##v_2 < 0##, but it doesn't actually say that. It doesn't even say they are traveling in opposite directions. You could assume that ##v_1 > 0## and ##v_2 < 0##, but the forumula for relative velocity is still ##v_1 - v_2##.

To do what you want to do, you would have to assume that ##v_1 > 0## and ##v_2 = -u##, where ##u > 0##. Then, the velocity of A relative to B would be ##v_1 - v_2 = v_1 + u##.

But, really you should be thinking that in general ##v_1, v_2## can both be positive or negative.

In fact, even if you take ##v_1 = v_2##, then the answer given in the book is still correct. It's irrelevant, in other words, whether they ever pass by each other. That condition could, in fact, be omitted from the question.
 
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  • #20
PeroK said:
##v_2## is unspecified. You might infer from the problem that ##v_1 > 0## and ##v_2 < 0##, but it doesn't actually say that. It doesn't even sayu they are traveling in opposite directions. You could assume that ##v_1 > 0## and ##v_2 < 0##, but the forumula for relative velocity is still ##v_1 - v_2##.

To do what you want to do, you would have to assume that ##v_1 > 0## and ##v_2 = -u##, where ##u > 0##. Then, the velocity of A relative to B would be ##v_1 - v_2 = v_1 + u##.

But, really you should be thinking that in general ##v_1, v_2## can both be positive or negative.

In fact, even if you take ##v_1 = v_2##, then the answer given in the book is still correct. It's irrelevant, in other words, whether they ever pass by each other. That condition could, in fact, be omitted from the question.
Thank you I get in it now !
You are very patient , thank you for tolerating me ! :smile::smile:
Good Luck
 
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1. What is Relativistic Velocity Addition?

Relativistic Velocity Addition is a mathematical formula that describes how velocities are combined in the theory of Special Relativity. It explains how the velocity of an object appears differently to different observers depending on their relative motion.

2. How is Relativistic Velocity Addition different from classical velocity addition?

In classical physics, velocities simply add together. However, in Relativistic Velocity Addition, the formula takes into account the time dilation and length contraction effects predicted by Special Relativity. This means that the resulting velocity is not simply a sum of the two initial velocities, but is instead a more complex calculation.

3. What is the formula for Relativistic Velocity Addition?

The formula is v = (u + v)/(1 + (uv/c^2)), where v is the final velocity, u is the velocity of the first object, v is the velocity of the second object, and c is the speed of light.

4. How does Relativistic Velocity Addition affect the concept of time?

Relativistic Velocity Addition shows that time is not absolute, but is instead relative to an observer's frame of reference. This means that different observers will measure time passing at different rates, depending on their relative motion.

5. What are some practical applications of Relativistic Velocity Addition?

Relativistic Velocity Addition is used in various fields, including astrophysics, particle physics, and space travel. It helps us understand the behavior of objects moving at high speeds, such as particles in accelerators or spacecraft traveling close to the speed of light. It also plays a crucial role in the development of technologies such as GPS, which rely on precise time measurements and take into account the effects of Relativistic Velocity Addition.

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