Simple velocity vector problem; IS MY SOLUTION MANUAL WRONG OR AM I?

AI Thread Summary
The discussion revolves around solving a velocity vector problem involving a particle with a varying acceleration. The initial velocity is given as 5i, and the acceleration is defined as 6√(t)j. Participants clarify that the standard kinematic equations cannot be applied due to the non-constant nature of acceleration, necessitating integration to find the velocity function. The correct approach involves integrating the acceleration to derive the velocity, leading to the conclusion that the solution manual's answer is incorrect. Ultimately, the key takeaway is the importance of recognizing when to integrate in dynamics problems involving variable acceleration.
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Simple velocity vector problem; IS MY SOLUTION MANUAL WRONG OR AM I?!

Homework Statement



A particle starts from the origin with velocity 5i at t=0, and moves in the xy plane with a varying acceleration given by a= 6 Sqrt(t) j, where t is in s.
a.) Determine the vector velocity of the particle as a function of time.

Homework Equations


Vi=5i; a = 6 sqrt(t)j
Vf=Vi+at
Vf = Vfx +Vfy = (Vix+axt)i+(Viy+ayt)j
=(5+0)i + (0+6sqrt(t)*t)j
=5i +6t^3/2 j

The solution manual states the answer as Vf=5i +4t^3/2 j
Whos right here?
 
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anyone? please? pretty please?
 
HelpMeWIN123 said:
Vf = Vfx +Vfy = (Vix+axt)i+(Viy+ayt)j

Hi HelpMeWIN123! :smile:

No no no … that formula only works if a is constant! :frown:

You must integrate … :smile:
 
can you be more specific, integrate what, and integrate why?
 
AHHH you're right, and a genius, and a scholar.
Acceleration is not constant, so we can't use those formulas for constant acceleration.
whenever they give you an a with respect to time, this is a variability acceleration, so in order to achieve V we must integrate a.

Thanks.
But now if I'm trying to find the position with respect to time;
it would be : 5t i + [0 +0t + (1/2) (6 sqrt(t)*t^2) ]j
isn't it?
which gives me 3t^5/2 j? this isn't right either ahhhhhh since acceleration isn't constant..
so i took the velocity vector 5i +4t^3/2j
and differentiated it to achieve a, for each component giving me, a= 0i +6 sqrt(t)j which give me right back to where I was in terms of the previous plug-in. grr
 
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ok … acceleration is rate of change of velocity.

In other words: a = dv/dt.

So if you integrate, you get ∫adt = ∫(dv/dt)dt = vf - vi.

If a is constant, that's just the usual at = vf - vi formula.

But in this case, a isn't constant.

So … ? :smile:
 
ah … just seen your last post.

ok … same thing … speed is rate of change of distance.

In other words: v = dy/dt.

So if you integrate, you get ∫vdt = ∫(dy/dt)dt = yf - yi.

So just integrate v … :smile:

(You don't like integrating, do you? :rolleyes:

I think it would be best if you always wrote out the formulas, like v = dy/dt, for yourself at the start.)
 
so i just integrated that further and got the answer., integrated the velocity rather.
 
Yeah you're right, I guess here I just didn't understand how to differentiate (figuratively) the different of when I have constant a or constant v versus not, the thing is once I have the velocity that I got from integrating my acceleration, why can't i just plug that into my kinematics equation? kinematics eq. says nothing about having constant v
 
  • #10
Hi HelpMeWIN123! :smile:

If in doubt … integrate anyway … even if it's a constant, you'll still get the correct result! :smile:
HelpMeWIN123 said:
the thing is once I have the velocity that I got from integrating my acceleration, why can't i just plug that into my kinematics equation? kinematics eq. says nothing about having constant v

Sorry … what kinematics equation? :confused:
 
  • #11
the kinematics equation i used upstairs; yf = yi +viy *t +1/2 ay t^2
also how does ∫(dy/dt)dt = yf - yi
could i just shortcut and say ∫(dy/dt)dt = yf?
I think I'm utterly lost here...isn't dy/dt already vf-vi when change in time approaches 0
 
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  • #12
HelpMeWIN123 said:
the kinematics equation i used upstairs; yf = yi +viy *t +1/2 ay t^2

HelpMeWIN123 said:
kinematics eq. says nothing about having constant v

This kinematics equation only works for constant a, anyway. :frown:
also how does ∫(dy/dt)dt = yf - yi
could i just shortcut and say ∫(dy/dt)dt = yf?
I think I'm utterly lost here.

You can only "shortcut" if yi (the initial distance) is zero.

Do you understand the equation ∫(dy/dt)dt = yf - yi ?
 
  • #13
well i was tryign to make sense of it in the fact that
V= dy/dt
Vdt = dy, and dy = yf-yi or change in y
then ∫V dt = yf - yi is where i get stuck because how you can just integrate one side and how do you have the wherewithall to do this.
 
  • #14
No … it's because y = ∫(dy/dt)dt.

(Perhaps that looks more familiar as ∫y´= y ?)

So ∫(dy/dt)dt between a and b

= [y] between a and b,

= y(a) - y(b) …
which in dynamics we usually write yf - yi. :smile:
 
  • #15
ahhh thank you sOOOO MUCH!
 
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