Solve for Projectile Motion: Maximum Altitude, Time of Flight, and Range

AI Thread Summary
The discussion focuses on solving for the maximum altitude, total time of flight, and horizontal range of a rocket launched at a 57.0° angle with an initial speed of 96 m/s and an acceleration of 30.0 m/s² for the first 3 seconds. Participants emphasize the importance of recognizing the transition from linear motion to projectile motion after engine failure, noting that the final velocity from the linear phase becomes the initial velocity for the projectile phase. To find the maximum altitude, it is crucial to determine when the vertical velocity reaches zero, while total flight time is calculated when the vertical position returns to zero. The horizontal range can then be calculated using the time of flight in conjunction with the horizontal velocity. Overall, the discussion provides insights into applying kinematic equations to solve the problem effectively.
Kildars
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A rocket is launched at an angle of 57.0° above the horizontal with an initial speed of 96 m/s. It moves for 3.00 s along its initial line of motion with an acceleration of 30.0 m/s^2. At this time its engines fail and the rocket proceeds to move as a free body.

(a) Find the maximum altitude reached by the rocket.
m
(b) Find its total time of flight.
s
(c) Find its horizontal range.
m

I tried finding \Delta X using

\Delta X = Vo^2/g2sin(theta)

I got 120.8117 for X

then i plugged it in Delta X = Vo X sin 2a / g
 
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my message is too short so i am typing this to make it longer.
 
Kildars,

Go back and look at the formula's I gave you on the first problem with the cliff. They should be all you need.

Max altitude is when y velocity is zero. Total flight time is when y location is zero. That will give you the flight time, plug that time into the x location formula and you are done.

Bernie
 
I think it's a little trickier than that. Kilders, here's a hint: during the first 3 seconds, the motion is linear (what can you deduce from that?), and then the rocket proceeds as a projectile (the final velocity of the linear motion is the initial velocity of the projectile).

Hope this helps. Ask if you need further clarification.
 
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