Solving a Puzzling Problem: A Disk and a Hoop

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A disk and a hoop of the same mass roll down a hill, with the disk rolling faster due to its lower moment of inertia. The moment of inertia for the hoop is MR², while for the disk it is ½MR², indicating that the hoop is harder to get rolling because its mass is distributed further from the axis of rotation. The discussion emphasizes that the distribution of mass affects rotational inertia, making it more challenging to rotate objects with mass positioned farther from the axis. The problem does not specify the radius, but it is noted that this detail is irrelevant to the comparison of rolling speeds. Understanding these principles clarifies why the disk outpaces the hoop in this scenario.
Geoffrey F. Miller
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I'm having some trouble with a conceptual problem. Your help or input would be greatly appreciated. Here's the problem.

A disk and a hoop, both having the same mass, are rolled down a hill. The disk rolls faster than the hoop. Why is this so?

Thank you for your time!
 
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Which one has the greater rotational inertia? (And thus is harder to get rolling.)
 
I guess the hoop would have a greater moment of inertia, but why is it greater? How is rotational inertia calculated?
 
Moment of Inertia

I = \sum_{i=1}^{n} m_{i} r_{i}^2

For a a system composed of particles with defined mass the above can be calculated easily, but for a continuous mass system we will take a small mass \Delta m [/tex] and applying the moment of inertia definition we should get.<br /> <br /> I = \lim_{n \rightarrow \infty} \sum_{i=1}^{n} \Delta m_{i} r_{i}^2<br /> <br /> Which is the integral of an infinitessimal mass<br /> <br /> I = \int r^2 dm<br /> <br /> Now the moment of inertia around the z axis for a Uniform hoop is <br /> <br /> I_{z} = \int r^2 dm<br /> <br /> every particle with mass dm is at a constant distance R, so<br /> <br /> I_{z} = R^2 \int dm<br /> <br /> I_{z} = MR^2<br /> <br /> For more detail we could calculate the moment of inertia for ring shaped cylinder will be:<br /> <br /> I_{z} = \int r^2 dm<br /> <br /> Using <br /> <br /> \rho = \frac{dm}{dV}<br /> <br /> I_{z} = \int r^2 \rho dV<br /> <br /> Applying cylindric shells we get, where L is the height of our cylinder<br /> <br /> dV = 2 \pi r dr L<br /> <br /> so<br /> <br /> I_{z} = 2 \pi L \rho \int^{r}_{r_{o}} r^3 dr<br /> <br /> we get<br /> <br /> I_{z} = \frac{1}{2} M(r^2 + r_{o}^2)<br /> <br /> A hoop can be considered a ring shaped cylinder of very thin walls so we could say<br /> <br /> I_{z} = MR^2<br /> <br /> Now an uniform disk could be considered a solid cylinder so<br /> <br /> I_{z} = \int r^2 dm<br /> <br /> r being the radius of our cylinder<br /> <br /> Using <br /> \rho = \frac{dm}{dV}<br /> <br /> <br /> I_{z} = \int r^2 \rho dV<br /> <br /> Applying dV = dA L<br /> <br /> I_{z} = \int r^2 \rho 2 r \pi L dr<br /> <br /> I_{z} = \int r^3 \rho 2 \pi L dr<br /> <br /> I_{z} = \rho 2 \pi L \int^{r}_{0} r^3 dr<br /> <br /> I_{z} = \frac{1}{2} MR^2<br /> <br /> Note: All the z- axis go throught the center of mass<br /> <br /> Also:<br /> <br /> Moment of Inertia for the disk<br /> I_{z} = \frac{1}{2} MR^2<br /> <br /> Moment of Inertia for the hoop<br /> I_{z} = MR^2<br /> <br /> From this two moment of inertia you can see which will get down before the other.<br /> <br /> and i found this movie for this:<br /> <a href="http://solomon.physics.sc.edu/~tedeschi/demo/demo12.html" target="_blank" class="link link--external" rel="nofollow ugc noopener">http://solomon.physics.sc.edu/~tedeschi/demo/demo12.html</a>
 
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Did the problem specify that the disk and hoop have the same radius?
 
Geoffrey F. Miller said:
I guess the hoop would have a greater moment of inertia, but why is it greater? How is rotational inertia calculated?
Cyclovenom gave the details, but the gist of it is that rotational inertia depends on how the mass is distributed: The more mass farther from the rotational axis, the greater the rotational inertia. It's harder to rotate something if its mass is far from the axis of rotation.
 
Tide said:
Did the problem specify that the disk and hoop have the same radius?
It doesn't matter.
 
Doc Al said:
It doesn't matter.

I thought it would be something Geoff should think about! :smile:
 
An excellent point! :biggrin:
 
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