Solving Color Convergence Problem - Monte's Research

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    Color Convergence
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Discussion Overview

The discussion revolves around a research question concerning a model where units colored black or white move randomly on a 2D grid and may change color upon encountering each other. Participants explore how to mathematically model the time it takes for all units to converge to a single color, considering various strategies and approaches.

Discussion Character

  • Exploratory
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • Monte introduces a model where units count the number of black and white units they encounter and change color based on which color is more frequent.
  • Some participants question the simplicity of Monte's proposed strategy, suggesting it may not be the most interesting approach.
  • Monte mentions that their simulation of the proposed approach converges, but seeks advice on how to model this mathematically.
  • A participant suggests that the problem may relate to a known concept or game, specifically referencing the "game of life" as potentially relevant.

Areas of Agreement / Disagreement

Participants express differing views on the complexity and interest of the proposed model. While some acknowledge the approach's validity, others suggest it lacks depth and may benefit from more complex rules.

Contextual Notes

There is uncertainty regarding the mathematical modeling of the convergence time and whether the problem is canonical or well-known. The discussion does not resolve these uncertainties.

Who May Find This Useful

Readers interested in mathematical modeling, random processes, and computational simulations may find this discussion relevant.

Monte_Carlo
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Hello,

I'm pondering over this research question.

Let's suppose you've got a bunch of units which can be colored black or white. They're roaming around 2d grid in random walk. Any time a unit meets with another unit, it has an option to change color. It doesn't have to though, depending on its internal logic. The point is to calculate how long will it take until all units over the grid are of the same color.

Anybody knows what this problem is called, and how to model it? Any advice would be appreciated.

I'm thinking of simple strategy like each unit counts the number of black and white units it met with, and as soon as one number exceeds the other, the unit will change color. Any ideas how to math model this?

Thanks,

Monte
 
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Monte_Carlo said:
I'm thinking of simple strategy like each unit counts the number of black and white units it met with, and as soon as one number exceeds the other, the unit will change color.

And I'm thinking you might want to rethink that.

EDIT: snippy, smart-*** comment deleted. :smile:
 
Last edited:
Phinds,

Got you, but just to make sure we're on the same page here:

if unit color is black and it sees one white unit then 1 > 0 (like you say) and it flips color because it simply assumes the most frequent color amongst units it has seen. Each unit keeps count of white and black units it has seen.

I simulated this approach - it does converge. Question is how to model this mathematically (it's pretty simple to program.)

Also, if you have a simpler approach amenable to modeling it would be great also. Any ideas if this is some canonical (or well known problem)?

Thanks,

Monte
 
Monte_Carlo said:
Phinds,

Got you, but just to make sure we're on the same page here:

if unit color is black and it sees one white unit then 1 > 0 (like you say) and it flips color because it simply assumes the most frequent color amongst units it has seen. Each unit keeps count of white and black units it has seen.

I simulated this approach - it does converge. Question is how to model this mathematically (it's pretty simple to program.)

Also, if you have a simpler approach amenable to modeling it would be great also. Any ideas if this is some canonical (or well known problem)?

Thanks,

Monte

I don't know this kind of problem, so no help to you there.

It does seem that your approach seems easy to model, but boring. It would be more interesting if the rules were more complex.

Now that I think about it there used to be a "game" that programmers loved to play (and may still for all I know) that is EXACTLY the same kind of thing. Try looking that up on the Internet and see if it helps you out. Try Googling "game of life".
 

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