Solving Inverse Function: sec(2x+180)=2, 0<x<360

AI Thread Summary
The equation sec(2x+180)=2 can be rewritten as cos(2x+180)=1/2. To solve for x, it is essential to consider the cosine values that equal 1/2, which occur at specific angles. The transformation involving the 180-degree shift must be handled correctly to find all solutions within the interval 0<x<360. The discussion highlights the importance of correctly interpreting the cosine function and its periodicity to identify all four solutions. Properly accounting for the shifts and angles leads to the correct number of solutions for the given equation.
Link
Messages
132
Reaction score
1
I can only find two answers for this equation, whereas the books says it should be four. Can someone enlighten me? Showing the procedure would help:P

(degrees)
sec(2x+180) = 2 0<x<360
 
Physics news on Phys.org
First write it as cos(2x+180)=1/2.

Then get rid of the 180 (the 180 causes a shift in the graph of cos(2x)).
 
Galileo said:
First write it as cos(2x+180)=1/2.

Then get rid of the 180 (the 180 causes a shift in the graph of cos(2x)).

Changing to cosine is a good idea, but you can't get rid of 180 and get the right answers for x. You could change the cosine to -cos(2x) = 1/2, or set the argument of the cosine as it stands to the values that have cosine = 1/2, then solve for x, keeping only the solutions in the specified interval.
 
OlderDan said:
You could change the cosine to -cos(2x) = 1/2
That's what I meant by 'getting rid of the 180'.
 
Check the range of x:
0 < x < 360
180 < 2x + 180 < 900
 
I multiplied the values first without the error limit. Got 19.38. rounded it off to 2 significant figures since the given data has 2 significant figures. So = 19. For error I used the above formula. It comes out about 1.48. Now my question is. Should I write the answer as 19±1.5 (rounding 1.48 to 2 significant figures) OR should I write it as 19±1. So in short, should the error have same number of significant figures as the mean value or should it have the same number of decimal places as...
Thread 'A cylinder connected to a hanging mass'
Let's declare that for the cylinder, mass = M = 10 kg Radius = R = 4 m For the wall and the floor, Friction coeff = ##\mu## = 0.5 For the hanging mass, mass = m = 11 kg First, we divide the force according to their respective plane (x and y thing, correct me if I'm wrong) and according to which, cylinder or the hanging mass, they're working on. Force on the hanging mass $$mg - T = ma$$ Force(Cylinder) on y $$N_f + f_w - Mg = 0$$ Force(Cylinder) on x $$T + f_f - N_w = Ma$$ There's also...
Back
Top